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Singularity: Difference between revisions

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* There are some General '''Rules of conduct''' for the public test servers found [https://community.eveonline.com/support/test-servers/test-server-rules/ here.]
* There are some General '''Rules of conduct''' for the public test servers found [https://community.eveonline.com/support/test-servers/test-server-rules/ here.]
* Markets are seeded in every constellation. Nearly everything is priced at 100.00 ISK and is in bountiful amounts.  
* Markets are seeded in every constellation. Nearly everything is priced at 100.00 ISK and is in bountiful amounts.  
* Stargates are sleepy. Often when traveling you will get a traffic control message delaying your jump. You will have to request your jump a second time.  
* Stargates are sleepy. Often when traveling you will get a traffic control message delaying your jump. You will have to request your jump a second time.
* There are no daily [[Server downtime]] at 11:00, and the server will running for extended period of time without shutting down.
* Players living in wormholes on Tranquility will be moved to 6-CZ49. Their assets will be impounded at a station in Reblier.
* Players living in wormholes on Tranquility will be moved to 6-CZ49. Their assets will be impounded at a station in Reblier.
* Mass tests are often conducted by CCP and participation usually leads to bountiful rewards for use on Singularity. These rewards are often skillpoints in the millions for each participating character and can help bridge any skillpoint gaps required to test the latest content.  
* Mass tests are often conducted by CCP and participation usually leads to bountiful rewards for use on Singularity. These rewards are often skillpoints in the millions for each participating character and can help bridge any skillpoint gaps required to test the latest content.