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The mission consists of warpin area and one deadspace pocket. In waprin area | The mission consists of warpin area and one deadspace pocket. In waprin area | ||
If you want to engage the ships and collect Navy Tags you will get negative standing hits for ship kill / aggression. The ships don't do a lot of damage up close. Best to align out as soon as the Gallente Navy Sin Battleship spawns to gain range. The Gallente Navy Arazu Cruiser fires Thunderbolt missiles which put out a lot of EM damage, so fit your tank accordingly. | If you want to engage the ships and collect Navy Tags you will get negative standing hits for ship kill / aggression. The ships don't do a lot of damage up close. Best to align out as soon as the Gallente Navy Sin Battleship spawns to gain range. The Gallente Navy Arazu Cruiser fires Thunderbolt missiles which put out a lot of EM damage, so fit your tank accordingly. | ||
'''Blitz:''' Quickly approach and activate Newly Constructed Acceleration Gate (Not locked) and proceed to second pocket. No need to engage Gallente ships. In second pocket approach the Caldari Navy outpost and complete the mission. | '''Blitz:''' Quickly approach and activate Newly Constructed Acceleration Gate (Not locked) and proceed to second pocket. No need to engage Gallente ships. In second pocket approach the Caldari Navy outpost and complete the mission. | ||
===Warpin=== | |||
The defenders will de-cloak as you approach the Newly Constructed Acceleration Gate. The acceleration gate is 34 km away and not locked. | |||
{{NPCTableHead|Gate defenders}} | {{NPCTableHead|Gate defenders}} | ||
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===2nd pocket=== | |||
The second pocket has no combat. Approach objective structure - Caldari Navy Outpost - to trigger agent conversation and mission completion. | The second pocket has no combat. Approach objective structure - Caldari Navy Outpost - to trigger agent conversation and mission completion. | ||