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Underground Circus: Difference between revisions

From EVE University Wiki
Arin Mara (talk | contribs)
m Bliz to Blitz
Arin Mara (talk | contribs)
Added rewards, objective, mission type, structures, distances, messages and conversations
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{{Template:Missiondetails
{{Template:Missiondetails
|Level=
|Level= 4
|Type= Encounter
|Type= Security
|Objective= Retrieve The Ringmaster (1.0 m3)
|Objective= Retrieve the Ringmaster (1.0 m3) from her pleasure hub, and bring her back to Mourmarie Mone.
|Faction= Consumption Junkies and Lustadores (serpentis ships), Sinful Saints (Angel ships)
|Faction= Consumption Junkies and Lustadores (serpentis ships), Sinful Saints (Angel ships)
|DamageToDeal= {{Damagetype|kin|th}} (serpentis ships) and {{Damagetype|ex|kin}} (Angel ships)
|DamageToDeal= {{Damagetype|kin|th}} (serpentis ships) and {{Damagetype|ex|kin}} (Angel ships)
|DamageToResist= {{Damagetype|kin|ex|th}}
|DamageToResist= {{Damagetype|kin|ex|th}}
|WebPoint=
|WebPoint=
|EWAR= Target painters and very strong dampening
|EWAR= Powerful Target Painters and Sensor Dampeners
|ShipSizeLimit=  
|ShipSizeLimit=  
|ShipSuggestion=  
|ShipSuggestion=  
|Rewards= 5,000,000 + time bonus
|Rewards= 5M ISK + 1M ISK (6h)
|Extra=
|Extra= 10M ISK in Bounties
}}
}}
{{MissionBriefing
{{MissionBriefing
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-The Ringmaster, on the opening of the Underground Circus, YC 108}}
-The Ringmaster, on the opening of the Underground Circus, YC 108}}


You will face groups that use ships from multiple factions in this mission. Consumption Junkies and Lustadores use serpentis ships that deal and are weak to Kin/Th. Sinful Saints use angel ships that deal and are weak to Ex/Kin.
Gated deadspace pocket one jump away in Caslemon.


'''Blitz:''' Clear the warpin area. In second room destroy the Ringmaster's Pleasure Hub, blow up The Ringmaster, loot her wreck and complete the mission.
'''Blitz:''' clear Room 1, take the Gate, destroy The Ringmaster's Pleasure Hub Structure, kill the The Ringmaster and pick up the Ringmaster from their ship wreck.


===Warpin===
Tips:
2 NPC Groups: Group 1 auto aggro, Group 2 remains neutral until attacked. You should attempt clearing group 1 before engaging group 2 as the damps are quite strong. Single damp from Lustadores cruiser will reduce your targeting range by 50%. The area has multiple habitation modules that drop commodities such as "Tourists" and "Long-Limb Roes".
* You cannot warp inside the Rooms
* There are three different Factions that you need to destroy
* The Ringmaster's Pleasure Hub has a lot of Structure Hitpoints
* Clear both Rooms if you are unsure about surviving
* Destroy the Sensor Dampening ships first
 
===Warp-in===
 
{{NPCTableHead|Structures}}
{{NPCTableRow|Acceleration Gate|1|Acceleration Gate}}
|}
 
===Room 1===
 
{{MessageBox|The Undergound Circus
|Depravity, consumption, and the pleasures of the flesh are big business throughout New Eden. These desires are even more profitable in society's fringe: the gutters and ghettoes of the Empires, the borderlands, and the dark pockets of empty space. When law, ethics, and customs are of little concern, any service can be provided, any object bought, though often at a very steep cost. Even the underground has an economy: the supply and demand of desire.
 
The Underground Circus is home to just such decadence, straddling the boundary between the legal and illicit. The Ringmaster runs this operation, and she is shrewd enough to know how to keep herself under the radar. Or maybe her circus remains open at the whim of some greater authority, in order to fulfill the desires of a corrupt law enforcement agency.
|collapsed=yes}}


{{NPCTableHead|Defenders}}
{{NPCTableHead|Defenders}}
{{NPCTableSeparator|Group 1}}
{{NPCTableSeparator|Group 1 (30 km)}}
{{NPCTableRow|Cruiser|4|Sinful Saints}}
{{NPCTableRow|Cruiser|4|Sinful Saints}}
{{NPCTableRow|Battlecruiser|3|Consumption Junkies|ewar = Damp}}
{{NPCTableRow|Battlecruiser|3|Consumption Junkies|ewar = Damp}}
{{NPCTableRow|Battleship|3|Consumption Junkies}}
{{NPCTableRow|Battleship|3|Consumption Junkies}}
{{NPCTableRow|Battleship|4|Sinful Saints|ewar=TP}}
{{NPCTableRow|Battleship|4|Sinful Saints|ewar=TP}}
{{NPCTableSeparator|Group 2}}
{{NPCTableSeparator|Group 2 (50 km)}}
{{NPCTableRow|Elite Cruiser|4|Lustadores|ewar = Damp}}
{{NPCTableRow|Elite Cruiser|4|Lustadores|ewar = Damp}}
{{NPCTableRow|Battlecruiser|3|Lustadores}}
{{NPCTableRow|Battlecruiser|3|Lustadores}}
|}
|}


===First pocket===
{{NPCTableHead|Structures (50 km)}}
{{NPCTableRow|Acceleration Gate|1|Acceleration Gate|note= Locked until the Defenders are destroyed}}
|}


The mission is flagged completed after destroying The Ringmaster's ship. Loot The Ringmaster (mission objective) and return to agent. If the incoming damage/damps are too much for you thin out the rats first. The elite cruisers will again damp with 50% range reduction.
===Room 2===


{{NPCTableHead|Defenders}}
{{NPCTableHead|Defenders}}
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|}
|}


{{NPCTableHead|Structures (60 km)}}
{{NPCTableRow|Structure|1|The Ringmaster's Pleasure Hub|trigger= Spawns The Ringmaster}}
|}


Destroy the Ringmaster's Pleasure Hub (structure) to spawn The Ringmaster.
{{NPCTableHead|The Ringmaster}}
{{NPCTableHead|The Ringmaster}}
{{NPCTableRow|Cruiser|1|The Ringmaster|cargo = The Ringmaster (1.0 m3)|ewar = Damp}}
{{NPCTableRow|Cruiser|1|The Ringmaster|ewar = Damp|cargo = The Ringmaster (1.0 m3)}}
|}<noinclude>
|}
 
<noinclude>
[[Category:Mission_reports]]
[[Category:Mission_reports]]
{{NPCTableCSS}}
{{NPCTableCSS}}
</noinclude>
</noinclude>