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Smash and Grab: Difference between revisions

From EVE University Wiki
Arin Mara (talk | contribs)
Merged Rewards and losses and enemies into the Overview
Arin Mara (talk | contribs)
Expanded the topics discussed in preparation header
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== Preparations ==
== Preparations ==


Smash and Grab takes place in null security space, so pilots will want to plan accordingly and be ready to escape any unexpected PvP. As the epic arc might suggest, the Venal region is is controlled by the Guristas pirate faction, so pilots will be able to dock up in systems that have stations if the need arises. But keep in mind that the region has very few NPC stations. While operating in nullsec does mean that warp bubbles may be present, interceptors are a suggested ship for the arc, so they may not end up posing a threat. Pilots should, however, still be familiar with how bubbles work and how they affect both inbound and outbound warps.
Smash and Grab takes place in the Venal Null Security Region. Consider that:
* the Local Market may be expensive or lack basic items - stock up on everything you might need
* capsuleer may hunt you down - think how you'll avoid them
* there are few Stations where you can dock up to repair and refit - have a fit for all occasions
* Jump Gates may be encased in Warp Interdiction Spheres that prevent warping - learn more about Bubbles
 
Consider buying:
* an Interceptor - ignores Warp Interdiction Spheres
* plenty of ammo
* Nanite Repair Paste
* a Tractor Beam I for Mission 11 Spy Games
* a weapon system that deals damage over 20km for Mission 11 Spy games


== Ships and fits ==
== Ships and fits ==