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Vulnerability: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
Reverted three edits. See talk page.
m Reinforcement cycles: Added War HQ difference.
Line 63: Line 63:
* 5d ±6h in high
* 5d ±6h in high
* If the structure was in low power state (no armor timer) the structure timer can be up to 12 hours shorter and the variance is ±3h.
* If the structure was in low power state (no armor timer) the structure timer can be up to 12 hours shorter and the variance is ±3h.
* If the structure is a War HQ, the structure timer is always 24h.


Once the structure comes out of structure reinforcement it will start a 30 minute repair timer that upon completion will fully repair the structure to full shield. As you may already guess you need to deal at least 10% of the damage cap to stop the repair timer.
Once the structure comes out of structure reinforcement it will start a 30 minute repair timer that upon completion will fully repair the structure to full shield. As you may already guess you need to deal at least 10% of the damage cap to stop the repair timer.