Difference between revisions of "Operation Wyrmsbane"
(Created page with "name=Operation Wyrmsbane, Level 5 __NOTOC__{{survival copy}} Faction: Serpentis<br> Mission type: Encounter<br> Space type: Deadspace, No gate<br> Damage dealt: Kin/Therm<br>...") |
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− | + | {{Template:Missiondetails | |
− | + | |Level= 5 | |
+ | |Type= Encounter | ||
+ | |Faction1= Minmatar | ||
+ | |DamageToDeal= {{Damagetype|ki|th}} | ||
+ | |DamageToResist= {{Damagetype|ki|th}} | ||
+ | |WebPoint= {{icon|web|24|Stasis webifier}} | ||
+ | |EWAR= {{icon|damp|24|Sensor dampening}} | ||
+ | |ShipSizeLimit= | ||
+ | |ShipSuggestion= CNR, Golem, Carrier | ||
+ | }} | ||
− | + | <br>The First and Second reinforcement spawns are at 4 minute intervals. | |
− | + | <br>The Third reinforcement spawn is triggered by hacking the Info Shard, and spawns at a distance of 2,000 - 2,500 m from Shard. (The Info Shard does not always appear.) | |
− | + | <br>This whole spawn must be eliminated to be able to access the can after it is hacked successfully. Fourth reinforcement is triggered when the Serpentis Stronghold is at about 5-10% armor. Reinforcement wave spawns within 20km of the Stronghold. | |
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− | === | + | ===Single Pocket=== |
When you warp in, there is a single mixed group. Aggro is automatic. | When you warp in, there is a single mixed group. Aggro is automatic. | ||
− | Initial | + | {{NPCTableHead|Initial Spawn}} |
− | + | {{NPCTableRow|Missile Battery|8|Serpentis Heavy Missile Battery}} | |
− | + | {{NPCTableRow|Battery|2|Serpentis Stasis Tower|ewar=Web}} | |
− | + | {{NPCTableRow|Elite Frigate|5|Coreli Guardian Guard/Safeguard|point=yes|ewar=Web}} | |
− | + | {{NPCTableRow|Cruiser|6|Corelum Chief Sentinel}} | |
− | + | {{NPCTableRow|Battlecruiser|8|Corelatis Captain/Wing Leader}} | |
− | + | {{NPCTableRow|Battleship|6|Core Grand Admiral/Core Lord Admiral}} | |
+ | |} | ||
− | + | {{NPCTableHead|First Reinforcement}} | |
− | + | {{NPCTableRow|Frigate|5|Coreli Protector/Guard/Defender}} | |
− | + | {{NPCTableRow|Elite Frigate|5|Coreli Guardian Guard/Safeguard|point=yes|ewar=Web|ewar2=Damp|note=Watchman dampens}} | |
− | + | {{NPCTableRow|Elite Cruiser|4|Corelum Chief Safeguard/Infantry}} | |
+ | |} | ||
− | + | {{NPCTableHead|Second Reinforcement}} | |
− | + | {{NPCTableRow|Battery|2|Serpentis Stasis Tower|ewar=Web}} | |
− | + | {{NPCTableRow|Missile Battery|8|Serpentis Cruise Missile Battery}} | |
+ | |} | ||
− | |||
− | + | {{NPCTableHead|Third Reinforcement}} | |
− | + | {{NPCTableRow|Cruiser|6|Corelum Chief Sentinel}} | |
− | + | {{NPCTableRow|Battleship|4|Core Lord Admiral}} | |
− | + | |} | |
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− | + | {{NPCTableHead|Fourth Reinforcement}} | |
− | + | {{NPCTableRow|Destroyer|3|Corelior Infantry}} | |
− | + | {{NPCTableRow|Cruiser|3|Corelum Chief Sentinel}} | |
− | + | {{NPCTableRow|Battlecruiser|4|Corelatis Captain}} | |
+ | {{NPCTableRow|Battleship|3|Core Grand Admiral}} | ||
+ | |} | ||
− | + | ||
+ | |||
+ | Structure Loot:<br> | ||
- Cruise Missles from the Bunkers<br> | - Cruise Missles from the Bunkers<br> | ||
− | - Serpentis Info Shard will drop regular | + | - Serpentis Info Shard will drop regular data site loot (e.g. datacore, decryptors or decryptor parts)<br> |
− | - Serpentis Stronghold drops nothing of interest <br> | + | - Serpentis Stronghold drops nothing of interest |
− | + | <br> | |
− | + | <br> | |
+ | Tips:<br> | ||
- It is strongly suggested that you use Logistics support to keep your tank alive.<br> | - It is strongly suggested that you use Logistics support to keep your tank alive.<br> | ||
− | - Remember to have a hacking module ( | + | - Remember to have a hacking module (data analyzer) in case there is a Serpentis Info Shard (does not appear every time). |
+ | <br> | ||
[[Category:Mission reports]] | [[Category:Mission reports]] |
Revision as of 15:11, 5 December 2017
Level | 5 |
Type | Encounter |
Faction | Minmatar |
Best damage to deal | Kin Th |
Damage to resist | Kin Th |
Warp disruption | |
EWAR | |
Ship suggestion | CNR, Golem, Carrier |
The First and Second reinforcement spawns are at 4 minute intervals.
The Third reinforcement spawn is triggered by hacking the Info Shard, and spawns at a distance of 2,000 - 2,500 m from Shard. (The Info Shard does not always appear.)
This whole spawn must be eliminated to be able to access the can after it is hacked successfully. Fourth reinforcement is triggered when the Serpentis Stronghold is at about 5-10% armor. Reinforcement wave spawns within 20km of the Stronghold.
Single Pocket
When you warp in, there is a single mixed group. Aggro is automatic.
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Frigate Coreli Protector/Guard/Defender | ||||
5 x Elite Frigate Coreli Guardian Guard/Safeguard | ||||
4 x Elite Cruiser Corelum Chief Safeguard/Infantry |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Battery Serpentis Stasis Tower | ||||
8 x Missile Battery Serpentis Cruise Missile Battery |
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Cruiser Corelum Chief Sentinel | ||||
4 x Battleship Core Lord Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Destroyer Corelior Infantry | ||||
3 x Cruiser Corelum Chief Sentinel | ||||
4 x Battlecruiser Corelatis Captain | ||||
3 x Battleship Core Grand Admiral |
Structure Loot:
- Cruise Missles from the Bunkers
- Serpentis Info Shard will drop regular data site loot (e.g. datacore, decryptors or decryptor parts)
- Serpentis Stronghold drops nothing of interest
Tips:
- It is strongly suggested that you use Logistics support to keep your tank alive.
- Remember to have a hacking module (data analyzer) in case there is a Serpentis Info Shard (does not appear every time).