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m Change heading level "Mining" to better fit into transclusion |
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<noinclude>__NOTOC__{{NPCTableCSS}} | <noinclude>__NOTOC__{{NPCTableCSS}} | ||
Parts: [[Recon (1 of 3) (Serpentis) (Level 4)|1 of 3 (Serpentis)]], [[Recon (1 of 3) (Blood Raiders) (Level 4)|1 of 3 (Blood Raiders)]], [[Recon (1 of 3) (Guristas Pirates) (Level 4)|1 of 3 (Guristas Pirates)]], [[Recon (1 of 3) (Sansha's Nation) (Level 4)|1 of 3 (Sansha's Nation)]], [[Recon (1 of 3) (Angel Cartel) (Level 4)|1 of 3 (Angel Cartel)]], [[Recon (2 of 3) (Level 4)|2 of 3]], [[Recon (3 of 3) (Level 4)|3 of 3]] | Parts: [[Recon (1 of 3) (Serpentis) (Level 4)|1 of 3 (Serpentis)]], [[Recon (1 of 3) (Blood Raiders) (Level 4)|1 of 3 (Blood Raiders)]], [[Recon (1 of 3) (Guristas Pirates) (Level 4)|1 of 3 (Guristas Pirates)]], [[Recon (1 of 3) (Sansha's Nation) (Level 4)|1 of 3 (Sansha's Nation)]], [[Recon (1 of 3) (Angel Cartel) (Level 4)|1 of 3 (Angel Cartel)]], [[Recon (2 of 3) (Level 4)|2 of 3]], [[Recon (3 of 3) (Level 4)|3 of 3]] | ||
</noinclude>{{NPCTableCSS}}{{ | </noinclude>{{NPCTableCSS}} | ||
{{Missiondetails | |||
|Level= 4 | |Level= 4 | ||
|Type= Encounter | |Type= Encounter | ||
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*Heavy long range dampening in the second room, you may want to fit an extra Sensor Booster or Signal Amplifier. | *Heavy long range dampening in the second room, you may want to fit an extra Sensor Booster or Signal Amplifier. | ||
'''Blitz:''' Use a fast frigate, take the | '''Blitz:''' Use a fast frigate, take the acceleration gate and return to agent. | ||
=== 1st Pocket === | === 1st Pocket === | ||
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{{NPCTableRow| Battleship |2|Core Lord Admiral, Grand Admiral }} | {{NPCTableRow| Battleship |2|Core Lord Admiral, Grand Admiral }} | ||
|} | |} | ||
=== 2nd Pocket === | === 2nd Pocket === | ||
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|} | |} | ||
==Mining (29/01/21)== | |||
=== Mining (29/01/21) === | |||
2nd pocket - behind 2x Acceleration gates with a 25km slow-boat between the gates | 2nd pocket - behind 2x Acceleration gates with a 25km slow-boat between the gates | ||
{{npcth|Asteroids - 2K-74K units each}} | {{npcth|Asteroids - 2K-74K units each}} | ||
Revision as of 17:07, 7 October 2021
Parts: 1 of 3 (Serpentis), 1 of 3 (Blood Raiders), 1 of 3 (Guristas Pirates), 1 of 3 (Sansha's Nation), 1 of 3 (Angel Cartel), 2 of 3, 3 of 3
| Level | 4 |
| Type | Encounter |
| Objective | Recon the area |
| Faction | Serpentis |
| Best damage to deal | |
| Damage to resist | |
| Warp disruption | Elite frigates |
| Ship suggestion | Frigate (blitz), Battleship (clear) |
Video: Kronos Part 1, 2 & 3, [Gila 2021-04-25]
Part 2 and part 3 are the same for all factions.
- No Hostiles at initial gate. Acceleration gate to next pocket is 25km from warp in.
- The gates are not locked, so you can blitz this mission without a single kill.
- Spawns are time based, 1 minute interval between spawns.
- Heavy long range dampening in the second room, you may want to fit an extra Sensor Booster or Signal Amplifier.
Blitz: Use a fast frigate, take the acceleration gate and return to agent.
1st Pocket
1st Spawn (20-40 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
1 x Elite Cruiser Corelum Guardian Chief Guard | |
||
| |
1 x Battlecruiser Corelatis Captain Sentry | |||
| |
1 x Battleship Core Grand Admiral | |||
2nd Spawn (17-32 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Elite Cruiser Corelum Guardian Chief Infantry | |||
| |
1 x Battleship Core Lord Admiral | |||
3rd Spawn (18-34 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
1 x Elite Cruiser Corelum Guardian Chief | |
||
| |
2 x Battleship Core Lord Admiral | |||
4th Spawn (18-34 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
1 x Elite Cruiser Corelum Guardian Chief Infantry | |||
| |
2 x Battleship Core Lord Admiral, Grand Admiral | |||
2nd Pocket
1st Spawn (35-36 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Elite Cruiser Corelum Guardian Chief Patroller, Watchman | |
||
| |
2 x Battleship Core Admiral, High Admiral | |||
2nd Spawn (29-42 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2-3 x Frigate Coreli Guardian Agent, Scout, Spy | |
||
| |
3 x Battleship Core Admiral, High Admiral | |||
Mining (29/01/21)
2nd pocket - behind 2x Acceleration gates with a 25km slow-boat between the gates
Asteroids - 2K-74K units each
| WD | EWAR | L | ||
|---|---|---|---|---|
| 2nd Pocket (max 42km from warp-in) | ||||
| |
180± x Veldspar |
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