Difference between revisions of "Silence the Informant (Level 2)"

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m (Make {{MissionBriefing}] general. Move video. Refactor tables.)
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{{NPCTableCSS}}{{MissionLinks}}
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{{MissionLinks}} __NOTOC__ {{NPCTableCSS}}
  
 
{{Missiondetails
 
{{Missiondetails
|Level=2
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|Level= 2
|Type=Encounter
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|Type= Encounter
|Objective=Take out former secret agent
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|Objective= Find the former secret agent and eliminate him before he can reveal the top-secret information to agents from DED.
|Faction1=Mercenaries
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|Faction1= Mercenaries
|Faction2=Rogue Drones
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|Faction2= Rogue Drones
 
|DamageToDeal=  
 
|DamageToDeal=  
 
|DamageToResist=
 
|DamageToResist=
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|EWAR=
 
|EWAR=
 
|ShipSizeLimit=
 
|ShipSizeLimit=
|ShipSuggestion=Cruiser
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|ShipSuggestion= Cruiser
 
|Rewards=
 
|Rewards=
 
|StandingLoss=
 
|StandingLoss=
|Extra=Prop mod for 2nd Pocket (ships at 55-100km)
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|Extra= Prop mod for 2nd Pocket (ships at 55-100km)
 
}}
 
}}
{{MissionBriefing |Yes, I do and I think this is something you'll love Hirmuolio Pine. We have a bit of a problem on our hands with a recently fired employee of ours. He was working as a deep cover agent for us, and now he is threatening to release all the information to DED about what we have been doing. We cannot have this happen. If he does make it to the DED headquarters in Yulai, Impetus will face serious repercussions. Eliminate this threat as soon as possible to ensure that he doesn't get the information to DED agents. I'll put into your way-points where he was last seen. Return here and let me know that he is dead. }}
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{{MissionBriefing |Yes, I do and I think this is something you'll love <Pilot>. We have a bit of a problem on our hands with a recently fired employee of ours. He was working as a deep cover agent for us, and now he is threatening to release all the information to DED about what we have been doing. We cannot have this happen. If he does make it to the DED headquarters in <System><!--Yulai-->, Impetus will face serious repercussions. Eliminate this threat as soon as possible to ensure that he doesn't get the information to DED agents. I'll put into your way-points where he was last seen. Return here and let me know that he is dead.
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}}
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Video: [[https://www.youtube.com/watch?v=TDasA5Mj7TE Omen] July 2011]
  
===1st Pocket===
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=== 1st Pocket ===
  
 
{{NPCTableHead|Initial Group, 15km (auto-aggro)}}
 
{{NPCTableHead|Initial Group, 15km (auto-aggro)}}
{{NPCTableRow|Frigate|4|Decimator/Render/Sunder Alvi}}
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{{NPCTableRow|Frigate|4|Render/Decimator/Sunder Alvi}}
{{NPCTableSeparator|Reinforcement 10-20 Seconds after warp-in, 15km}}
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|}
{{NPCTableRow|Frigate|4|Decimator/Render/Sunder Alvi}}
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{{NPCTableHead|Reinforcement 10-20 Seconds after warp-in, 15km}}
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{{NPCTableRow|Frigate|4|Render/Decimator/Sunder Alvi}}
 
|}
 
|}
  
 
{{NPCTableHead|Structures}}
 
{{NPCTableHead|Structures}}
{{NPCTableRow|Structure|1|Bunker|drop=random commodities}}
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{{NPCTableRow|Structure|1|Bunker|drop= random commodities}}
 
|}
 
|}
  
  
===2nd Pocket===
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=== 2nd Pocket ===
 
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On arrival group A is on grid the other groups warp in quickly. All groups are on grid before you are really out of warp.
{{NPCTableHead|1st Group, 20km (auto-aggro)}}
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{{NPCTableHead}}
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{{NPCTableSeparator|Group A, on grid ~60km}}
 
{{NPCTableRow|Elite Frigate|2|Mercenary Elite Fighter}}
 
{{NPCTableRow|Elite Frigate|2|Mercenary Elite Fighter}}
|}
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{{NPCTableSeparator|Group B, warp in ~80km}}
 
 
{{NPCTableHead|2nd Group, 55km}}
 
 
{{NPCTableRow|Elite Frigate|2|Mercenary Elite Fighter}}
 
{{NPCTableRow|Elite Frigate|2|Mercenary Elite Fighter}}
|}
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{{NPCTableSeparator|Group C, warp in ~105km}}
 
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{{NPCTableRow|Elite Frigate|3|Mercenary Elite Fighter}}
{{NPCTableHead|3rd Group, 55km}}
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{{NPCTableSeparator|Group D, warp in ~25km, Auto aggro}}
 
{{NPCTableRow|Elite Frigate|2|Mercenary Elite Fighter}}
 
{{NPCTableRow|Elite Frigate|2|Mercenary Elite Fighter}}
|}
 
 
{{NPCTableHead|4th Group, 100km}}
 
{{NPCTableRow|Elite Frigate|3|Mercenary Elite Fighter}}
 
|}
 
 
{{NPCTableHead|Asteroids}}
 
{{NPCTableRow|Asteroid|6|Veldspar}}
 
{{NPCTableRow|Asteroid|4|Scordite}}
 
 
|}
 
|}
  
  
===3rd Pocket===
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=== 3rd Pocket ===
  
{{NPCTableHead|Initial Group, 20km}}
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{{NPCTableHead|On grid, 20km}}
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{{NPCTableRow|Frigate|1|Joshuwa Minden [Ex-Secret agent]}}
 
{{NPCTableRow|Sentry|1|Tower Sentry Drone I}}
 
{{NPCTableRow|Sentry|1|Tower Sentry Drone I}}
{{NPCTableRow|Frigate|1|Named Informant}}
 
 
|}
 
|}
  
 
{{NPCTableHead|Structures}}
 
{{NPCTableHead|Structures}}
 
{{NPCTableRow|Structure|1|Scanner Post}}
 
{{NPCTableRow|Structure|1|Scanner Post}}
{{NPCTableRow|Structure|1|Mobile Residence|note=Listed as Deadspace Overseer's Structure in overview|drop=May drop implants}}
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{{NPCTableRow|Structure|1|Mobile Residence [Habitation Module] |drop= May drop implants, Ammo, Drone}}
 
|}
 
|}
  
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{{Missionrelated}}
  
===Notes===
 
*Video: [https://www.youtube.com/watch?v=TDasA5Mj7TE Omen]
 
 
{{Missionrelated}}
 
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 14:04, 5 June 2022


Level 2
Type Encounter
Objective Find the former secret agent and eliminate him before he can reveal the top-secret information to agents from DED.
Factions MercenariesRogue Drones
Best damage to deal Kinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
Damage to resist Kinetic damage KinThermal damage ThExplosive damage ExKinetic damage KinThermal damage Th
Ship suggestion Cruiser
Extra Prop mod for 2nd Pocket (ships at 55-100km)
Mission briefing
Yes, I do and I think this is something you'll love <Pilot>. We have a bit of a problem on our hands with a recently fired employee of ours. He was working as a deep cover agent for us, and now he is threatening to release all the information to DED about what we have been doing. We cannot have this happen. If he does make it to the DED headquarters in <System>, Impetus will face serious repercussions. Eliminate this threat as soon as possible to ensure that he doesn't get the information to DED agents. I'll put into your way-points where he was last seen. Return here and let me know that he is dead.

Video: [Omen July 2011]


1st Pocket

Initial Group, 15km (auto-aggro)
WD EWAR L


Frigate 4 x Frigate Render/Decimator/Sunder Alvi
Reinforcement 10-20 Seconds after warp-in, 15km
WD EWAR L


Frigate 4 x Frigate Render/Decimator/Sunder Alvi


Structures
WD EWAR L


Structure 1 x Bunker random commodities


2nd Pocket

On arrival group A is on grid the other groups warp in quickly. All groups are on grid before you are really out of warp.

WD EWAR L
Group A, on grid ~60km
Elite Frigate 2 x Elite Frigate Mercenary Elite Fighter
Group B, warp in ~80km
Elite Frigate 2 x Elite Frigate Mercenary Elite Fighter
Group C, warp in ~105km
Elite Frigate 3 x Elite Frigate Mercenary Elite Fighter
Group D, warp in ~25km, Auto aggro
Elite Frigate 2 x Elite Frigate Mercenary Elite Fighter


3rd Pocket

On grid, 20km
WD EWAR L


Frigate 1 x Frigate Joshuwa Minden [Ex-Secret agent]
Sentry 1 x Sentry Tower Sentry Drone I


Structures
WD EWAR L


Structure 1 x Scanner Post
Structure 1 x Mobile Residence [Habitation Module] May drop implants, Ammo, Drone