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Cruisers: Difference between revisions

From EVE University Wiki
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m legion can and does use missiles frequently
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Strategic Cruisers, or T3 Cruisers, are advanced and highly customizable ships that in many cases are more comparable to [[Battlecruiser]]s than cruisers. Their choices in subsystems allow them to fill similar roles to almost any other type of cruiser or battlecruiser, potentially fill multiple roles at the same time, and reconfigure themselves to completely change roles, in space, using a Mobile Depot.
Strategic Cruisers, or T3 Cruisers, are advanced and highly customizable ships that in many cases are more comparable to [[Battlecruiser]]s than cruisers. Their choices in subsystems allow them to fill similar roles to almost any other type of cruiser or battlecruiser, potentially fill multiple roles at the same time, and reconfigure themselves to completely change roles, in space, using a Mobile Depot.


* {{Sh|Legion|22}}: Thick armor, choice between lasers and drones. Energy Neutralization as EWAR of choice
* {{Sh|Legion|22}}: Thick armor, choice between lasers and a mix of missiles and drones. Energy Neutralization as EWAR of choice
* {{Sh|Tengu|22}}: Thick shields, choice between missiles and railguns. Extreme damage with Heavy Assault Missiles, but is mostly locked to kinetic damage. ECM as EWAR of choice  
* {{Sh|Tengu|22}}: Thick shields, choice between missiles and railguns. Extreme damage with Heavy Assault Missiles, but is mostly locked to kinetic damage. ECM as EWAR of choice  
* {{Sh|Proteus|22}}: Blasters and armor. Unpopular due to strange subsystems, but has a niche use in cloaky smartbombing. Warp Disruption as EWAR of choice
* {{Sh|Proteus|22}}: Blasters and armor. Unpopular due to strange subsystems, but has a niche use in cloaky smartbombing. Warp Disruption as EWAR of choice