More actions
→Mobile Micro Jump Unit: same visual as an MJD |
→Mobile Micro Jump Unit: activation command |
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=== Mobile Micro Jump Unit === | === Mobile Micro Jump Unit === | ||
Mobile Micro Jump Units may be deployed in space, with modest restrictions on proximity to stargates, stations, starbases or Upwell structures. They allow all nearby ships (within 2.5km) to jump themselves 100km away in whatever direction they are facing. Jumping using a Mobile Micro unit has a 12-second spool-up, not reduced by skills, and produces the same orange-white rippling cone visual as using a Micro Jump Drive. | Mobile Micro Jump Units may be deployed in space, with modest restrictions on proximity to stargates, stations, starbases or Upwell structures. They allow all nearby ships (within 2.5km) to jump themselves 100km away in whatever direction they are facing, by right-clicking the Unit and selecting ''Jump''. Jumping using a Mobile Micro unit has a 12-second spool-up, not reduced by skills, and produces the same orange-white rippling cone visual as using a Micro Jump Drive. | ||
The unit occupies 50m3 cargo space, takes one minute to deploy, cannot be picked up once deployed, and lasts for two days if not destroyed. For ships up to 1 million tonnes (including the [[Rorqual]]), it can provide a brief window of escape to jump 100km and then try to warp away if under attack. | The unit occupies 50m3 cargo space, takes one minute to deploy, cannot be picked up once deployed, and lasts for two days if not destroyed. For ships up to 1 million tonnes (including the [[Rorqual]]), it can provide a brief window of escape to jump 100km and then try to warp away if under attack. | ||