Difference between revisions of "Teaching Classes at EVE University"

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* Post an advert as a new topic in the Scheduled Classes section on the forums, using the standard format described below. If you do not have access to this forum, please ask the Teaching Department to do this for you.
 
* Post an advert as a new topic in the Scheduled Classes section on the forums, using the standard format described below. If you do not have access to this forum, please ask the Teaching Department to do this for you.
 
* In the in-game calendar, post an “Alliance” event, using this procedure. It is best to not mark event as important, as the event will be marked as "classified" in the calendar feed and students will be unable to see anything about it. Indicate the amount of time for the class.  We encourage classes to run a maximum of 90 minutes and prefer 60, if possible, though there are no hard rules for this.  If you do not have access to the UNI in-game calendar, please ask the Teaching Department to do this for you.
 
* In the in-game calendar, post an “Alliance” event, using this procedure. It is best to not mark event as important, as the event will be marked as "classified" in the calendar feed and students will be unable to see anything about it. Indicate the amount of time for the class.  We encourage classes to run a maximum of 90 minutes and prefer 60, if possible, though there are no hard rules for this.  If you do not have access to the UNI in-game calendar, please ask the Teaching Department to do this for you.
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{{CollapseBox|Example Ingame-Calendar Notice|
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<pre>
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Teacher/Guest Lecturer:  <Insert name -linked preferred>
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Form-up Location:  <for practicals only; insert link to station>
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<Insert link to Forum Post for class>
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</pre>
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}}
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{{CollapseBox|Example Forum Announcement Post|
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<pre>
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[img]link to suitable image to illustrate class[/img]
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Short description of what this class is. Maybe who it's intended for, how it improves your game, etc. Feel free to pull from historical class announcements for the same class.
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[color=#00FFFF]When:[/color] Thursday 12th january, 20:00 EVE Time
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[color=#00FFFF]Where:[/color] Mumble and Discord
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[color=#00FFFF]Duration:[/color] 1 hour
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[color=#00FFFF]Topics Covered:[/color]
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[list][*]list points
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[*]some more list points
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[*]even more list points
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[*]add more list points with the [ * ] prefix
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[*]Q&A[/list]
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[color=#00FFFF]Student requirements:[/color]
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[list][*]Public Mumble registration and access - make sure you have Mumble sorted out and operational well before the class begins. Use this guide for set-up: [url]http://eveuni.org/publicmumble[/url]
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[*]Access to the Eve Uni Discord Use this guide for set-up: [url]https://wiki.eveuniversity.org/Discord[/url]
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[*]If students need specific ships, or need to be in a specific place, here would be where you say that.[/list]
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Additional information: This class is primarily lecture, delivered in public Mumble and the Discord #class-presentations channel, followed by Q&A. There is no practical component.
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</pre>
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}}

Revision as of 22:06, 7 April 2021

E-UNI Emblem.png This page is specific to EVE University. Other corporations or groups in the game may operate differently.
For a summary of EVE University's rules and code of conduct, see EVE University Rules.
Teachinglogo.png


Teaching is the main function of EVE University, which is why our Teachers and Guest Lecturers are some of our most important resources. Teaching at EVE University is a rewarding activity in many ways, not least because it gives you the opportunity to help educate the largest student body in EVE, helping to shape the careers of literally thousands of capsuleers as they begin their journey in New Eden.

We are always seeking new volunteers, who are willing to step up and teach what they have learned to a new generation of EVE pilots.


If you are interested in teaching for EVE University please reach out to our Teaching Department via our public Discord channel (#teaching-general), forums or EVEMail.


Who can teach for EVE University?

Most of our Teachers are current members of EVE University. While this makes things easier it is not a requirement and we often have external Guest Lecturers holding classes, workshops, and talks. Sometimes these put a Alt-Character into the University to continue their teaching on a semi-regular basis.

Why you should teach for EVE University:

  • Give back to the community, share your knowledge with the next generation of capsuleers and provide content for yourself and others.
  • Learn by teaching your chosen topic. Advance your own understanding of the subject matter and improve your RL skills of presenting and explaining.
  • As a member of EVE University, you can earn credit for your Cross Campus Initiative, the in game Teacher vanity title, forum ribbon and medals.

What we expect of our Teachers:

  • Teachers must have a working knowledge of the subject area(s) they wish to teach and be able to effectively communicate that knowledge. Complete mastery is not required.
  • Teachers are expected to comply with E-UNI standards of class delivery.
  • They are expected to act appropriately as a member/guest of the University and set a positive example to students. All of EVE University’s general rules and guidelines must be always adhered to.

What is required to teach classes:

  • Timely and correct scheduling of your class (see below)
  • Class relevant Content (Slides, instructions for a practical or workshop)
  • Access to our public Mumble
  • Access to our (open) Discord
  • Contact to Teaching Department for Discord rights and any help you might need including a Staff Assistant as needed.

How to teach Classes for EVE University in 7 easy steps

If you are interested in teaching for EVE University please reach out to our Teaching Department via our public Discord channel (#teaching-general), forums or EVEMail. We offer a fast selection of ready-made class resources and experience to help you save time and effort and are happy to help out!


Choosing the right topic

You do not have to be an expert of every area of Eve Online to teach classes. If you have a working knowledge of a specific topic that might be the right topic for you.


You should be comfortable with most aspects of your chosen topic, be able to present them in a concise and understandable manner and be able to answer student questions. For non-University Guest Lecturers it is highly recommended that you have a member assist your session to address our members questions that pertain directly to EVE University.


Example class: Introduction to Exploration

  • Know the ‘mechanical parts’: The Process of scanning down Signatures and the Hacking Minigame
  • Know the ‘Meta’: Which ships work, which skills and modules are required.
  • Know the procedures: how does one go about ‘doing exploration’.
  • Know tips and tricks: piloting tricks, safety rules, best practices, etiquettes, etc.
  • Have a brief story or two to share! Provide some context to the students by sharing a complete failure moment or your favourite experience.


Eve University offers an ever-expanding variety of ready-made class slide decks.

The CORE classes are designed to give brand new EVE players an introduction to a broad range of fundamental game mechanics and are recommended as a starting point for new teachers. Additional Classes on further topics are also available and are constantly being added to. Get in touch with the Teaching Department for more information on additional classes or if you have ideas about creating more classes.


Choosing how to present your class

Different options (or a combination) can be used for different types of classes:

  • Classic slide decks are a good way to present bundled up static information in a visual way.
  • Screen sharing your EVE in-game view offers a great way to demonstrate things in real-time and our Discord classroom is set up for this already.
  • Organising in-game practicals (if you require ships/materials for these the Teaching Department is more than happy to help you out and foot the bill!)


To hold your class, we most commonly use:


Additional options include but are not limited to:

  • Twitch Streaming
  • Youtube Videos


Choose the right way to present for you and your topic. It is common to change tactics after presenting for the first time as a better understanding of how students perceive the content is gained. This is normal.

Scheduling your class

  • Try to schedule your class at least one week in advance, to give people a chance to hear about your class and make time in their schedule to attend. If you are expecting support for ships/modules or other manufactured items this is a minimum requirement and not optional.
  • Check the UNI in-game calendar for available dates/times. Do NOT schedule a class at the same time as any other class or event. Non-University lecturers can get assistance with this from a Teaching Officer.
  • Post an advert as a new topic in the Scheduled Classes section on the forums, using the standard format described below. If you do not have access to this forum, please ask the Teaching Department to do this for you.
  • In the in-game calendar, post an “Alliance” event, using this procedure. It is best to not mark event as important, as the event will be marked as "classified" in the calendar feed and students will be unable to see anything about it. Indicate the amount of time for the class. We encourage classes to run a maximum of 90 minutes and prefer 60, if possible, though there are no hard rules for this. If you do not have access to the UNI in-game calendar, please ask the Teaching Department to do this for you.