Difference between revisions of "Eagle"
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+ | {{Update|[#Summary]] needs an overhaul. Bonuses were changed and the targeting range was reduced with the Version 20.10 "Uprising" update.}} | ||
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
<!----------------------------------------------------------- | <!----------------------------------------------------------- | ||
− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2022-11-09) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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| faction=Caldari State | | faction=Caldari State | ||
| race=Caldari | | race=Caldari | ||
− | | variations={{Ship|Onyx}},{{Ship|Gila}},{{Ship|Moa}} | + | | variations={{Ship|Onyx}}, {{Ship|Gila}}, {{Ship|Moa}} |
| tech=2 | | tech=2 | ||
| ecmprio=2 | | ecmprio=2 | ||
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| bandwidth=25 Mbit/sec | | bandwidth=25 Mbit/sec | ||
| info=Built on the shoulders of the sturdy Moa and improving on its durability and range, the Eagle is the next generation in Caldari gunboats. Able to fire accurately and do tremendous damage at ranges considered extreme by any cruiser pilot, this powerhouse will be the bane of anyone careless enough to think himself out of its range. <br><br>Developer: Ishukone <br>Caldari starship design is showing a growing trend towards armaments effective at high ranges, and in this arena, as in others, Ishukone do not let themselves get left behind; the Eagle was intended by them as a counter to the fearsome long-range capabilities of Lai Dai's Cerberus ship. | | info=Built on the shoulders of the sturdy Moa and improving on its durability and range, the Eagle is the next generation in Caldari gunboats. Able to fire accurately and do tremendous damage at ranges considered extreme by any cruiser pilot, this powerhouse will be the bane of anyone careless enough to think himself out of its range. <br><br>Developer: Ishukone <br>Caldari starship design is showing a growing trend towards armaments effective at high ranges, and in this arena, as in others, Ishukone do not let themselves get left behind; the Eagle was intended by them as a counter to the fearsome long-range capabilities of Lai Dai's Cerberus ship. | ||
− | | bonuses=<b> | + | | bonuses=<b>Heavy Assault Cruisers bonuses (per skill level):</b><br> |
+ | 5% bonus to Medium Hybrid Turret tracking speed<br> | ||
+ | 5% bonus to Medium Hybrid Turret damage<br> | ||
+ | <b>Caldari Cruiser bonuses (per skill level):</b><br> | ||
+ | 7.5% bonus to Medium Hybrid Turret Optimal range<br> | ||
+ | 4% bonus to all shield resistances<br> | ||
+ | <b>Role Bonus:</b><br> | ||
+ | • Can fit Assault Damage Controls<br> | ||
| structurehp=1,550 HP | | structurehp=1,550 HP | ||
| shieldhp=2,500 HP | | shieldhp=2,500 HP | ||
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| armorkin=62.5 | | armorkin=62.5 | ||
| armortherm=86.25 | | armortherm=86.25 | ||
− | | maxvelocity= | + | | maxvelocity= 160 m/sec |
| inertia=0.576 | | inertia=0.576 | ||
| warpspeed=4.5 AU/s | | warpspeed=4.5 AU/s | ||
| warptime=9.36 s | | warptime=9.36 s | ||
− | | targetrange= | + | | targetrange= 65 km |
| sigradius=140 m | | sigradius=140 m | ||
| maxlockedtargets=8 | | maxlockedtargets=8 | ||
Line 98: | Line 107: | ||
==Patch History== | ==Patch History== | ||
− | {{expansion past| | + | {{expansion past |
+ | |'''2022-11-08''' Version 20.10 [https://www.eveonline.com/news/view/patch-notes-version-20-10#ships Patch notes] [https://www.eveonline.com/news/view/uprising-expansion-now-live News: Uprising Expansion] | ||
+ | * Heavy Assault Cruiser rebalance | ||
+ | *# Reduce heavy HAC dominance in fleet combat which has persisted since their 2017 balance pass. | ||
+ | *# Make room for other ship types to step into the spotlight, such as battleships. | ||
+ | *# Not nerf HACs into oblivion - find and retain healthy use-cases. | ||
+ | *# Maintain HAC identity as a high-damage / heavy tank ship option. | ||
+ | |||
'''19.01 Release - 2020-2-23''' - ''"Bastions of War" update'' ([https://www.eveonline.com/article/qo7pm1/patch-notes-version-19-01 Patch Notes]) | '''19.01 Release - 2020-2-23''' - ''"Bastions of War" update'' ([https://www.eveonline.com/article/qo7pm1/patch-notes-version-19-01 Patch Notes]) | ||
* MWD bloom bonus removed from heavy assault cruisers. | * MWD bloom bonus removed from heavy assault cruisers. |
Revision as of 11:10, 9 November 2022
Reason: [#Summary]] needs an overhaul. Bonuses were changed and the targeting range was reduced with the Version 20.10 "Uprising" update.
RELATED UNI-WIKI REFERENCES
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Built on the shoulders of the sturdy Moa and improving on its durability and range, the Eagle is the next generation in Caldari gunboats. Able to fire accurately and do tremendous damage at ranges considered extreme by any cruiser pilot, this powerhouse will be the bane of anyone careless enough to think himself out of its range. SHIP BONUSES
Heavy Assault Cruisers bonuses (per skill level):
Ship Attributes
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Summary
The big brother of the Harpy and more advanced cousin to the Ferox, the Eagle's optimal range bonuses stack multiplicatively for up to a massive 125% increase in optimal range. With the innate long range of railguns, this gives the Eagle a range that even sniper battleships can be proud of. Furthermore, its hardened shields make it both extremely resistant to hostile railgun fire, and the most durable shield-tanked Heavy Assault Cruiser on the market. Unfortunately, with the somewhat limited damage and tracking of railguns, the Eagle is rather specialized and for many years did not perform well in roles other than sniping. However, with repeated nerfs to the Ferox, the Eagle has risen in popularity as a ship for large nullsec fleets.
In comparison to its direct competitors, the Ferox and Muninn,
- The Ferox is cheaper, requires less skill training, and deals more damage; however the Eagle is faster, harder to hit, longer-ranged, and more durable (especially against railguns)
- The Muninn is faster and harder-hitting; however once again the Eagle is longer-ranged and more durable (especially against railguns)
The comparison with the Muninn means that while the Muninn is more effective in smaller numbers, the Eagle becomes more efficient in very large fleets where evasion and escape are less of issues, low damage-per-shot can be compensated for by greater numbers, and the Eagle's durability, range, and high fire rate can shine through.
Skills
Further information about additional or recommended skills to pilot Eagle for a specific or its common role(s) can be written here.
Tactics
No sub-article about Eagle roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Eagle here.
Patch History
A long, long time ago... |
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2022-11-08 Version 20.10 Patch notes News: Uprising Expansion
19.01 Release - 2020-2-23 - "Bastions of War" update (Patch Notes)
18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
March 2018 v.1.0 - Released 2018-03-20 The Eagle has had a place before in the fleet meta and may find one again between the Assault Damage Control and the Ferox nerf, but we still feel some added utility is a good idea.
Rhea v.1.0 - Build: 853270 - 2014-12-09
Odyssey v.1.1 - Build: 61682? - 2013-09-03
Caldari Cruiser Bonuses:
Heavy Assault Cruiser Bonuses:
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