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→Cloaking mechanics: rewrote several notes |
m →Jump cloak: spelling |
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== Jump cloak == | == Jump cloak == | ||
[[File:Jump cloak timer.png|thumb|301px|The jup cloak timer]] | [[File:Jump cloak timer.png|thumb|301px|The jup cloak timer]] | ||
Jump cloak, also known as gate cloak, is effect every ship gets when they jump | Jump cloak, also known as gate cloak, is effect every ship gets when they jump through a stargate or a wormhole. Every time you jump your ship will be cloaked when it lands on the other side. | ||
The jump cloak beahavior is different from cloaking modules. The jump cloak, unlike cloak from modules, is completely immune to everything and can not be broken by outside effects. While under the effects of jump cloak your ship is completely immune to every single possible offensive effect including area of effect. You can not be uncloaked, hit by area of effect weapons such as smarbombs or be bumped by ships. Effectively your ship does not exist while under effects of jump cloak. | The jump cloak beahavior is different from cloaking modules. The jump cloak, unlike cloak from modules, is completely immune to everything and can not be broken by outside effects. While under the effects of jump cloak your ship is completely immune to every single possible offensive effect including area of effect. You can not be uncloaked, hit by area of effect weapons such as smarbombs or be bumped by ships. Effectively your ship does not exist while under effects of jump cloak. | ||