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Tax: Difference between revisions

From EVE University Wiki
Djavin novienta (talk | contribs)
Categorized.
Hirmuolio Pine (talk | contribs)
replaced huge section with standing skill info with link to NPC standings page
Line 17: Line 17:
The level of the tax is based on the player's personal or corporation [[standings]] (whichever is the higher) with the NPC corporation that owns the station. The base tax rate, with no standings, is 5%. This can be reduced to 0% with the required standings (which are 6.67 standings). For this reason, it is normally beneficial for players to reprocess items in stations where they have good standings with the owner.
The level of the tax is based on the player's personal or corporation [[standings]] (whichever is the higher) with the NPC corporation that owns the station. The base tax rate, with no standings, is 5%. This can be reduced to 0% with the required standings (which are 6.67 standings). For this reason, it is normally beneficial for players to reprocess items in stations where they have good standings with the owner.


There are several skills which can assist in increasing standings with NPCs:
There are several skills which can assist in increasing standings with NPCs. See [[NPC standings]] for more details.


{{Skill
''For more information on equipment tax, see: [[Reprocessing#Equipment_Tax|Equipment Tax]]''
|skill=Connections
|desc=Skill at interacting with friendly NPCs. 4% Modifier to effective standing from friendly NPC Corporations and Factions per level. Not cumulative with Diplomacy or Criminal Connections.
|1=Charisma
|2=Intelligence
|pre={{sk|Social|III}}
|notes=Your effective standing is calculated using the following formula:<br>
Effective Standing = Unadjusted Standing + ((Maximum Possible Standing - Unadjusted Standing) * Connections Modifier * Connections Skill Level)<br>
So if your current base standing was 0.9 and you had the connections skill at level two your effective standing out be:<br>
0.9 +((10-0.9)*0.04*2)=1.628<br>
}}
 
{{Skill
|skill=Criminal Connections
|desc=Skill at interacting with friendly criminal NPCs. 4% Modifier per level to effective standing towards NPCs with low Concord standing. Not cumulative with Diplomacy or Connections.
|1=Charisma
|2=Intelligence
|pre={{sk|Social|III}}
|notes=Namely Pirate factions:
* [[Angel Cartel]]
* [[Guristas Pirates]]
* [[Sansha's Nation]]
* [[Serpentis]]
* [[The Blood Raider Covenant]]
}}
 
{{Skill
|skill=Social
|desc=Skill at social interaction. 5% bonus per level to NPC agent, corporation and faction standing increase.
|1=Charisma
|2=Intelligence
|pre=none
|reqI={{sk|Negotiation|icon=yes}}; {{sk|Contracting|icon=yes}}
|reqII={{sk|Diplomacy|icon=yes}}
|reqIII={{sk|Connections|icon=yes}}; {{sk|Criminal Connections|icon=yes}}; {{sk|Diplomatic Relations|icon=yes}}; {{sk|Mining Connections|icon=yes}}; {{sk|Distribution Connections|icon=yes}}; {{sk|Security Connections|icon=yes}}
|reqIV={{sk|Fast Talk|icon=yes}}
|notes=<br>
}}
 
''For more information on equipment tax, see: [[Reprocessing#Equipment_Tax|Equipment Tax]]''  


=Maintenance tax=
=Maintenance tax=