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Kiting in Sovereign Nullsec: Difference between revisions

From EVE University Wiki
Djavin novienta (talk | contribs)
Removed update, cleanup tags.
m Remove {{See also}}, target deleted as part of the Fitting-cide removal of fittings from the wiki.
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==Ships and Fitting==
==Ships and Fitting==
{{see also|Kiting in Sovereign Nullsec/Fittings}}
In general, ships in kiting fleets should be capable of traveling at 1.7km/s or above, and be able to apply good dps out to overheated point range, (~28 km). Some tank is useful, but ship should not sacrifice too much speed or range for it. Oftentimes, tank only becomes relevant once a ship has been tackled, and at that point it will most likely be destroyed regardless.
In general, ships in kiting fleets should be capable of traveling at 1.7km/s or above, and be able to apply good dps out to overheated point range, (~28 km). Some tank is useful, but ship should not sacrifice too much speed or range for it. Oftentimes, tank only becomes relevant once a ship has been tackled, and at that point it will most likely be destroyed regardless.