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Using external tools to haul profitably: Difference between revisions

From EVE University Wiki
Updated page to EVE Trade, a tool that can easily spit out trade routes. Removed references to no longer operational EVE central
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# When starting out, it might be a good idea to run hauls between the big trade hubs. Because of how the market works, prices are always different at the different hubs. A good and short route is between Amarr and Jita. A one way trip takes just about 10 minutes, which means the risk for someone else spotting the same profit is relatively low. Always check the details of an item to see detailed buy/sell orders and make sure there is ample demand in the destination station.
# When starting out, it might be a good idea to run hauls between the big trade hubs. Because of how the market works, prices are always different at the different hubs. A good and short route is between Amarr and Jita. A one way trip takes just about 10 minutes, which means the risk for someone else spotting the same profit is relatively low. Always check the details of an item to see detailed buy/sell orders and make sure there is ample demand in the destination station.
# One important factor to consider before selecting your trade run is [[Tax#Sales_tax|sales tax]]. The universal sales tax rate in EVE is two percent (2%), although this can be modified be skills training.  EVE Trade does '''not''' include the effect of sales tax in its calculations, and this is a potential trap for haulers carrying low margin goods.  While the vast majority of trade runs in EVE have more than a 2% margin between the buying and selling prices, it is never guaranteed.  Smaller haulers are unlikely to haul low-margin items, since they naturally tend to focus on trading goods that maximize profit per cubic meter (m3) of their very limited cargo space.  But freighters, and haulers with very large capacities, are more likely to select larger volumes of goods at lower margins, so they can fill their expansive holds, and they can get caught more easily in a sales tax trap.
# One important factor to consider before selecting your trade run is [[Tax#Sales_tax|sales tax]]. The universal sales tax rate in EVE is two percent (2%), although this can be modified be skills training.  EVE Trade does '''not''' include the effect of sales tax in its calculations, and this is a potential trap for haulers carrying low margin goods.  While the vast majority of trade runs in EVE have more than a 2% margin between the buying and selling prices, it is never guaranteed.  Smaller haulers are unlikely to haul low-margin items, since they naturally tend to focus on trading goods that maximize profit per cubic meter (m3) of their very limited cargo space.  But freighters, and haulers with very large capacities, are more likely to select larger volumes of goods at lower margins, so they can fill their expansive holds, and they can get caught more easily in a sales tax trap.
# '''THIS STEP IS IMPORTANT''': Most of the time, EVE Trade provides good suggestions for goods, but it's always a good idea to double-check. Click on the details button (little + to the left side of the respective item) and check how much good buy orders exist at your destination station. You don't want anyone else fulfilling all of them while you are still on the way. Another way to do this is are websites that get up to date market information, like [https://www.fuzzwork.co.uk/market/viewer2/#/ this market viewer]. Select your Region in the top left and then search for the item you want to buy or sell. Remember though, that the market in a busy trade hub, such as Jita, can be so volatile that between uploading market data and doing the route search, it can change significantly. One way to avoid this problem is by doing your trading in relatively quiet systems with more market stability. If your trade route ends in a trade hub it might be wise not to invest too much into a single run to avoid huge losses by inaccurate market data.
# '''THIS STEP IS IMPORTANT''': Most of the time, EVE Trade provides good suggestions for goods, but it's always a good idea to double-check. Click on the details button (little + to the left side of the respective item) and check how much good buy orders exist at your destination station. You don't want anyone else fulfilling all of them while you are still on the way. Another way to do this is are websites that get up to date market information, like [https://www.fuzzwork.co.uk/market/viewer2/#/ this market viewer]. Select your Region in the top left and then search for the item you want to buy or sell. Remember though, that the market in a busy trade hub, such as Jita, can be so volatile that between uploading market data and doing the route search, it can change significantly. One way to avoid this problem is by doing your trading in relatively quiet systems with more market stability. If your trade route ends in a trade hub it might be wise not to invest too much into a single run to avoid huge losses by inaccurate market data.