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Gryff Jones (talk | contribs) m Added Porpoise to Orca under ==Skills== 2nd Para - they have the same requirements skills wise |
m Renamed Planetary Interaction to Industry |
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| '''Planetary interaction''' | | '''Planetary interaction''' | ||
| [[Primae]] | | [[Primae]] | ||
| Specialised for performing [[Planetary | | Specialised for performing [[Planetary Industry]]. | ||
|- | |- | ||
| rowspan="2" | '''Industrial command ship''' | | rowspan="2" | '''Industrial command ship''' | ||
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=== Primae === | === Primae === | ||
The Primae is a ship which specialises in supporting [[Planetary | The Primae is a ship which specialises in supporting [[Planetary Industry]]; every pilot received one for free with the [[Eve Online Expansions#Tyrannis|Tyrannis]] expansion. It takes no skills to fly, and has two specialised cargo holds: one for planetary command centers (2000 m<sup>3</sup>, enough for two command centers) and one for commodities produced by Planetary Interaction (1000 m<sup>3</sup>). Unfortunately, the Primae pales in comparison with [[Hauling#T1 Industrial|Tech I industrial ships]] - these have at least as much tank and cargo capacity (in most cases, much more - the [[Epithal]] can carry up to 67,000 m<sup>3</sup> of planetary commodities) as the Primae, while costing less than half. Therefore, unless you don't have access to industrial ships, there is no reason to use the Primae. | ||
{{Ship|Primae|box}} | {{Ship|Primae|box}} | ||