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Skill trading: Difference between revisions

From EVE University Wiki
Telinchei (talk | contribs)
Skill Injectors: Clarifications on other injectors and alpha state since original implementation
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== Skill Injectors ==
== Skill Injectors ==
[[image:skill_injector_prompt.png|thumb|350px|right|Unless dismissed, you'll get this prompt whenever you access your '''Skills''' tab in your '''Character Sheet''' window.]]
[[image:skill_injector_prompt.png|thumb|350px|right|Unless dismissed, you'll get this prompt whenever you access your '''Skills''' tab in your '''Character Sheet''' window.]]
It's a consumable item that will give you anywhere from 150,000 - 500,000 '''unallocated skillpoints''' that can be used to boost any of your existing skills or saved for later. The item is destroyed once used.
It is a consumable item that will give you anywhere from 150,000 - 500,000 '''unallocated skillpoints''' that can be used to boost any of your existing skills or saved for later. The item is destroyed once used.


=== Availability ===
=== Availability ===
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| 2 days and 8 hours
| 2 days and 8 hours
|}
|}
=== Miscellaneous Information===
Small, Large, and Daily Alpha skill injectors are identical in functionality, but come from different sources. As with the usual [[Clone_states#Alpha_clones|Alpha clone restrictions]], up to the full Alpha-accessible skillset of 20m SP may be injected without being in Omega state. It does not matter whether skills past 5m SP (but under the total of 20m in the whole Alpha set that may be accessed) are acquired through injection, or time previously spent as an Omega.


== Skill trading vs other options ==
== Skill trading vs other options ==