Operation Wyrmsbane

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Best damage to dealKinetic damage KinThermal damage Th
Damage to resistThermal damage ThKinetic damage Kin
Warp disruptionStasis Tower (Web)
EWARCoreli Guardian Watchman (Sensor Dampening)
Ship suggestionMarauder, Passive Battleship + Logistics, Carrier
Mission briefing
A couple of years ago, the Serpentis Corporation built a station out in Sakulda and everyone in the constellation has been worried about it since. At first, as always with the Serpentis, things were fine - they kept us a clean front and acted like a legitimate corporation. More recently, though, they've been pirating nearby gates and causing all kinds of problems for the local police forces. CONCORD prevention is minimal of course, in low-sec, and they're always careful to make things seem like some other pirate group is responsible.

These raids must be stopped. Like all pests, though, the only way to be sure you're rid of them is to exterminate them entirely, right at the source. If you just kill the ones you see crawling about, you're not accomplishing much. And that's why I need you. My scouts reported just yesterday that a large force of their ships left the base off to raid nearby systems, so we can make a sudden strike at their home station while their defenses are down, and then clean up the rest later.

<Player>, I want you to head out there and destroy the Serpentis station, along with every damned Serpentis you find there. I imagine you're going to way a few good allied ships with you, though. I'm sure their base will have reasonable strong defenses.

Blitz: Destroy the Serpentis Stronghold.

Single Pocket

  • The First and Second reinforcement spawns are at 4 minute intervals.
  • The Third reinforcement spawn is triggered by hacking the Info Shard, and spawns at a distance of 2,000 - 2,500 m from Shard. (The Info Shard does not always appear.)

Initial Spawn (auto-aggro)

Sentry 8 x Sentry Serpentis Heavy Missile Battery
Sentry 2 x Sentry Serpentis Stasis Tower Stasis Webifier
Elite Frigate 5 x Elite Frigate Coreli Guardian Guard/Safeguard
Cruiser 6 x Cruiser Corelum Chief Sentinel
Battlecruiser 8 x Battlecruiser Corelatis Captain/Wing Leader
Battleship 6 x Battleship Core Grand Admiral/Lord Admiral

1st Reinforcement

Frigate 5 x Frigate Coreli Protector/Guard/Defender
Elite Frigate 5 x Elite Frigate Coreli Guardian Guard/Watchman Watchman dampens Remote Sensor Dampener
Cruiser 4 x Cruiser Corelum Chief Safeguard/Infantry

2nd Reinforcement

Sentry 2 x Sentry Serpentis Stasis Tower Stasis Webifier
Sentry 8 x Sentry Serpentis Cruise Missile Battery

Hacking the Info Shard
3rd Reinforcement, 2km from Info Shard
Cruiser 6 x Cruiser Corelum Chief Sentinel
Battleship 4 x Battleship Core Lord Admiral

Serpentis Stronghold at 5-10% armor
4th Reinforcement
Destroyer 3 x Destroyer Corelior Infantry
Cruiser 3 x Cruiser Corelum Chief Sentinel
Battlecruiser 4 x Battlecruiser Corelatis Captain
Battleship 3 x Battleship Core Grand Admiral


  • It is strongly suggested that you use Logistics support to keep your tank alive.
  • Video: Carrier Blitz
  • 3rd Reinforcement must be eliminated to be able to access the can, after it is hacked successfully.
  • Structure Loot:
    • Cruise Missles from the Bunkers
    • Serpentis Info Shard will drop regular data site loot (e.g. datacore, decryptors or decryptor parts)
    • Serpentis Stronghold drops nothing of interest

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