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EVE Lexicon: Difference between revisions

From EVE University Wiki
C: Capsules are also escape pods
D: add Drop, refine Dread Bomb
Line 134: Line 134:
2. [[#Damage Dealer|Damage Dealer]] (when discussing fleet compositions)}}
2. [[#Damage Dealer|Damage Dealer]] (when discussing fleet compositions)}}
{{lex|Dread|[[Dreadnought]].}}
{{lex|Dread|[[Dreadnought]].}}
{{lex|Dread bomb|The act of jumping a large number of insured [[dreadnought|dreadnoughts]] into a fight in order to escalate against enemy capital ships.}}
{{lex|Dread bomb|The act of [[Jump drives|jumping]] a large number of insured [[dreadnought|dreadnoughts]] into a fight in order to quickly destroy a group of enemy capital ships. The dreadnoughts used in a dread bomb often do not survive; and so their job is to do as much damage as possible during their short lifespan.}}
{{lex|Drop|1. The act of [[Jump drives|jumping]] one or more (usually) [[capital ships]] on a target, to quickly destroy it.
2. A [[Medical booster]] used to improve turret tracking.}}
{{lex|Drone boat|This is a term for ships that rely heavily on drones, like the [[Vexor Navy Issue]] or [[Dominix]].}}
{{lex|Drone boat|This is a term for ships that rely heavily on drones, like the [[Vexor Navy Issue]] or [[Dominix]].}}
{{lex|Dronebunny|A ship in a fleet with a fast lock time, which other ships in the fleet order their drones to Assist, so that all drones in the fleet can rapidly and cohesively switch targets regardless of what their owners are doing.}}
{{lex|Dronebunny|A ship in a fleet with a fast lock time, which other ships in the fleet order their drones to Assist, so that all drones in the fleet can rapidly and cohesively switch targets regardless of what their owners are doing.}}