Difference between revisions of "Contested Amarr Bastion of Blood"
m (Replace deprecated {{CMBSite}} with {{CMBSiteInfo}}. Add NPCTable to "Treasure Chamber".) |
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− | {{ | + | {{CMBSiteInfo |
− | '''Contested Amarr Bastion of Blood''' is a static COSMOS combat site in system of Koona. The site appears as a warpable beacon in overview. | + | | name= Contested Amarr Bastion of Blood |
− | + | | type= cosmos | |
− | + | | rating= | |
+ | | location= Koona | ||
+ | | ship limit= Battlescruiser | ||
+ | | faction= Blood Raider | ||
+ | | damage= | ||
+ | | resist= | ||
+ | | signature strength= | ||
+ | }} '''Contested Amarr Bastion of Blood''' is a static COSMOS combat site in system of Koona. The site appears as a warpable beacon in overview. | ||
+ | == Warp-in == | ||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
− | {{NPCTableRow|Acceleration Gate| | + | {{NPCTableRow|Acceleration Gate||Gate to The Ravelin}} |
− | {{NPCTableRow|Acceleration Gate| | + | {{NPCTableRow|Acceleration Gate||Gate to The Slope|note = Restricted to battlecruisers and below}} |
|} | |} | ||
+ | The Ravelin is a single pocket with a gate back to the warp-in point. | ||
− | + | The Slope is the start of a 4 pocket chain. | |
− | {{MessageBox | + | == The Ravelin == |
− | |Information Database | + | {{MessageBox|Information Database |
|The Ravelin served as an outer fort, built to launch sorties and raids against those trying to assault the main fortress. As with the rest of the ancient imperial fortress the Ravelin has fallen into ruins. The ancient acceleration gate here was used by the defenders to move quickly to some other part of the fortress, though it's impossible to tell which part, as it is dysfunctional. | |The Ravelin served as an outer fort, built to launch sorties and raids against those trying to assault the main fortress. As with the rest of the ancient imperial fortress the Ravelin has fallen into ruins. The ancient acceleration gate here was used by the defenders to move quickly to some other part of the fortress, though it's impossible to tell which part, as it is dysfunctional. | ||
− | The Blood Raiders didn't bother claiming the Ravelin when they invaded the complex, instead focusing on getting the main fortress back in order. So the Ravelin is now occupied by enemies of the Blood Raiders, as well as journalists and scavengers.}} | + | The Blood Raiders didn't bother claiming the Ravelin when they invaded the complex, instead focusing on getting the main fortress back in order. So the Ravelin is now occupied by enemies of the Blood Raiders, as well as journalists and scavengers. |
+ | }} | ||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
− | {{NPCTableRow|Agent| | + | {{NPCTableRow|Agent||[[Thumal Ebotiz ]]}} |
− | {{NPCTableRow|Agent| | + | {{NPCTableRow|Agent||[[Sheroz Amokin ]]}} |
− | {{NPCTableRow|Acceleration Gate| | + | {{NPCTableRow|Acceleration Gate||Gate back to the warp-in point}} |
|} | |} | ||
− | == | + | == The Slope == |
− | + | {{MessageBox|Information Database | |
− | {{MessageBox | ||
− | |Information Database | ||
|Sentry guns guard the entry to the bastion. Old watchposts have been manned with fast fighters prepared to take on any intruders. | |Sentry guns guard the entry to the bastion. Old watchposts have been manned with fast fighters prepared to take on any intruders. | ||
− | Reports indicate that every unauthorized intrusion is met with instant aggression.}} | + | Reports indicate that every unauthorized intrusion is met with instant aggression. |
+ | }} | ||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
− | {{NPCTableRow|Frigate|8|Corpse Dealer|cargo = Bug-Ridden Corpse}} | + | {{NPCTableRow|Frigate|8|Corpse Dealer|cargo= Bug-Ridden Corpse}} |
{{NPCTableRow|Frigate|3|Corpii Squire}} | {{NPCTableRow|Frigate|3|Corpii Squire}} | ||
− | {{NPCTableRow|Cruiser|3|Corpum Footman|ewar = TD}} | + | {{NPCTableRow|Cruiser|3|Corpum Footman|ewar= TD}} |
− | {{NPCTableRow|Elite Cruiser|1|Corpum Footman|ewar = TD}} | + | {{NPCTableRow|Elite Cruiser|1|Corpum Footman|ewar= TD}} |
|} | |} | ||
− | + | {{NPCTableHead|Structures}} | |
− | {{NPCTableHead|}} | + | {{NPCTableRow|Structure|1|Blood Kernel|cargo= Blood Fund }} |
− | {{NPCTableRow|Structure|1|Blood Kernel|cargo = Blood Fund }} | + | {{NPCTableRow|Acceleration Gate||Gate to the Amber Courtyard}} |
− | {{NPCTableRow|Acceleration Gate| | ||
|} | |} | ||
− | == | + | == Amber Courtyard == |
− | + | {{MessageBox|Information Database | |
− | {{MessageBox | ||
− | |Information Database | ||
|Long range weapons are strategically placed in the second deadspace pocket as to force unwelcome visitors to turn away upon entry. | |Long range weapons are strategically placed in the second deadspace pocket as to force unwelcome visitors to turn away upon entry. | ||
− | Agents report that resistance is quite furious, but limited in power and perseverance.}} | + | Agents report that resistance is quite furious, but limited in power and perseverance. |
+ | }} | ||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
Line 54: | Line 61: | ||
{{NPCTableRow|Sentry|4|"Archer" Corpus Battery}} | {{NPCTableRow|Sentry|4|"Archer" Corpus Battery}} | ||
|} | |} | ||
− | + | {{NPCTableHead|Structures}} | |
− | {{NPCTableHead|}} | + | {{NPCTableRow|Structure|1|Blood Kernel|cargo= Blood Fund }} |
− | {{NPCTableRow|Structure|1|Blood Kernel|cargo = Blood Fund }} | + | {{NPCTableRow|Acceleration Gate||Gate to the Stronghold of the Fundamentalist}} |
− | {{NPCTableRow|Acceleration Gate| | ||
|} | |} | ||
− | == | + | == The Stronghold of the Fundamentalist == |
− | + | {{MessageBox|Information Database | |
− | |||
− | {{MessageBox | ||
− | |Information Database | ||
|The reference to "fundamentalists" in this pocket's name is traditional. It was carried over from the scouts who re-established communications with the old fanatics that inhabited this deadspace complex for a thousand years after the empire lost interest in it. | |The reference to "fundamentalists" in this pocket's name is traditional. It was carried over from the scouts who re-established communications with the old fanatics that inhabited this deadspace complex for a thousand years after the empire lost interest in it. | ||
− | Ever loyal to the emperor, the settlers eventually found that their equipment had deteriorated to the point that, when Kador's scouts and diplomats reached them for the re-activation of the complex, nearly all they had left was unusable. The power cores actually proved so unstable that most of them blew up within the first month of reactivation, taking half of the stations with them.}} | + | Ever loyal to the emperor, the settlers eventually found that their equipment had deteriorated to the point that, when Kador's scouts and diplomats reached them for the re-activation of the complex, nearly all they had left was unusable. The power cores actually proved so unstable that most of them blew up within the first month of reactivation, taking half of the stations with them. |
+ | }} | ||
The acceleration gate to the Treasure Chamber is locked and requires a key. The key is received from [[Ormon Parsik]] and [[Sheroz Amokin]]. The key is consumed on use. | The acceleration gate to the Treasure Chamber is locked and requires a key. The key is received from [[Ormon Parsik]] and [[Sheroz Amokin]]. The key is consumed on use. | ||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
− | {{NPCTableRow|Frigate|6|Corpse Collector|cargo = Antiseptic Biomass}} | + | {{NPCTableRow|Frigate|6|Corpse Collector|cargo= Antiseptic Biomass}} |
{{NPCTableRow|Frigate|8|Corpii Knight/Page}} | {{NPCTableRow|Frigate|8|Corpii Knight/Page}} | ||
{{NPCTableRow|Cruiser|3|Blood Raider Builder}} | {{NPCTableRow|Cruiser|3|Blood Raider Builder}} | ||
− | {{NPCTableRow|Cruiser|1|Blood Raider Foreman|cargo = Foreman's Head }} | + | {{NPCTableRow|Cruiser|1|Blood Raider Foreman|cargo= Foreman's Head }} |
{{NPCTableRow|Battlecruiser|4|Corpum Blood Duke/...}} | {{NPCTableRow|Battlecruiser|4|Corpum Blood Duke/...}} | ||
{{NPCTableRow|Sentry|8|Corpus Blood Outlook/Stinger}} | {{NPCTableRow|Sentry|8|Corpus Blood Outlook/Stinger}} | ||
|} | |} | ||
+ | {{NPCTableHead|Structure}} | ||
+ | {{NPCTableRow|Acceleration Gate||Gate to the Treasure Chamber|note = Requires key}} | ||
+ | |} | ||
+ | |||
+ | == Treasure Chamber == | ||
+ | Attacking battleship group will aggro all ships, loot Altar of the Blessed for The Apocryphon, loot Generator Building for Generator Debris. | ||
− | {{NPCTableHead|}} | + | Lootable structures and ships respawn irregularly (shortest: 20 minutes) |
− | {{NPCTableRow| | + | |
+ | {{NPCTableHead}} | ||
+ | {{NPCTableRow|Frigate|3|}} | ||
+ | {{NPCTableRow|Destroyer|8|}} | ||
+ | {{NPCTableRow|Cruiser|3|}} | ||
+ | {{NPCTableRow|Battlecruiser|4|}} | ||
+ | {{NPCTableRow|Battleship|3|}} | ||
+ | |} | ||
+ | {{NPCTableHead|Structures}} | ||
+ | {{NPCTableRow|?||Altar of the Blessed|drop= The Apocryphon}} | ||
+ | {{NPCTableRow|?||Generator Building|drop= Generator Debris}} | ||
|} | |} | ||
− | |||
− | |||
− | |||
[[Category:COSMOS sites]] | [[Category:COSMOS sites]] |
Revision as of 14:51, 18 October 2022
Contested Amarr Bastion of Blood | |
---|---|
Type | COSMOS site |
Found in | Koona |
Max ship size | Battlescruiser |
Faction | Blood Raiders |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Contested Amarr Bastion of Blood is a static COSMOS combat site in system of Koona. The site appears as a warpable beacon in overview.
Warp-in
WD | EWAR | L
| ||
---|---|---|---|---|
Gate to The Ravelin | ||||
Gate to The Slope |
The Ravelin is a single pocket with a gate back to the warp-in point.
The Slope is the start of a 4 pocket chain.
The Ravelin
Information Database |
---|
The Ravelin served as an outer fort, built to launch sorties and raids against those trying to assault the main fortress. As with the rest of the ancient imperial fortress the Ravelin has fallen into ruins. The ancient acceleration gate here was used by the defenders to move quickly to some other part of the fortress, though it's impossible to tell which part, as it is dysfunctional.
The Blood Raiders didn't bother claiming the Ravelin when they invaded the complex, instead focusing on getting the main fortress back in order. So the Ravelin is now occupied by enemies of the Blood Raiders, as well as journalists and scavengers. |
WD | EWAR | L
| ||
---|---|---|---|---|
Thumal Ebotiz | ||||
Sheroz Amokin | ||||
Gate back to the warp-in point |
The Slope
Information Database |
---|
Sentry guns guard the entry to the bastion. Old watchposts have been manned with fast fighters prepared to take on any intruders.
Reports indicate that every unauthorized intrusion is met with instant aggression. |
WD | EWAR | L
| ||
---|---|---|---|---|
8 x Frigate Corpse Dealer | ||||
3 x Frigate Corpii Squire | ||||
3 x Cruiser Corpum Footman | ||||
1 x Elite Cruiser Corpum Footman |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Blood Kernel | ||||
Gate to the Amber Courtyard |
Amber Courtyard
Information Database |
---|
Long range weapons are strategically placed in the second deadspace pocket as to force unwelcome visitors to turn away upon entry.
Agents report that resistance is quite furious, but limited in power and perseverance. |
WD | EWAR | L
| ||
---|---|---|---|---|
16 x Frigate Corpii Lancer/Yeoman | ||||
4 x Cruiser Corpum Sentry | ||||
4 x Sentry "Archer" Corpus Battery |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Blood Kernel | ||||
Gate to the Stronghold of the Fundamentalist |
The Stronghold of the Fundamentalist
Information Database |
---|
The reference to "fundamentalists" in this pocket's name is traditional. It was carried over from the scouts who re-established communications with the old fanatics that inhabited this deadspace complex for a thousand years after the empire lost interest in it.
Ever loyal to the emperor, the settlers eventually found that their equipment had deteriorated to the point that, when Kador's scouts and diplomats reached them for the re-activation of the complex, nearly all they had left was unusable. The power cores actually proved so unstable that most of them blew up within the first month of reactivation, taking half of the stations with them. |
The acceleration gate to the Treasure Chamber is locked and requires a key. The key is received from Ormon Parsik and Sheroz Amokin. The key is consumed on use.
WD | EWAR | L
| ||
---|---|---|---|---|
Gate to the Treasure Chamber |
Treasure Chamber
Attacking battleship group will aggro all ships, loot Altar of the Blessed for The Apocryphon, loot Generator Building for Generator Debris.
Lootable structures and ships respawn irregularly (shortest: 20 minutes)
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate | ||||
8 x Destroyer | ||||
3 x Cruiser | ||||
4 x Battlecruiser | ||||
3 x Battleship |
WD | EWAR | L
| ||
---|---|---|---|---|
? Altar of the Blessed | ||||
? Generator Building |