Difference between revisions of "Dread Pirate Scarlet"
(The last room spawns need more worl) |
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===Warpin=== | ===Warpin=== | ||
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The gate deeper into the mission requires one ''Gate Key''. The key is dropped by last battleship. The key is not consumed on use so you can keep it and skip fighting at warpin next time you get this mission. | The gate deeper into the mission requires one ''Gate Key''. The key is dropped by last battleship. The key is not consumed on use so you can keep it and skip fighting at warpin next time you get this mission. | ||
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you can warp in at distance to snipe. | you can warp in at distance to snipe. | ||
− | The | + | At first some merchants are on the gate. The hostiles arrive soon. The hostiles are either Serpentis ships or Angel ships. |
{{NPCTableHead|Initial defenders (Angel)}} | {{NPCTableHead|Initial defenders (Angel)}} | ||
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{{NPCTableHead|Initial defenders (Serpentis)}} | {{NPCTableHead|Initial defenders (Serpentis)}} | ||
− | {{NPCTableRow|Elite Cruiser| | + | {{NPCTableRow|Elite Cruiser|2|Corelum Chief Safeguardewar = Damp}} |
− | {{NPCTableRow|Battlecruiser| | + | {{NPCTableRow|Battlecruiser|3|Corelatis Squad Leader}} |
{{NPCTableRow|Battleship|4|Core Admiral/High Admira|cargo = Last one drops the gate key.l}} | {{NPCTableRow|Battleship|4|Core Admiral/High Admira|cargo = Last one drops the gate key.l}} | ||
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{{NPCTableHead|Initial defenders (Guristas)}} | {{NPCTableHead|Initial defenders (Guristas)}} | ||
− | {{NPCTableRow| | + | {{NPCTableRow|Cruiser|4|Corpum Arch Priest/...}} |
{{NPCTableRow|Battleship|4|Corpus Cardinal/Monsignor}} | {{NPCTableRow|Battleship|4|Corpus Cardinal/Monsignor}} | ||
|} | |} | ||
===2nd pocket=== | ===2nd pocket=== | ||
− | You can again see Anire when you warp in. This time you will have enough time to get one or two shots at her. If you have enough DPS you can kill her here and complete the mission prematurely. If you manage to kill her here you wil be able to loot an implant from her wreck. | + | You can again see Anire when you warp in. This time you will have enough time to get one or two shots at her. If you have enough DPS you can kill her here and complete the mission prematurely. If you manage to kill her here you wil be able to loot an +3 charisma implant from her wreck. |
− | This room contains either Serpentis ships or Serpentis and Guristas ships. | + | This room contains initially either Serpentis ships or Serpentis and Guristas ships. Regardless of which aer presentat first more Guristas battleships will spawn as reinforcement. |
The gate to next room is again unlocked. The gate is 19 km away. | The gate to next room is again unlocked. The gate is 19 km away. | ||
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{{NPCTableRow|Cruiser|3|Pithum Silencer}} | {{NPCTableRow|Cruiser|3|Pithum Silencer}} | ||
{{NPCTableRow|Battleship|6|Core Port Admiral/ Rear Admiral}} | {{NPCTableRow|Battleship|6|Core Port Admiral/ Rear Admiral}} | ||
+ | |} | ||
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+ | {{NPCTableHead|Initial defenders (Serpentis)}} | ||
+ | {{NPCTableRow|Battleship|3|Core Flotilla/Vice Admiral|ewar = Damp}} | ||
|} | |} | ||
{{NPCTableHead|Spawn}} | {{NPCTableHead|Spawn}} | ||
{{NPCTableRow|Battleship|4|Pith Eliminator/Extinguisher|ewar = ECM}} | {{NPCTableRow|Battleship|4|Pith Eliminator/Extinguisher|ewar = ECM}} | ||
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|} | |} | ||
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Last pocket. Thsi time Anire Scarlet has nowhere to run to so you can finish her. | Last pocket. Thsi time Anire Scarlet has nowhere to run to so you can finish her. | ||
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The initial defenders are from a random faction. The spawn's faction is based on the initial defender's faction, if Guristas, then the spawn will be Blood Raider, if Angels then Serpentis. | The initial defenders are from a random faction. The spawn's faction is based on the initial defender's faction, if Guristas, then the spawn will be Blood Raider, if Angels then Serpentis. |
Revision as of 18:51, 19 January 2018
Mission briefing |
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Hirmuolio Pine, it's good to see you. I have something a little outside of the ordinary that needs taking care of. A personal business opportunity for the both of us, I guess you could say.
Have you ever heard of Anire Scarlet? Well, she's practically an urban legend among the local pirates. It seems any outlaw with a clone bay and rhetorical skills can amass a following these days. The sorts of degenerates that hang around this area are easily impressed too. It seems Anire has built quite a posse, but then, that could just be another one of the myths about her. As for where you come in: all this attention has earned her a CONCORD bounty. I'd very much like to claim that ISK, Hirmuolio Pine, with your help. I've hired an undercover surveillance team to locate her, and they've had some luck turning up a lead. If you're able to follow it up and take her out then we can split the bounty money equally. The surveillance team found her flagship vessel, The Crimson Dawn. She is sure to be either inside it, or very close by. If you think yourself capable of eliminating her, then I'll trade you the coordinates. What do you say? Do we have a deal? |
Video: [Ishtar (Blitz)] [Raven Navy Issue]
Every pocket in this mission has ships from one randomly selected faction. Your fit should be able to fight with all of them. You can bring an extra Gate Key to skip warpin area or to give to fleet members.
The mission pockets are semi deadspace. This means that you can warp within a pocket grid but any warps from outside the pocket will land on the warpin area.
Blitz:
- Bring your own gate key and skip first room.
- Rush to acceleration gates and make your way to last room. All gates are open.
- Kill Scarlet and return to agen.
Warpin
The gate deeper into the mission requires one Gate Key. The key is dropped by last battleship. The key is not consumed on use so you can keep it and skip fighting at warpin next time you get this mission.
you can warp in at distance to snipe.
At first some merchants are on the gate. The hostiles arrive soon. The hostiles are either Serpentis ships or Angel ships.
WD | EWAR | L
| ||
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4 x Cruiser Gistum Liquidator/Marauder | ||||
5 x Battleship Gist Malakim/Nephilim/Warlord |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Elite Cruiser {{{3}}} | ||||
3 x Battlecruiser Corelatis Squad Leader | ||||
4 x Battleship Core Admiral/High Admira |
1st pocket
You will see Anire Scarlet when you warp in but she warps to next pocket before you have time to engage.
This room contains either Guristas ships or Blood Raider ships.
Gate to next room is not locked so you can skip combat. The gate is 29 km away.
WD | EWAR | L
| ||
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5 x Battlecruiser Pithatis Enforcer/... | ||||
4 x Battleship Pith Exterminator/Eliminator |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Cruiser Corpum Arch Priest/... | ||||
4 x Battleship Corpus Cardinal/Monsignor |
2nd pocket
You can again see Anire when you warp in. This time you will have enough time to get one or two shots at her. If you have enough DPS you can kill her here and complete the mission prematurely. If you manage to kill her here you wil be able to loot an +3 charisma implant from her wreck.
This room contains initially either Serpentis ships or Serpentis and Guristas ships. Regardless of which aer presentat first more Guristas battleships will spawn as reinforcement.
The gate to next room is again unlocked. The gate is 19 km away.
WD | EWAR | L
| ||
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3 x Destroyer Corelior Artillery/Cannoneer | ||||
4 x Battleship Pith Conquistador/Massacrer |
WD | EWAR | L
| ||
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3 x Cruiser Pithum Silencer | ||||
6 x Battleship Core Port Admiral/ Rear Admiral |
WD | EWAR | L
| ||
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3 x Battleship Core Flotilla/Vice Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Battleship Pith Eliminator/Extinguisher |
3rd pocket
Last pocket. Thsi time Anire Scarlet has nowhere to run to so you can finish her.
The initial defenders are from a random faction. The spawn's faction is based on the initial defender's faction, if Guristas, then the spawn will be Blood Raider, if Angels then Serpentis.
WD | EWAR | L
| ||
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2 x Elite Frigate Arch Gistii Rogue/Hijacker | ||||
4 x Elite Cruiser Arch Gistum Breaker/... | ||||
3 x Battlecruiser Gistatis Primus/Tribuni |
WD | EWAR | L
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4 x Battlecruiser Corelatis Squad Leader/Wing Leader | ||||
4 x Battleship Core Baron/Commodore |
WD | EWAR | L
| ||
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4 x Battleship Corpus Oracle/Apostle |
WD | EWAR | L
| ||
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4 x Battleship Core Port Admiral/Rear Admiral |
WD | EWAR | L
| ||
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5 x Battleship Corpus Cardinal/Patriarch |
WD | EWAR | L
| ||
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5 x Battleship Core Grand Admiral/High Admiral |