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Archive:Project Solitude: Difference between revisions

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== How to get to Solitude ==
== How to get to Solitude ==
One question to ask yourself before heading out to Solitude is, do you see yourself wanting to come back to contiguous Hi-Sec regularly? If so, it is highly recommended that you first obtain a [[Jump Clone|Jump Clone]] and move it to Slays (or wherever you wish to return) before heading out to Solitude. Failure to do this may cause you to miss out on Corporate and Alliance events hosted at the University HQ since the route back can be time consuming and perilous.


==== Taking the 'Pod Express' ====
''See [[Travel to Solitude]].''
 
*As long as you don’t have any implants in your clone traveling to Solitude by “Pod Express” may be the simplest route. [[Clone#Locations|Change your medical clone location]] to Gravity Well in Boystin if you still have your annual remote relocation available, and then self-destruct your pod. It is highly recommended that you first set up a jump clone in Empire so that you can jump in and out of Solitude at your leisure.
 
{{important note box|As of the [[Phoebe]] expansion (November 2014), there are restrictions on how often you can [[Clone#Locations|remotely install a medical clone]]. Make sure you have understood them when considering this option for getting to Solitude.}}
 
==== Dodging pirates in low-sec ====
 
*This is the [http://evemaps.dotlan.net/route/Bherdasopt:Yvelet long route] via Aridia, from Bherdasopt (high-sec) through Gonditsa, Otakod, Agaullores and Yveve to Yvelet (high-sec). The biggest risk of this particular route is a persistent gatecamp of the Bherdasopt gate in Gonditsa. When planning to take this route, it might be a good idea to scout ahead and check if the area is safe. Once past Gonditsa, this tends to be the safer although longer route.
*A somewhat safer but [http://evemaps.dotlan.net/route/Zinkon:Yvelet slightly longer route] through southern Aridia bypasses Gonditsa entirely, going instead through Vehan and Hier before meeting up with the northern Aridia route in Shirshocin. Be aware there are often gate camps at Sadana, Onanam, and Udianoor once you come through the Zinkon pipeline. This route does, however, provides easier access to the Amarr trade hub.
*Read the [[Safety_Tips_for_Operating_in_Low_Sec|Safety Tips for Operating in Low Sec]] for additional information.
 
==== Facing the quiet dangers of null-sec ====
 
*For those brave enough to venture into null-sec, there are two possible routes through Syndicate to get to Solitude:
 
**[http://evemaps.dotlan.net/route/Stacmon:Boystin Route 1] starts in Stacmon (0.6) and goes through two low-sec systems (Ostingele and Harroule, since the Stacmon gate in Ostingele is often camped, you may go via Dastryns) and enters Syndicate at MHC-R3. Please note that this entry system is often camped. It then carries on via M2-CF1, Y9G-KS, Pertnineere (low-sec) and then Boystin (high-sec).
 
**[http://evemaps.dotlan.net/route/Chesiette:Boystin Route 2] starts in Chesiette (0.6) and goes through one low-sec system (Reblier) and enters Syndicate at 6-CZ49. This route also ends up at M2-CF1 and follows the rest of the path to Solitude as mentioned above. This route is often camped too, but at least the dangerous entry point from high-sec to low-sec in Reblier is usually camped by friendlies. The Null-Sec Campus (NSC) is also just one jump away from one of the systems on this route, so you can expect to see more E-Uni members on this route.
 
*Please visit the Solitude.E-Uni and the NSC.E-Uni channel before travelling through Syndicate. The above mentioned pipes are frequently being travelled by members already based in Solitude and the Null-Sec camp. Some viable intel might be available.
 
===== Public Route Bookmarks =====
 
There are some public bookmarks in the Solitude section of the Corporation bookmarks folder in ''People & Places''. They may help you to get to Solitude through Null-Sec more safely. But don't forget that they are not a guaranteed method to avoid warp bubbles and other traps! Since they are public, you must treat them as being compromised and a ganker may have a copy of them. Nevertheless, they should be safer than direct warping.
 
Currently, the safer route through Null-Sec from Chesiette (0.6) through the Reblier entry point has been bookmarked. Each gate on the route to Solitude has a bookmark above and below the gate. Fit a quick ship like a frigate with a Micro Warp Drive (MWD), maybe even a Prototype Cloaking Device. A shuttle will work too, if you are insecure and want to lose less ISK in case you get shot. Follow those instructions and you should be pretty safe.
 
# Fly to Masalle and dock up there. This is the last system in high-sec with stations. After docking, set your home station there and make sure that you use the E-Uni Overview Settings. Then leave your ship and fly with your pod to another station. This will grant you a Velator.
# With the Velator, fly down the pipe to Chesiette. Then jump to Reblier, which is the gateway system to the less secure regions. After jumping to Reblier, ''do not decloak''. You have 60 seconds to have a look around and to decide whether you like what you are seeing or not. If you see ships on the overview which are not moving in a distance between 10 and 30 km around the gate, they may be campers. If they are not blue or green on your local list, they are definitely not friendlies and may potentially shoot you. In that case, dock up in Reblier and wait a bit, before checking again.
# If the situation at the gate looks okay to you, then travel back to Masalle, jump into your frigate and travel back to Chesiette.
# Open your ''People & Places'' Window, go to the Places tab, and scroll down to the ''Solitude'' section of the corporation bookmarks. There you should find a list of bookmarks which follow the template '''|> <SYSTEM>: <GATE> [ABOVE|BELOW] @<DISTANCE> <|'''. For example: '''|> Reblier: Chesiette ABOVE @150 <|'''. Size and move the window to a place on your desktop where you can keep it open and access those bookmarks quickly.
# Jump to Reblier, ''do not decloak''. Assess the situation. You should now see a bookmark in the list which is green, something like ''|> Reblier: 6-CZ49 BELOW @150 <|'' (the Distance number may vary). Warp to this position. You will jump to a location either above or below the gate to the next system, ''6-CZ49''.
# Fly '''AWAY'' from the gate.
# Have a look around, maybe on your dscan, if you see any campers near the gate. Keep an eye on the overview and check if a ship is getting closer to you. If yes, dock up and try again later. If everything looks okay, jump to 6-CZ49. Now you will enter Null-Sec.
# Again, don't decloak. Assess the situation.
# Look at your bookmarks. You should find at least four green ones - two for the gate through which you came in (those are the one with the ''Reblier'' gate in their name), and one above and below the gate where you want to go. Decide if you want to take the ABOVE or BELOW route, then jump to the according bookmark of the '''Reblier''' gate. This will be a very short jump.
# Now jump to the gate which leads to the next system, '''PVH8-0'''. If you are currently ABOVE the Reblier gate, use the ABOVE bookmark of the PVH8-0 gate, too. If you are BELOW, choose the BELOW bookmark. This will help you to avoid any warp bubbles on the direct route between those two gates.
# Repeat the last three steps through all systems on your way to ''Boystin''. The complete route will be ''Reblier'' -> ''6-CZ49'' -> ''PVH8-0'' -> ''JH-M2W'' -> ''M2-CF1'' (or PC9-AY, if you wish to visit NSC) -> ''97X-CH'' -> ''Y9G-KS'' -> ''Pertnineere'' -> ''Boystin''.
# Congratulations, you made it!
 
==== Jumping down a Wormhole ====
 
The ‘Solitude Co-ordinated Scanning Endeavour’ finds hisec-to-hisec wormholes on average two to three times a week. This makes it a lot easier for those wanting to move assets into the region without having to go through the dangerous low-sec or null-sec pipes. Entry and exit points for active WH’s can usually be found in the Project Solitude bookmarks folder. Notifications are being sent out via a mailing list that has been created specifically for this purpose. Please check the forum or ask in Solitude.E-Uni for further details.
 
==== Use the uni sponsored jump ship service ====
 
Thanks to the NullSec Campus a free jump ship service is provided between [http://evemaps.dotlan.net/map/Solitude/Boystin#sec Boystin - Gravity Well] and [http://evemaps.dotlan.net/station/PC9-AY_III_-_Intaki_Commerce_Trading_Post PC9-AY III - Intaki Commerce Trading Post] from there it is possible to utilize a second jump ship service to send items between [http://evemaps.dotlan.net/station/PC9-AY_III_-_Intaki_Commerce_Trading_Post PC9-AY III - Intaki Commerce Trading Post] and [http://evemaps.dotlan.net/station/Jita_IV_-_Moon_4_-_Caldari_Navy_Assembly_Plant Jita IV - Moon 4 - Caldari Navy Assembly Plant]. 
 
More information about how to use the service can be found on the forums under the NSC [http://forum.eveuniversity.org/viewtopic.php?f=212&t=94053#p802266 Jump Freighter program].
 
'''Important notes'''
* The service is FREE; funded by the corporation taxes on PvE; missioning; using POCOs etc. But feel free to put a tip on; around 1 million isk per 10,000 m<sup>3</sup> is a perfect amount to cover fuel costs.
* No collateral can be put on these contracts. If the service is destroyed and your items lost they will not be replaced by the Uni.  
* The service runs at least once a week to Boystin and every couple of days between PC9 and Jita so it can take up to a week and a half to move items from Jita to Boystin or ''vice versa''.
* It is possible to create remote contracts so don't fly (or Jump Clone) to PC9 to create the second contract; just do it from Solitude once the items arrive in PC9.
* Obviously the service can only move items. You'll still need to either fly or clone jump yourself to Solitude. Sorry, but no bus services exist in EVE yet.
 
==== Making use of courier services ====
 
*Wormholes have a limited time and mass. As such, it might not always be possible for members to make good use of them. And the uni jump service can take some time and is at the user's risk. An alternative is to use a courier to move assets into the region. Although there are many courier services around, [http://black-frog.red-frog.org/jumps.php Black Frog] is probably the best known. Note though that using courier services can be a quite costly exercise. Black Frog for example, charges {{gaps|100|000|000}} ISK to move up to {{gaps|320|000}} {{m3}} from Slays to Boystin.
*Several E-UNI members routinely move materials into Solitude and may be willing to accept courier contracts. Pricing is typically negotiable. Ask in Soli chat or offers and requests if you are looking to move large volumes of items in or out of the area.


== What to bring and NOT bring ==
== What to bring and NOT bring ==