Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Apocalypse: Difference between revisions

From EVE University Wiki
Summary: Some streamlining.
Line 89: Line 89:


==Summary==
==Summary==
The '''Apocalypse''' is an Amarr battleship. It has a bonus to optimal range that with the Amarr ability to switch crystals instantly can be turned in to a damage bonus quite easily. Pulse laser Apocalypses with T2 Scorch ammunition are able to deliver good damage at a decent distance. Apocalypses are also well suited to beam laser sniper fits. The Apocalypse does not have the raw firepower of the [[Abaddon]] (due to the lack of any damage bonuses), but with an impressive bonus to tracking speed the Apocalypse does well against signature tanking cruisers such as AHACs and strategic cruisers that would normally be difficult for battleships to hit.
The '''Apocalypse''' (or '''Apoc''') is an Amarr battleship. It has a bonus to large energy turrets optimal range and tracking. That combined with the Amarr ability to switch crystals instantly makes it perform well at different engagement ranges. Pulse laser Apocalypses with T2 Scorch ammunition are able to deliver good damage at a decent distance. Apocalypses are also well suited to beam laser long range fits. The Apocalypse does not have the raw firepower or tank of the [[Abaddon]], but with an impressive bonus to tracking speed the Apocalypse does well against signature tanking cruisers that would normally be difficult for battleships to hit.


==Skills==
==Skills==