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Angel Forsaken Rally Point: Difference between revisions

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{{Expected NPC
{{Expected NPC
         | TotalExpEnemiesSectionText = With the initial group and 6 triggered spawns, a total of 34-35 ships.
         | TotalExpEnemiesSectionText = With the initial group and 6 triggered spawns, a total of 34-35 ships.
         | TotalExpFrigates      = 5
         | TotalExpFrigates      = 4-6
         | TotalExpDestroyers    =  
         | TotalExpDestroyers    =  
         | TotalExpCruisers        = 7-8
         | TotalExpCruisers        = 6-9
         | TotalExpBattlecruisers = 3-4
         | TotalExpBattlecruisers = 3-4
         | TotalExpBattleships  = 19
         | TotalExpBattleships  = 17-22
         | TotalExpCapitals      =  
         | TotalExpCapitals      =  
         | TotalExpSentries      =  
         | TotalExpSentries      =  
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{{NPCTableHead|3rd Reinforcement Spawn}}
{{NPCTableHead|3rd Reinforcement Spawn}}
{{NPCTableRow|Elite Frigate|2-3|Arch Gistii Hijacker / Rogue}}
{{NPCTableRow|Elite Frigate|2-3|Arch Gistii Hijacker / Rogue|point=yes}}
{{NPCTableRow|Battleship|3|Gist Cherubim / Seraphim}}
{{NPCTableRow|Battleship|3|Gist Cherubim / Seraphim}}
|}
|}
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{{NPCTableHead|6th Reinforcement Spawn}}
{{NPCTableHead|6th Reinforcement Spawn}}
{{NPCTableRow|Battleship|3|Gist Throne}}
{{NPCTableRow|Battleship|3-4|Gist Malakim / Throne}}
|}
|}




[[Category:Combat Anomalies]]
[[Category:Combat Anomalies]]

Revision as of 19:01, 12 May 2022

Site Details
Angel Forsaken Rally Point
Type Combat Anomaly
Rating Class 6 Level 3
Found in Null
Max ship size Not Gated
Pirate faction Angel
Damage to deal Explosive damage Ex
Kinetic damage Kin
Damage to
Resist
62% Explosive damage Ex
22% Kinetic damage Kin
Sig. Strength 100% Anomaly

The Angel Forsaken Rally Point is a combat anomaly found in Angel infested regions. It is a level 3 variant of the Angel Rally Point. The site is easily done with sniper Battleship T2 fit.

Total expected enemies
Enemy Type Count
Frigates 4-6
Cruiser 6-9
Battlecruisers 3-4
Battleships 17-22

Walkthrough

Single ungated normal space pocket. Warping to beacon for close range would require a very good tank to handle the Hostiles' incoming damage. You can warp to the site at range instead.


Initial Defenders (5- 12km)
WD EWAR L


Elite Cruiser 1-2 x Elite Cruiser Arch Gistum Centurion / Marauder
Battleship 1-2 x Battleship Gist Nephilim / Saint Target Painter


1st Reinforcement Spawn
WD EWAR L


Elite Frigate 2-3 x Elite Frigate Arch Gistii Hunter / Raider / Impaler
Battleship 2-3 x Battleship Gist Nephilim / Saint Target Painter


2nd Reinforcement Spawn
WD EWAR L


Cruiser 2-3 x Cruiser Gistum Centurion / Liquidator/Marauder
Battleship 2-3 x Battleship Gist Malakim / Throne


3rd Reinforcement Spawn
WD EWAR L


Elite Frigate 2-3 x Elite Frigate Arch Gistii Hijacker / Rogue Warp Disruptor
Battleship 3 x Battleship Gist Cherubim / Seraphim


4th Reinforcement Spawn
WD EWAR L


Battlecruiser 3-4 x Battlecruiser Gistatis Legionnaire / Tribunus / Praefectus
Battleship 3-4 x Battleship Gist Cherubim / Seraphim


5th Reinforcement Spawn
WD EWAR L


Elite Cruiser 3-4 x Elite Cruiser Arch Gistum Centurion / Marauder / Phalanx
Battleship 3 x Battleship Gist Cherubim / Seraphim


6th Reinforcement Spawn
WD EWAR L


Battleship 3-4 x Battleship Gist Malakim / Throne