Difference between revisions of "Revenant"
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The '''Revenant''' is a Sansha's Nation supercarrier. It is only available from very rare BPC drops from [[Uroborus|Sansha's Nation motherships in incursions in low security space]]. It requires both Caldari and Amarr carrier skills to fly. | The '''Revenant''' is a Sansha's Nation supercarrier. It is only available from very rare BPC drops from [[Uroborus|Sansha's Nation motherships in incursions in low security space]]. It requires both Caldari and Amarr carrier skills to fly. | ||
− | Due to the rarity of the blueprint and the effort required to construct them, Revenants are one of the scarcest | + | Due to the rarity of the blueprint and the effort required to construct them, Revenants are one of the scarcest types of supercapital ship, and rank highly among the rarest non-limited edition ships in the game. Throughout the history of New Eden, only [https://zkillboard.com/ship/3514/losses/ a few] Revenants have ever been destroyed - with the first being killed by Black Legion on the 8th of July 2013, and the sacrifice of a second being the focal point of a player event hosted on the 5th of September 2014. The third was killed by a Pandemic Legion drive-by Doomsday on the 1st of March 2015. The fourth Revenant was destroyed on the 8th of July 2015, and was piloted by an alt of TinkerHell of Cynosural Field Theory, who lost it to Snuffed Out. |
== Skills == | == Skills == | ||
− | ''Further information about additional or recommended skills to pilot Revenant for a specific or | + | ''Further information about additional or recommended skills to pilot Revenant for a specific or its common role(s) can be written here.'' |
== Tactics == | == Tactics == | ||
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== Patch History == | == Patch History == | ||
{{Expansion past| | {{Expansion past| | ||
− | '''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/ | + | '''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes]) |
− | :''There is a vision for a Capital ecosystem with clear escalation steps based on distinct roles for each class. Part of that vision relies on moving Super Carriers and Titans away from all-purpose damage to a specific focus on Capital and structure killing. You will have seen one big step in this direction recently with the removal of High Angle Weapons from Titans. Now, substantial changes are being made to Super Carriers as well, but there is also an acknowledgement that Super Carriers need more to set them apart from Titans and Dreadnaughts as Capital killers before their Subcapital damage application can be fully removed. For now, their fighter tube loadout will be rearranged to promote more class diversity in your local Super umbrella and decrease long range Heavy Fighter damage application.'' -[https://www.eveonline.com/ | + | :''There is a vision for a Capital ecosystem with clear escalation steps based on distinct roles for each class. Part of that vision relies on moving Super Carriers and Titans away from all-purpose damage to a specific focus on Capital and structure killing. You will have seen one big step in this direction recently with the removal of High Angle Weapons from Titans. Now, substantial changes are being made to Super Carriers as well, but there is also an acknowledgement that Super Carriers need more to set them apart from Titans and Dreadnaughts as Capital killers before their Subcapital damage application can be fully removed. For now, their fighter tube loadout will be rearranged to promote more class diversity in your local Super umbrella and decrease long range Heavy Fighter damage application.'' -[https://www.eveonline.com/news/view/surgical-strike-coming-15-april Surgical Strike Dev Blog] |
* Support fighter tubes removed (could previously have up to two support fighter squads active) | * Support fighter tubes removed (could previously have up to two support fighter squads active) |
Revision as of 00:50, 10 November 2022
RELATED UNI-WIKI REFERENCES
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Do you know what you are, capsuleer? The truth will not comfort you. SHIP BONUSES
Amarr Carrier bonuses (per skill level): Ship Attributes
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Summary
The Revenant is a Sansha's Nation supercarrier. It is only available from very rare BPC drops from Sansha's Nation motherships in incursions in low security space. It requires both Caldari and Amarr carrier skills to fly.
Due to the rarity of the blueprint and the effort required to construct them, Revenants are one of the scarcest types of supercapital ship, and rank highly among the rarest non-limited edition ships in the game. Throughout the history of New Eden, only a few Revenants have ever been destroyed - with the first being killed by Black Legion on the 8th of July 2013, and the sacrifice of a second being the focal point of a player event hosted on the 5th of September 2014. The third was killed by a Pandemic Legion drive-by Doomsday on the 1st of March 2015. The fourth Revenant was destroyed on the 8th of July 2015, and was piloted by an alt of TinkerHell of Cynosural Field Theory, who lost it to Snuffed Out.
Skills
Further information about additional or recommended skills to pilot Revenant for a specific or its common role(s) can be written here.
Tactics
No sub-article about Revenant roles or piloting tactics. You can write them here.
Patch History
A long, long time ago... |
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18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
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Notes
You can write additional notes for Revenant here.