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Shaman Secrets: Difference between revisions

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fixing mission 4 - big errors present
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{{survival copy}}{{NPCTableCSS}}{{MissionLinks}}
{{NPCTableCSS}}'''Shaman Secrets''' is a multi part level 1 mission for [[Minmatar Republic]].


{{Missiondetails}}
The structure of the mission chain suggests that it was supposed to be started in any of the three Minmatar Republic [[Data centers|data centers]], but this pre-requisite is not implemented in game. Instead, you can talk to [[Pinala Adala]] without having completed any of the data center missions to initiate the chain.


Level 1
The mission chain will reward the player with one random +1 attribute implant and Minmatar Republic faction standings.


====Part 1 of 5====
The mission chain can be completed only once. Failed mission can not be attempted again. But the missions themselves are fairly easy - as long as you pay attention and don't let the offered or accepted missions expire, they can be done without too much of a hassle. The missions are easy enough for a brand new player in their first frigate to complete them without problems.


Faction: Serpentis/ Angels<br>
==Shaman Secrets (1 of 5)==
Mission Type: Encounter<br>
{{:Shaman Secrets (1 of 5)}}
Space Type: Deadspace<br>
Damage Dealt: Thermal/ Kinetic/ Explosive<br>
Recommended damage dealing: Kinetic/ Explosive<br>


The mission is to retrieve an Angel Cartel Pilot in a Container dropped by one of the Hostiles killed and bring him back to the agent.
==Shaman Secrets (2 of 5)==
{{:Shaman Secrets (2 of 5)}}


===Pocket 1===
==Shaman Secrets (3 of 5)==
6x Frigate (Coreli Initiates)<br>
{{:Shaman Secrets (3 of 5)}}


===Pocket 2===
==Shaman Secrets (4 of 5)==
3x Frigate (Gistii Thug/ Rogue/ Hijacker)<br>
{{:Shaman Secrets (4 of 5)}}


====Part 2 of 5====
==Snatching the Shaman==
{{:Snatching the Shaman}}


Type: Courier<br>
==Shaman Secrets (5 of 5)==
{{:Shaman Secrets (5 of 5)}}


====Part 3 of 5====
Faction: Mercenaries<br>
Mission type: Encounter<br>
Space Type: Deadspace<br>
Damage Dealt: Thermal/ Kinetic<br>
Recommended damage dealing: Thermal/ Kinetic<br>
===Beacon===
6x Frigates (Mercenary Rookies)<br>
===Pocket 1===
7x Frigates (Mercenary Rookies/ Fighter)<br>
===Pocket 2===
Here you will find Matique Karani, whom does not aggro and is an optional kill. He will reveal the location of the Agent for your next mission.
====Part 4 of 5====
Faction: Mercenaries<br>
Mission Type: Encounter<br>
Space Type: Deadspace<br>
Damage Dealt: Thermal/ Kinetic<br>
Recommended damage dealing: Thermal/ Kinetic<br>
Get the mission from the Agent. Go to Eram IV Moon 2 and use a Data Analyzer on the Neon Sign to get the passkey to the acceleration gate.
In the pocket you'll find a frigate named Dari Akell. Destroy and loot it to loot Dari Akell.
Now use the acceleration gate to go back to the pocket you just came from, the one with the Neon Sign.
In your overview, change your filters if necessary to find, target and converse with "Logut's Abode", type "Logut Akell's Abode".
Dari Akell will be swapped out for Logut Akell.
Now fly to Eram IX - Moon 4 - Sebiestor Tribe Bureau and speak to Pinala Adala to complete the mission.
In the pocket you will find Dari Akell among several Habitation Modules. Destroy her ship and she will drop in a Container, loot it and bring her back to the Agent through the gate nearby, this will complete both missions.
''' Structure:'''<br>
Habitation Modules drop 10 Refugees, 10 Dairy Products and 10 Superconductors.
====Part 5 of 5====
Type: Courier<br>
Gives a +1 attribute implant.
{{Missionrelated}}
[[Category:Mission reports]]
[[Category:Mission reports]]