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User:Hirmuolio Pine/sandbox: Difference between revisions

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[[File:capacitor.jpg|200px|thumb|right|This capacitor has only 1696 GJ available out of a maximum of 1725]]


==Capacitor equipment==
==Capacitor equipment==
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* '''The recharge rate drops of very quickly once you go below this.'''
* '''The recharge rate drops of very quickly once you go below this.'''


== Specifics ==
[[File:Capacitor Recharge.png|400px|thumb|Experimental data on capacitor recharge. The blue points are data points from Kivena's experiments.  The black line is an equation based on Dust Puppy's research which you can see at the top left corner of the image. The smaller inset graph (orange) shows a percentage of average recharge rate over current capacitor percentage. You can clearly see that maximum recharge is 2.5x the average recharge and occurs at 25%. Click to enlarge]]
[[File:Capacitor Recharge.png|400px|thumb|Experimental data on capacitor recharge. The blue points are data points from Kivena's experiments.  The black line is an equation based on Dust Puppy's research which you can see at the top left corner of the image. The smaller inset graph (orange) shows a percentage of average recharge rate over current capacitor percentage. You can clearly see that maximum recharge is 2.5x the average recharge and occurs at 25%. Click to enlarge]]


The '''capacitor recharge rate''' is a non-linear function—the rate at any given moment depends on how much energy is stored at that moment. Near zero and near full capacity, the recharge rate is very low, and it peaks around 25 percent.
The '''capacitor recharge rate''' is a non-linear function—the rate at any given moment depends on how much energy is stored at that moment. Near zero and near full capacity, the recharge rate is very low, and it peaks at 25 percent.
 
The important thing to remember is that the recharge rate declines dramatically once it falls below 25% of capacity. Therefore, if in a fight, leave yourself a margin of safety and consider escaping if it appears that you will soon fall below this amount.


A player by the name of “Dust Puppy” investigated the recharge rate in-depth and published his findings in [http://www.eveonline.com/ingameboard.asp?a=topic&threadID=116993 this thread] (dead link). Based on his experiments, he suggests that the formula for calculating recharge rate is:
A player by the name of “Dust Puppy” investigated the recharge rate in-depth and published his findings in [http://www.eveonline.com/ingameboard.asp?a=topic&threadID=116993 this thread] (dead link). Based on his experiments, he suggests that the formula for calculating recharge rate is:
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The full derivation may be found at http://forum.eveuniversity.org/viewtopic.php?f=222&t=30652 (dead link).
The full derivation may be found at http://forum.eveuniversity.org/viewtopic.php?f=222&t=30652 (dead link).
----
Bottom line for EVE capsuleers: remember that the recharge rate declines dramatically once it falls below 25% of capacity.  Therefore, if in a fight, leave yourself a margin of safety and consider escaping if it appears that you will soon fall below this amount.
For more on maximizing your capacitor performance, see this UNI class syllabus: [[Capacitor Management 101]]


==References==
==References==