More actions
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! style="background-color:#222222;" | Sig | ! style="background-color:#222222;" | Sig | ||
! style="background-color:#222222;" | Cargo | ! style="background-color:#222222;" | Cargo | ||
! style="background-color:#222222;" | | ! style="background-color:#222222;" | Role bonuses | ||
! style="background-color:#222222;" | {{sk|Minmatar Defensive Systems|icon=yes}} bonus | |||
|- | |- | ||
| style="text-align:left;" | '''{{co|wheat|Adaptive Defense Node}}''' | | style="text-align:left;" | '''{{co|wheat|Adaptive Defense Node}}''' | ||
| +2 || +2 || || +100 hp || +300 hp || +300 hp || +300 GJ || || || style="text-align:left;" | 10 - 50% bonus to Armor Repairer and Shield Booster effectiveness<br>10 - 50% bonus to the benefits of overheating Armor Repairers and Shield Boosters | | +2 || +2 || || +100 hp || +300 hp || +300 hp || +300 GJ || || | ||
| | |||
| style="text-align:left;" | 10 - 50% bonus to Armor Repairer and Shield Booster effectiveness<br>10 - 50% bonus to the benefits of overheating Armor Repairers and Shield Boosters | |||
|- | |- | ||
| style="text-align:left;" | '''{{co|wheat|Augmented Durability}}''' | | style="text-align:left;" | '''{{co|wheat|Augmented Durability}}''' | ||
| +2 || +2 || || || +600 hp || +600 hp || || +10 m || || style="text-align:left;" | 5 - 25% bonus to all armor and shield hitpoints<br>5 - 25% bonus to the benefits of overheating armor and shield hardeners | | +2 || +2 || || || +600 hp || +600 hp || || +10 m || | ||
| | |||
| style="text-align:left;" | 5 - 25% bonus to all armor and shield hitpoints<br>5 - 25% bonus to the benefits of overheating armor and shield hardeners | |||
|- | |- | ||
| style="text-align:left;" | '''{{co|wheat|Covert Reconfiguration}}''' | | style="text-align:left;" | '''{{co|wheat|Covert Reconfiguration}}''' | ||
| +1 || +2 || +1 || +1000 hp || || || +200 GJ || +5 m || +30 m3 || style="text-align:left;" | 10 - 50% bonus to Core and Combat Scanner Probe strength<br>7.5 - 37,5% bonus to Armor Repairer and Shield Booster effectiveness<br>7.5 - 37,5% bonus to the benefits of overheating Armor Repairers and Shield Boosters | | +1 || +2 || +1 || +1000 hp || || || +200 GJ || +5 m || +30 m3 | ||
| style="text-align:left;" | 100% reduction in Cloaking Devices CPU requirement<br>10+ bonus to Relic and Data Analyzer virus strength<br>Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br>Cloak reactivation delay reduced to 5 seconds | |||
| style="text-align:left;" | 10 - 50% bonus to Core and Combat Scanner Probe strength<br>7.5 - 37,5% bonus to Armor Repairer and Shield Booster effectiveness<br>7.5 - 37,5% bonus to the benefits of overheating Armor Repairers and Shield Boosters | |||
|} | |} | ||