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Salartarium (talk | contribs) m mistypes |
m Remove parameters caption and race; cosmetic changes |
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| shipimg=Malediction.jpg | | shipimg=Malediction.jpg | ||
| shipname=Malediction | | shipname=Malediction | ||
| class=Interceptor | | class=Interceptor | ||
| grouping=Interceptors | | grouping=Interceptors | ||
| hulltype=Executioner Class | | hulltype=Executioner Class | ||
| faction=Amarr Empire | | faction=Amarr Empire | ||
| roles=Fleet Interceptor | | roles=Fleet Interceptor | ||
| variations={{Ship|Crusader}},{{Ship|Executioner}} | | variations={{Ship|Crusader}},{{Ship|Executioner}} | ||
| Line 29: | Line 27: | ||
| lows=4 | | lows=4 | ||
| mass=1,140,000 kg | | mass=1,140,000 kg | ||
| volume=28,100 | | volume=28,100 m³ | ||
| cargohold=98 | | cargohold=98 m³ | ||
| dronebay= | | dronebay= | ||
| bandwidth= | | bandwidth= | ||
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| scanres=900 mm | | scanres=900 mm | ||
| reqskills=*{{RequiredSkill|Amarr Frigate|V}} | | reqskills=*{{RequiredSkill|Amarr Frigate|V}} | ||
**{{RequiredSkill|Spaceship Command|I}} | ** {{RequiredSkill|Spaceship Command|I}} | ||
*{{RequiredSkill|Interceptors|I}} | * {{RequiredSkill|Interceptors|I}} | ||
**{{RequiredSkill|Spaceship Command|III}} | ** {{RequiredSkill|Spaceship Command|III}} | ||
**{{RequiredSkill|Evasive Maneuvering|V}} | ** {{RequiredSkill|Evasive Maneuvering|V}} | ||
***{{RequiredSkill|Navigation|II}} | *** {{RequiredSkill|Navigation|II}} | ||
| totaltraintime=23d 22h 40m 30s | | totaltraintime=23d 22h 40m 30s | ||
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-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
==Summary== | == Summary == | ||
The Amarr fleet interceptor has an interesting set of bonuses being the only fleet interceptor with a bonus to tank. Though the Malediction's 4 low slots and resist bonus might suggest an armor plated fit, this is usually a bad idea since an interceptor's main strength is its speed. The resist bonus does however work well with an armor repairer in some circumstances. | The Amarr fleet interceptor has an interesting set of bonuses being the only fleet interceptor with a bonus to tank. Though the Malediction's 4 low slots and resist bonus might suggest an armor plated fit, this is usually a bad idea since an interceptor's main strength is its speed. The resist bonus does however work well with an armor repairer in some circumstances. | ||
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The Malediction's armor resist bonus means a small armor rep can give it a decent active armor tank and opens up options to use it as a brawling inty. The Malediction's four lows allow it to be speed and agility fit. | The Malediction's armor resist bonus means a small armor rep can give it a decent active armor tank and opens up options to use it as a brawling inty. The Malediction's four lows allow it to be speed and agility fit. | ||
==Skills== | == Skills == | ||
''Further information about additional or recommended skills to pilot Malediction for a specific or its common role(s) can be written here.'' | ''Further information about additional or recommended skills to pilot Malediction for a specific or its common role(s) can be written here.'' | ||
==Tactics== | == Tactics == | ||
''No sub-article about Malediction roles or piloting tactics. You can write them here.'' | ''No sub-article about Malediction roles or piloting tactics. You can write them here.'' | ||
==Notes== | == Notes == | ||
''You can write additional notes for Malediction here.'' | ''You can write additional notes for Malediction here.'' | ||
{{ShipsMatrix|expgroup=frigates}} | {{ShipsMatrix|expgroup=frigates}} | ||
[[Category:Ship Database]][[Category:Interceptors]] | |||
[[Category:Ship Database]] | |||
[[Category:Interceptors]] | |||