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Eagle: Difference between revisions

From EVE University Wiki
Salartarium (talk | contribs)
m mistypes
Update for Version 20.10 2022-11-08.1 "Uprising". Add {{Update}}.
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{{Update|[#Summary]] needs an overhaul. Bonuses were changed and the targeting range was reduced with the Version 20.10 "Uprising" update.}}
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
  <!-----------------------------------------------------------
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 2020-04-15)
  * SHIP ATTRIBUTES SECTION (last update : 2022-11-09)
  -------------------------------------------------------------
  -------------------------------------------------------------
  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
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  | faction=Caldari State
  | faction=Caldari State
  | race=Caldari
  | race=Caldari
  | variations={{Ship|Onyx}},{{Ship|Gila}},{{Ship|Moa}}
  | variations={{Ship|Onyx}}, {{Ship|Gila}}, {{Ship|Moa}}
  | tech=2
  | tech=2
  | ecmprio=2
  | ecmprio=2
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  | bandwidth=25 Mbit/sec
  | bandwidth=25 Mbit/sec
  | info=Built on the shoulders of the sturdy Moa and improving on its durability and range, the Eagle is the next generation in Caldari gunboats. Able to fire accurately and do tremendous damage at ranges considered extreme by any cruiser pilot, this powerhouse will be the bane of anyone careless enough to think himself out of its range. <br><br>Developer: Ishukone <br>Caldari starship design is showing a growing trend towards armaments effective at high ranges, and in this arena, as in others, Ishukone do not let themselves get left behind; the Eagle was intended by them as a counter to the fearsome long-range capabilities of Lai Dai's Cerberus ship.
  | info=Built on the shoulders of the sturdy Moa and improving on its durability and range, the Eagle is the next generation in Caldari gunboats. Able to fire accurately and do tremendous damage at ranges considered extreme by any cruiser pilot, this powerhouse will be the bane of anyone careless enough to think himself out of its range. <br><br>Developer: Ishukone <br>Caldari starship design is showing a growing trend towards armaments effective at high ranges, and in this arena, as in others, Ishukone do not let themselves get left behind; the Eagle was intended by them as a counter to the fearsome long-range capabilities of Lai Dai's Cerberus ship.
  | bonuses=<b>Caldari Cruiser bonuses (per skill level):</b><br>10% bonus to Medium Hybrid Turret optimal range<br>4% bonus to all shield resistances<br><b>Heavy Assault Cruisers bonuses (per skill level):</b><br>10% bonus to Medium Hybrid Turret optimal range<br>5% bonus to Medium Hybrid Turret damage<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Assault Damage Controls<br>
  | bonuses=<b>Heavy Assault Cruisers bonuses (per skill level):</b><br>
5% bonus to Medium Hybrid Turret tracking speed<br>
5% bonus to Medium Hybrid Turret damage<br>
<b>Caldari Cruiser bonuses (per skill level):</b><br>
7.5% bonus to Medium Hybrid Turret Optimal range<br>
4% bonus to all shield resistances<br>
<b>Role Bonus:</b><br>
&bull;&nbsp;Can fit Assault Damage Controls<br>
  | structurehp=1,550 HP
  | structurehp=1,550 HP
  | shieldhp=2,500 HP
  | shieldhp=2,500 HP
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  | armorkin=62.5
  | armorkin=62.5
  | armortherm=86.25
  | armortherm=86.25
  | maxvelocity=190 m/sec
  | maxvelocity= 160 m/sec
  | inertia=0.576
  | inertia=0.576
  | warpspeed=4.5 AU/s
  | warpspeed=4.5 AU/s
  | warptime=9.36 s
  | warptime=9.36 s
  | targetrange=90.00 km
  | targetrange= 65 km
  | sigradius=140 m
  | sigradius=140 m
  | maxlockedtargets=8
  | maxlockedtargets=8
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==Patch History==
==Patch History==
{{expansion past|
{{expansion past
|'''2022-11-08''' Version 20.10 [https://www.eveonline.com/news/view/patch-notes-version-20-10#ships Patch notes] [https://www.eveonline.com/news/view/uprising-expansion-now-live News: Uprising Expansion]
* Heavy Assault Cruiser rebalance
*# Reduce heavy HAC dominance in fleet combat which has persisted since their 2017 balance pass.
*# Make room for other ship types to step into the spotlight, such as battleships.
*# Not nerf HACs into oblivion - find and retain healthy use-cases.
*# Maintain HAC identity as a high-damage / heavy tank ship option.
 
'''19.01 Release - 2020-2-23''' - ''"Bastions of War" update'' ([https://www.eveonline.com/article/qo7pm1/patch-notes-version-19-01 Patch Notes])
'''19.01 Release - 2020-2-23''' - ''"Bastions of War" update'' ([https://www.eveonline.com/article/qo7pm1/patch-notes-version-19-01 Patch Notes])
* MWD bloom bonus removed from heavy assault cruisers.  
* MWD bloom bonus removed from heavy assault cruisers.