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# Rotate and zoom your [[Camera]] to locate a Ship, an [[Astero]]. | # Rotate and zoom your [[Camera]] to locate a Ship, an [[Astero]]. | ||
# Left click the highlighted Ship. | # Left click the highlighted Ship. | ||
# Using the [[Targeting|Selected Item]] interface, click | # Using the [[Targeting|Selected Item]] interface, click [[Advanced_piloting_techniques#Approach|Approach]]. Your Capsule will start flying towards the Astero. | ||
# Once you are in range, click | # Once you are in range, click [[Advanced_piloting_techniques#Board_Ship|Board Ship]]. You will take control of the damaged Astero. | ||
=== Evacuation === | === Evacuation === | ||
Ballin Ferrus, Commander of AIR Security, has arrived | Ballin Ferrus, Commander of AIR Security, has arrived with a civilian transport fleet. Join them and evacuate to a rendezvous point. | ||
# Click on Ballin Ferrus' Ship in the [[Overview]] interface. Click Approach. | # Click on Ballin Ferrus' Ship in the [[Overview]] interface. Click Approach. | ||
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# Select Ballin Ferrus' ship, then click [[Advanced_piloting_techniques#Orbit|Orbit]]. | # Select Ballin Ferrus' ship, then click [[Advanced_piloting_techniques#Orbit|Orbit]]. | ||
# Select the Hostile Frigate, click Orbit. Left click to active the Afterburner | # Select the Hostile Frigate, click Orbit. Left click to active the [[Afterburner]] module. | ||
# Once near, | # Once near, click [[Targeting|Lock Target]]. Left click both [[Turret]] modules to open fire. | ||
# Select the Hostile Cruiser, Orbit, Lock Target and use the Stasis Webifier | # Select the Hostile Cruiser, Orbit, Lock Target and use the [[Stasis Webifier]] module to slow it down. Left click both Turret modules to open fire. | ||
# Select the Hostile Battleship, Orbit, Lock Target and use the Multispectral ECM | # Select the Hostile Battleship, Orbit, Lock Target and use the [[Multispectral ECM]] module. | ||
# Die! The Hostile Battleships will destroy both your Ship and your Capsule. | # Die! The Hostile Battleships will destroy both your Ship and your Capsule. | ||
=== A New Clone === | === A New Clone === | ||
After your Capsule is destroyed, you will wake up in a new Capsule in your Home Station | After your Capsule is destroyed, you will wake up in a new Capsule in your [[Home Station]]. Vesper Calytrix, . Equip a module, train Skills and travel to meet the Career Agents. | ||
# Click Board my Corvette in the Station Services Panel to board a new Ship. | # Click Board my Corvette in the Station Services Panel to board a new Ship. | ||
# Open your Inventory by clicking the Inventory button in the NEOCOM. Here you can see what Ships and Items you have stored in the Station. | # Open your Inventory by clicking the Inventory button in the NEOCOM. Here you can see what Ships and Items you have stored in the Station. | ||
# Open up your Item Hanger to see the Small Armour Repairer I | # Open up your Item Hanger to see the Small Armour Repairer I module. | ||
# Open your Fitting interface. Here you can see your Ship statistics. Drag-and-drop your Small Armour Repairer I | # Open your Fitting interface. Here you can see your Ship statistics. Drag-and-drop your Small Armour Repairer I module from your Item Hanger to an empty Low Slot in the Fitting interface. | ||
# The Small Armour Repairer I | # The Small Armour Repairer I module is grey. Bring it Online by clicking on it in the Fitting interface. | ||
# You do not have the Skills required to activate the | # You do not have the Skills required to activate the module. Fear not because a Skillbook has appeared in your Item Hangar. Hover over it and click Inject Skill to learn it. | ||
# Open your Skill interface, then open the AIR Skill Plan, then finally click Add skills to training queue | # Open your Skill interface, then open the AIR Skill Plan, then finally click Add skills to training queue | ||
# Click Apply Skill Points and Confirm to quickly learn the new Skills. This process is called Skill Injection. | # Click Apply Skill Points and Confirm to quickly learn the new Skills. This process is called Skill Injection. | ||
# Go back, close the Skill interfaces and click on the grayed out Small Armour Repairer I | # Go back, close the Skill interfaces and click on the grayed out Small Armour Repairer I module in your Fitting interface to Online it. | ||
# Close the Fitting and Inventory interfaces. | # Close the Fitting and Inventory interfaces. | ||
# Open your Agency interface. Here you can see just some of the opportunities New Eden has to offer. Click Agents and Missions, then Career Agents, then Set Destination. | # Open your Agency interface. Here you can see just some of the opportunities New Eden has to offer. Click Agents and Missions, then Career Agents, then Set Destination. | ||
# Your destination is just a few jumps away. When ready undock your Ship by pressing | # Your destination is just a few jumps away. When ready undock your Ship by pressing Undock. | ||
# Click the highlighted yellow Stargate, then click [[Advanced_piloting_techniques#Jump|Jump]]. | # Click the highlighted yellow Stargate, then click [[Advanced_piloting_techniques#Jump|Jump]]. | ||
# Continue Warping and Jumping until you reach your destination. Once there, click Dock to enter the Station. | # Continue Warping and Jumping until you reach your destination. Once there, click Dock to enter the Station. | ||