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Save The Slaves: Difference between revisions

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Djavin novienta (talk | contribs)
Recategorized to "Expeditons".
Sivaira Chen (talk | contribs)
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'''Save the Slaves''' is an [[expedition]] found by completing [[Blood Raider Outpost]] combat sites.  It may contain up to four parts, each of which will be about 4 jumps from the previous system.  The first three will be in low-sec space, while the fourth will be in null-sec.
{{CMBSite|Save The Slaves}}
{{NPCTableCSS}}'''Save the Slaves''' is an [[expedition]] found by completing [[Blood Raider Outpost]] combat sites.  It may contain up to four parts, each of which will be about 4 jumps from the previous system.  The first three will be in low-sec space, while the fourth will usually be in null-sec.


==First Escalation==
==First Escalation==
3x Battlecruisers (Corpatis Shade)<br>
You land at an acceleration gate.
3x Heavy Assault Cruiser (Elder Corpum Arch Sage)<br>
{{NPCTableHead}}
1x Faction Cruiser (Dark Blood Arch Priest)<br>
{{NPCTableRow|Elite Cruiser|3-4|Elder Corpum Dark Priest/Shadow Sage}}
<br>
{{NPCTableRow|Commander Cruiser|0-1|Dark Blood Arch Priest/Arch Sage|cargo=may contain Dark Blood faction modules or an implant|trigger=Escalation trigger}}
The second room is optional.  Killing the Faction Cruiser has the possibility of triggering the next mission on the escalation.
{{NPCTableRow|Battlecruiser|3-4|Corpatis Fanatic/Seer/Shade}}
|}
===First Pocket===
The first pocket is optional.  Killing the Faction Cruiser has the possibility of triggering the next mission on the escalation.
 


The second room contains:<br>
3x Heavy Assault Cruiser (Elder Corpum Revenant)<br>
4x Assault Frigates (Elder Corpii Collector)<br>
3x Frigates (Corpii Reaver)<br>


==Second Escalation==
==Second Escalation==