Difference between revisions of "EVE UNI Mapper"

From EVE University Wiki
Jump to: navigation, search
Line 4: Line 4:
 
Pathfinder was [https://forum.eveuniversity.org/viewtopic.php?f=218&t=114996 introduced] in November 2019 as a replacement for our old [https://github.com/evewspace/eve-wspace EVE-Wspace] tool.  
 
Pathfinder was [https://forum.eveuniversity.org/viewtopic.php?f=218&t=114996 introduced] in November 2019 as a replacement for our old [https://github.com/evewspace/eve-wspace EVE-Wspace] tool.  
  
== Logging in to the Mapper ==
+
== Accessing the mapper ==
  
 
To view and contribute to the mapper, you need to log in via SSO:
 
To view and contribute to the mapper, you need to log in via SSO:
  
*Visit https://pathfinder.eveuniversity.org/
+
*Go to https://pathfinder.eveuniversity.org/
*Select your character
+
*Use SSO login and log in with your EVE Online account. The logging in is done through EVE Online servers and is safe.
*Click Login with EVE Online. Add your username and password if needed
 
*Click Authorize
 
<br>
 
  
= Basic Functions =
+
First thing you will want to do after logging in, is to select your required map. This will usually be your campus map, but you may also have a personal or shared map.
  
== Selecting a Map ==
+
To do this, click the required map at the top of the map screen.
  
First thing you will want to do after logging in, is to select your required map. This will usually be your campus map, but you may also have a personal or shared map. <br>
+
[[File:Mapper_Map_Select.png|thumb|Select your map on the bar.]]
To do this, click the required map at the top of the map screen. <br><br>
 
 
 
[[File:Mapper_Map_Select.png]]<br><br>
 
  
 
*LSC = [[Low_Sec_Campus|Low Sec Campus]] Map
 
*LSC = [[Low_Sec_Campus|Low Sec Campus]] Map
Line 30: Line 24:
 
*AMC - [[Amarr_Mining_Campus|Amarr Mining Campus]] Map<br>
 
*AMC - [[Amarr_Mining_Campus|Amarr Mining Campus]] Map<br>
  
== Viewing the info for a System ==
+
== Reading the map ==
  
Select a system to view information about it.  
+
The map is made of systems and connections in between them. On the map these will show some of their information in compact form, to see full information select the system/connection and look at the panels below th map.
  
=== System Info ===
+
[[File:Pathfinder_system_info.png|thumb|left|On the system bubble you can quickly see theb asic information of that system]]
 +
{{clear}}
 +
Connections will change shape and color depending on their properties.
 +
* Wormhole size limit is indicated by letter on the wormhole. Additionally small and medium wormholes have dashed lines.
 +
* Reduced and critical mass wormholes have yellow and red cores.
 +
* EOL wormholes have purple outlines.
 +
* If signatures are enabled the wormhole will show its connected WH signatures at its ends.
  
[[File:Mapper_System_Info.png]]
+
== Adding information ==
  
This panel shows the basic info of the system, security status, planets, sovereignty, faction and any notes.<br><br>
+
The main purpose of the mapper is to share information. To do this you will need to add this information first.
  
=== Jumps ===
+
The two main points of interest are signatures and connections. These two are closely linked together.
  
[[File:Mapper_Jumps.png]]
+
=== Adding signatures ===
  
This panel should show the number of jumps, ship/pod kills and npc kills. <br>
+
First make sure you have the correct system selected.
Very useful in determining how busy the system is, but not sure it is currently working.<br><br>
 
  
=== Structures ===
+
There are maSignatures can be added one by one or imported in bulk.
  
[[File:Mapper_Structures.png]]
+
To add single signature manually, follow these steps:
  
This panel shows which structures are in system. They need to be manually added by a pilot pasting in their DSCAN info.<br><br>
+
* Make sure you have the correct system selected.
 +
* Click the '''+''' button in the top right corner of signatures panel.
 +
* Add the Signature ID (the three letters shown in your signatures list. For example, if the ID is RFA-139, you just add RFA).
 +
* Select which type of signature it is.
 +
* Add in the description.
 +
* Press the + button on this row of information.
  
=== Stations ===
+
To quickly bulk import signatures, follow these steps:
  
[[File:Mapper_Stations.png]]
+
* Make sure you have the correct system selected.
 +
* Select a signature in your scan window in-game.
 +
* Select all signatures (CTRL+A)
 +
* Copy the signatures (CTRL+C)
 +
* In path finder paste the signatures (CTRL+V)
  
This panel shows which NPC stations are in system. This is automatically populated so should always be up to date.<br><br>
+
This updates those signatures, or adds them if they don't exist.
 
 
=== Signatures ===
 
 
 
[[File:Mapper_Signatures.png]]
 
 
 
This panel shows signatures and anomalies for the system. They must be manually updated by a pilot. <br><br>
 
 
 
=== Routes ===
 
  
[[File:Mapper_Routes.png]]
+
"Lazy delete" option can be used when you import all the signatures in a system. With lazy delete all old signatures that are not included in your new bulk import will be deleted. This is great for completely refreshing a system and clearing out any old signatures.
  
This panel shows routes to specific systems. Jita is added by default. It will take into account any wormholes on the map.<br>
+
There is also a more detailed signature reader. To open it click the clipboard icon at the top right corner of the signatures panel. This works the same way as simply pasting the signatures to pathfinder but with a preview window.
You can add further systems to it. <br><br>
 
  
=== Killboard ===
+
Pre existing signatures can also be edited or deleted in the signatures panel. Simply click the attribute you want to change.
  
[[File:Mapper_Killboard.png]]
+
=== Adding systems and connections ===
  
This panel shows any kills recently in the system. Very handy to show how dangerous and busy a system is.<br><br>
+
There are multiple different ways to add systems and connections.
  
== Updating Signatures ==
+
If you have tracking enabled in pathfinder the map will automatically add systems to the map as you jump to them. The types of systems can be limited by the map maintainer. If the map scope is set to "all" all connections will be automatically added, if the map scope is set to "wormholes" only wormhole connections are added and if the scope is set to "stargates" only stargate connections are added. If the scope is set to "none" no connections are automatically added.<br>
=== Adding Single Signatures Quickly ===
+
The pilot tracking has it flaws. Jump cloning, getting podded or just opening a different map may add nonexisting connections to the map.
  
To quickly add a signature (scanned or unscanned), select it in-game and copy (CTRL-C), then select the mapper and paste (CTRL-V).
+
Tight clicking a system allows you to add a connection to it.
  
=== Adding Single Signatures Manually ===
+
After a system has had another system added to it with a wormhole connection this can be linked to a signature in that system. Simply click the "leads to " attribute on the WH signatuer and select the corresponding system. Setting this will automatically add mass and size limit info on the connection (only if the WH was not k162).
  
To add a signature manually, follow these steps:
+
Wormhole connection health can be set by right clicking the wormhole connection. This way you can set the mass criticality and end of lifetime of the connection. EOL connections are automatically deleted 4h 15m after the status is set. The "preserve mass" option is for informing other map users to not waste mass of this wormhole.
  
* Make sure you have the correct system selected
+
== Creating maps ==
* Click the + button in the signatures pane
 
* Add the Signature ID (the three letters shown in your signatures list. For example, if the ID is RFA-139, you just add RFA)
 
* Select which type of signature it is
 
* Add in the description
 
* Press the + button on this row of information
 
  
=== Adding Multiple Signatures ===
+
In addition to the pre-existing corporation maps you can also host private maps. To create a map just click the "add +" button on top right corner.
  
There are two ways to do this:
+
Private maps can be shared with limited number of other players.
  
 +
== Shortcuts ==
 +
* Spacebar + mouse allows dragging the map.
 +
* Holding CTRL allows you to select multiple systems or connections on the map.
  
<u>Quick Way</u>
+
== Personalizing ==
 
 
* Select all signatures in-game and copy (CTRL-C)
 
* Ensure you have the correct system selected in the mapper
 
* Paste (CTRL-V)
 
 
 
This updates those signatures, or adds them if they don't exist.
 
You can then press the 'lazy delete' button in advance of pasting to automatically delete any signatures that aren't on your clipboard.
 
 
 
<u>Detailed Way</u>
 
  
* Select all signatures in-game and copy (CTRL-C)
+
You can change certain aspects of how information is presented or handled on the mapper. These settings will only apply to you.
* Ensure you have the correct system selected in the mapper
 
* In the signatures pane, click the clipboard 'signature reader' button (to the right of the +), this brings up a more detailed window
 
* Paste (CTRL-V) the signature info into the text field
 
* Select whether to lazy delete the signatures that aren't in your paste - you should only do this if you've got ALL of the signatures copied from the system
 
* You will be shown a table that shows what changes you are making, click 'update signatures' if happy with the results
 
  
This method is great for completely refreshing a system and clearing out any old signatures.
+
The map setting can be changed by clicking the "map" button on top right corner of pathfinder. This opens side bar with following options:
 +
* Settings - Only available for the map maintainer.
 +
* Grid snapping - Snaps systems into grid when you move them.
 +
* Magnetizing - Causes systems to push at each other to prevent them from overlapping.
 +
* Signatures - Shows signature info of the wormhole connections on map.
 +
* Compact - Hide/show pilot names on the map.
  
=== Manually Deleting Signatures ===
+
The panels below map can be  rearranged by dragged them from their corners.
  
If you find the system contains a signature that no longer exists, you can easily delete it by clicking the red cross to the right of the signature.
 
  
 
[[Category:Wormholes]]
 
[[Category:Wormholes]]
 
[[Category:Exploration]]
 
[[Category:Exploration]]
 
[[Category:Applications]]
 
[[Category:Applications]]

Revision as of 11:34, 30 November 2019

Pathfinder is a free and open-source wormhole mapping tool. This tools allows groups of players to share mapped wormhole connections, intel and cosmic signature information.

Mapping is important to coordinate campuses' scanning and exploration and is vital for Wormhole Campus to ensure they have full knowledge of nearby wormholes. EVE University hosts a private pathfinder for its members at https://pathfinder.eveuniversity.org/ Pathfinder was introduced in November 2019 as a replacement for our old EVE-Wspace tool.

Accessing the mapper

To view and contribute to the mapper, you need to log in via SSO:

First thing you will want to do after logging in, is to select your required map. This will usually be your campus map, but you may also have a personal or shared map.

To do this, click the required map at the top of the map screen.

Select your map on the bar.

Reading the map

The map is made of systems and connections in between them. On the map these will show some of their information in compact form, to see full information select the system/connection and look at the panels below th map.

On the system bubble you can quickly see theb asic information of that system

Connections will change shape and color depending on their properties.

  • Wormhole size limit is indicated by letter on the wormhole. Additionally small and medium wormholes have dashed lines.
  • Reduced and critical mass wormholes have yellow and red cores.
  • EOL wormholes have purple outlines.
  • If signatures are enabled the wormhole will show its connected WH signatures at its ends.

Adding information

The main purpose of the mapper is to share information. To do this you will need to add this information first.

The two main points of interest are signatures and connections. These two are closely linked together.

Adding signatures

First make sure you have the correct system selected.

There are maSignatures can be added one by one or imported in bulk.

To add single signature manually, follow these steps:

  • Make sure you have the correct system selected.
  • Click the + button in the top right corner of signatures panel.
  • Add the Signature ID (the three letters shown in your signatures list. For example, if the ID is RFA-139, you just add RFA).
  • Select which type of signature it is.
  • Add in the description.
  • Press the + button on this row of information.

To quickly bulk import signatures, follow these steps:

  • Make sure you have the correct system selected.
  • Select a signature in your scan window in-game.
  • Select all signatures (CTRL+A)
  • Copy the signatures (CTRL+C)
  • In path finder paste the signatures (CTRL+V)

This updates those signatures, or adds them if they don't exist.

"Lazy delete" option can be used when you import all the signatures in a system. With lazy delete all old signatures that are not included in your new bulk import will be deleted. This is great for completely refreshing a system and clearing out any old signatures.

There is also a more detailed signature reader. To open it click the clipboard icon at the top right corner of the signatures panel. This works the same way as simply pasting the signatures to pathfinder but with a preview window.

Pre existing signatures can also be edited or deleted in the signatures panel. Simply click the attribute you want to change.

Adding systems and connections

There are multiple different ways to add systems and connections.

If you have tracking enabled in pathfinder the map will automatically add systems to the map as you jump to them. The types of systems can be limited by the map maintainer. If the map scope is set to "all" all connections will be automatically added, if the map scope is set to "wormholes" only wormhole connections are added and if the scope is set to "stargates" only stargate connections are added. If the scope is set to "none" no connections are automatically added.
The pilot tracking has it flaws. Jump cloning, getting podded or just opening a different map may add nonexisting connections to the map.

Tight clicking a system allows you to add a connection to it.

After a system has had another system added to it with a wormhole connection this can be linked to a signature in that system. Simply click the "leads to " attribute on the WH signatuer and select the corresponding system. Setting this will automatically add mass and size limit info on the connection (only if the WH was not k162).

Wormhole connection health can be set by right clicking the wormhole connection. This way you can set the mass criticality and end of lifetime of the connection. EOL connections are automatically deleted 4h 15m after the status is set. The "preserve mass" option is for informing other map users to not waste mass of this wormhole.

Creating maps

In addition to the pre-existing corporation maps you can also host private maps. To create a map just click the "add +" button on top right corner.

Private maps can be shared with limited number of other players.

Shortcuts

  • Spacebar + mouse allows dragging the map.
  • Holding CTRL allows you to select multiple systems or connections on the map.

Personalizing

You can change certain aspects of how information is presented or handled on the mapper. These settings will only apply to you.

The map setting can be changed by clicking the "map" button on top right corner of pathfinder. This opens side bar with following options:

  • Settings - Only available for the map maintainer.
  • Grid snapping - Snaps systems into grid when you move them.
  • Magnetizing - Causes systems to push at each other to prevent them from overlapping.
  • Signatures - Shows signature info of the wormhole connections on map.
  • Compact - Hide/show pilot names on the map.

The panels below map can be rearranged by dragged them from their corners.