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Missile mechanics: Difference between revisions

From EVE University Wiki
m Missile damage formula: WIP going through improving/adding TeX as I can
m Missile range: replaced missing reference with a demonstration of the integer second range effect
Line 422: Line 422:
There are two special cases to missile flight time.
There are two special cases to missile flight time.


Eve uses 1 second ticks. If the missile flight time is not an integer then the missile will fly for integer number of seconds and has a chance to fly one more second. For example missile with flight time of 12.3 seconds has 70% propability to fly for 12 seconds and 30% propability to fly for 13 seconds.<ref>If the flight time is a fraction, EVE rounds it up or down. At times, this produces considerable departures from the computed range. See [http://forum.eveuniversity.org/viewtopic.php?f=29&t=95249&p=810154 Interesting fact about missile mechanics] for details.</ref>
Eve uses 1 second ticks. If the missile flight time is not an integer then the missile will fly for the integer number of seconds shown and has a chance to fly one more second. For example a missile with a flight time of 7.5 seconds has a 50% probability to fly for 7 seconds and a 50% probability to fly for 8 seconds.<ref>If the flight time is a fraction EVE rounds it up or down. At times this produces considerable departures from the computed range. See [https://youtu.be/fyKTHfDYeqU Missile flight time demonstration]</ref>


The second exception is a result of the fact that missile ranges are calculated from center of the ship while ranges on overview are calculated from "edge" of the ship. To counter this large ships get small bonus to missile flight time.<ref>https://forums.eveonline.com/default.aspx?g=posts&m=6523910#post6523910</ref>
The second exception is a result of the fact that missile ranges are calculated from center of the ship while ranges on overview are calculated from "edge" of the ship. To counter this large ships get small bonus to missile flight time.<ref>https://forums.eveonline.com/default.aspx?g=posts&m=6523910#post6523910</ref>