Difference between revisions of "Showtime"
m |
(briefing) |
||
Line 19: | Line 19: | ||
|Extra= Extreme damage | |Extra= Extreme damage | ||
}} | }} | ||
+ | {{MissionBriefing | ||
+ | |You've really pissed off some nasty bad guys, my friend. Luckily, they're starting to turn against each other as well. That studio was the lynchpin in this whole operation, it seems, and its destruction unraveled all their carefully laid plans. | ||
+ | |||
+ | The Pator 6 is flying to Adacyne, and they've got Ralie with them. Time for a final showdown. Go knock them out and get the kid, once and for all. I'll start working on my contacts in the Syndicate and see if there's anything that can be done from their angle. Last thing we want is to have them go after me. Or us. }} | ||
Warning: Very high incoming DPS at long range, even higher at short range. | Warning: Very high incoming DPS at long range, even higher at short range. |
Revision as of 20:17, 7 July 2018
Gallente epic arc - Syndication
Chapter 3 - Inertia
Previous mission: Studio 1
Next mission: Where's the Line?
Mission briefing |
---|
You've really pissed off some nasty bad guys, my friend. Luckily, they're starting to turn against each other as well. That studio was the lynchpin in this whole operation, it seems, and its destruction unraveled all their carefully laid plans.
The Pator 6 is flying to Adacyne, and they've got Ralie with them. Time for a final showdown. Go knock them out and get the kid, once and for all. I'll start working on my contacts in the Syndicate and see if there's anything that can be done from their angle. Last thing we want is to have them go after me. Or us. |
Warning: Very high incoming DPS at long range, even higher at short range.
In this mission you must fight multiple elite battleships at once. And they aren't useing those range limited Gallente hulls but even more dangerous Minmatar hulls. Each battleship deals out 300 dps with 62% Ex, 26 Kin, 10% Em profile. At long range most of their damage comes from cruise missiles (125 Ex DPS with 150 km range). They also have artillery with 34+44 km range that deals mostly Em/Ex and some Kin damage. They use MWD and will go for their optimal range at 1000 m/s velocity.
To counter them you should fit as much tank as you can. If using shield tanked battleship you can swap propulsion module for more tank. You should fit your resist profile mostly against Ex damage (good idea to fit two explosive hardeners), also fit one Em hardener. Best damage to deal is explosive, second best is kinetic. There is no need to kill all battleships in one go. The mission takes place in open semi-deadspace pocket so you can warp in at range or use bouncing bookmarks inside.
You should start preparing to the battleships as you warp in. As you land on grid create bouncing bookmark 500km+ from the center point. After you land take out all the smaller ships first to avoid EWAR from cruisers and web/point from frigates. Stay aligned out to either your bounce bookmark or some outside point while shooting so you can escape if needed. Once all elite cruisers are gone few more cruisers spawn. After the frigates and cruisers are taken care of you can start working on the elite battleships.
After taking out the cruisers the mission object comes in with his elite battleship. Use same tactics as earlier. He brings few normal battleship buddies with him but the last wave shouldn't be a problem if you survived the first wave.
The mission is completed after Rosulf Fririk is destroyed. Remember to grab 1x Ralie Ardanne (1.0 m3) from a container that spawns on his wreck (you can use the bounce bookmark and warp to the wreck).
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Elite Frigate Syndicate Elite Frigate | ||||
3 x Elite Cruiser Pator 6 Elite Cruiser | ||||
5 x Elite Battleship Pator 6 Elite Battleship |
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Elite Cruiser Syndicate Cruiser |
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Battleship Syndicate Battleship | ||||
1 x Elite Battleship Rosulf Fririk |