Difference between revisions of "Providence"
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Drebin 679 (talk | contribs) (Updated to account for the Surgical Strike changes. Added Patch History.) |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2020-04-15) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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| info=Even though characteristically last in the race to create a working prototype of new technology, the Empire's engineers spared no effort in bringing the Providence into the world. While the massive potential for profit from the capsuleer market is said to have been what eventually made the stolid Empire decide to involve themselves in the freighter business, their brainchild is by no means the runt of the litter; the Providence is one of the sturdiest freighters out there.<br><br> | | info=Even though characteristically last in the race to create a working prototype of new technology, the Empire's engineers spared no effort in bringing the Providence into the world. While the massive potential for profit from the capsuleer market is said to have been what eventually made the stolid Empire decide to involve themselves in the freighter business, their brainchild is by no means the runt of the litter; the Providence is one of the sturdiest freighters out there.<br><br> | ||
| bonuses=<b>Amarr Freighter bonuses (per skill level):</b><br>5% bonus to ship cargo capacity<br>5% bonus to ship max velocity<br><b>Role Bonus:</b><br>100% reduction in Reinforced Bulkhead CPU requirements<br>90% reduction to effective distance traveled for jump fatigue<br> | | bonuses=<b>Amarr Freighter bonuses (per skill level):</b><br>5% bonus to ship cargo capacity<br>5% bonus to ship max velocity<br><b>Role Bonus:</b><br>100% reduction in Reinforced Bulkhead CPU requirements<br>90% reduction to effective distance traveled for jump fatigue<br> | ||
− | | structurehp= | + | | structurehp=120,000 HP |
− | | shieldhp= | + | | shieldhp=12,000 HP |
| shieldem=0 | | shieldem=0 | ||
| shieldexp=50 | | shieldexp=50 | ||
| shieldkin=40 | | shieldkin=40 | ||
| shieldtherm=20 | | shieldtherm=20 | ||
− | | armorhp= | + | | armorhp=55,200 HP |
| armorem=50 | | armorem=50 | ||
| armorexp=20 | | armorexp=20 | ||
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==Notes== | ==Notes== | ||
''You can add notes here.'' | ''You can add notes here.'' | ||
+ | |||
+ | ==Patch History== | ||
+ | {{expansion past| | ||
+ | '''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/article/q8tteh/patch-notes-for-18-04-release Patch Notes]) | ||
+ | :'''''Suicide Ganking and the Void buff''' | ||
+ | |||
+ | :''This topic is more complicated to untangle but it is certainly not our intention to make suicide ganking easier or cheaper. While divorcing damage increases from suicide ganking is not simple, we are planning to increase freighter hp while we do some investigation on the current state of high sec ganks. Depending on results from those investigations we will look at further changes if necessary.'' -CCP Rise, [https://forums.eveonline.com/t/surgical-strike-update-follow-up/231061 Surgical Strike Update Follow-up] | ||
+ | |||
+ | * Structure HP increased from 100,000 to 120,000 (+20,000 HP, +20%) | ||
+ | * Armor HP increased from 46,000 to 55,200 (+9,200 HP, +20%) | ||
+ | * Shield HP increased from 10,000 to 12,000 (+2,000 HP, +20%) | ||
+ | }} | ||
{{ShipsMatrix}} | {{ShipsMatrix}} | ||
[[Category:Ship Database]][[Category:Freighters]] | [[Category:Ship Database]][[Category:Freighters]] |
Revision as of 19:08, 15 April 2020
RELATED UNI-WIKI REFERENCES
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Even though characteristically last in the race to create a working prototype of new technology, the Empire's engineers spared no effort in bringing the Providence into the world. While the massive potential for profit from the capsuleer market is said to have been what eventually made the stolid Empire decide to involve themselves in the freighter business, their brainchild is by no means the runt of the litter; the Providence is one of the sturdiest freighters out there. SHIP BONUSES
Amarr Freighter bonuses (per skill level):
Ship Attributes
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Summary
Providence has the largest capacitor, the 2nd fastest speed / alignment time, the 2nd highest EHP and the 3rd largest cargo hold (same as the Fenrir) of the four freighters.
The cargo hold of the Providence starts with a base of 435,000 m³ and ends with a maximum of 1,127,015 m³. This makes it the 3rd largest cargo hold size tied with the Minmatar (Fenrir) freighter. Providence has a velocity starting at a base of 70 m/s, placing it as the second fastest behind the Minmatar (Fenrir) freighter. It is also the second fastest to align.
Providence has the second highest EHP (behind the Gallente Obelisk) and has the largest capacitor of the four freighters, at maximum skill level.
Skills
Further information about additional or recommended skills to pilot Providence for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Providence roles or piloting tactics. You can write them here.
Notes
You can add notes here.
Patch History
A long, long time ago... |
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18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
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