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→Tethering mechanics: notes on locking targets |
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{{structures}} | {{structures}} | ||
'''Tethering''' is a mechanics that allows you to safely remain in space right next to a [[Citadel]] or [[Engineering Complexes|Engineering Complex]] without being targetable and without taking damage from area of effect weapons. | '''Tethering''' is a mechanics that allows you to safely remain in space right next to a [[Citadels|Citadel]] or [[Engineering Complexes|Engineering Complex]] without being targetable and without taking damage from area of effect weapons. | ||
= Tethering mechanics = | = Tethering mechanics = | ||
Tethering allow players with docking permissions to gain more or less temporary invulnerability near the structure. While tethered you cannot be locked or affected by area of effect based modules. | Tethering allow players with docking permissions to gain more or less temporary invulnerability near the structure. While tethered you cannot be locked or affected by area of effect based modules. | ||