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Salartarium (talk | contribs) m spacing |
m Add info about visibility of DamageToDeal<x> and DamageToResist<x>. |
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::; Faction : Overrides all <kbd>Faction<''x''></kbd> choices and does not align damage/resist profiles properly. use this if the faction need long explanations. | ::; Faction : Overrides all <kbd>Faction<''x''></kbd> choices and does not align damage/resist profiles properly. use this if the faction need long explanations. | ||
::; DamageToDeal<''x''> : ''x'' is 1 to 4. The damage typ(s) to deal. Overrides default damage to deal for well known factions. Use {{Tl|Damagetype}}. | ::; DamageToDeal<''x''> : ''x'' is 1 to 4. The damage typ(s) to deal. Overrides default damage to deal for well known factions. Use {{Tl|Damagetype}}. Only visible when there is an actual <code>Faction<x></code>. | ||
::; DamageToDeal : Overrides all automatic damage info and does not align to many factions. Use if long explanation for best damage. | ::; DamageToDeal : Overrides all automatic damage info and does not align to many factions. Use if long explanation for best damage. | ||
::; DamageToResist<''x''> : ''x'' is 1 to 4. The damage type(s) to resist against. Overrides default damage to resist for well known factions. Use {{Tl|Damagetype}}. | ::; DamageToResist<''x''> : ''x'' is 1 to 4. The damage type(s) to resist against. Overrides default damage to resist for well known factions. Use {{Tl|Damagetype}}. Only visible when there is an actual <code>Faction<x></code>. | ||
::; DamageToResist : Overrides all automatic resist info and does not align with multiple factions. Use if long explanation is needed. | ::; DamageToResist : Overrides all automatic resist<code>DamageToResist''<x>''</code> info and does not align with multiple factions. Use if long explanation is needed. | ||
::; WebPoint : Points or scrams in the mission. Web is in name only due to historical reasons and webs should be in EWAR section. | ::; WebPoint : Points or scrams in the mission. Web is in name only due to historical reasons and webs should be in EWAR section. | ||
::; EWAR : [[EWAR]] in the mission. | ::; EWAR : [[EWAR]] in the mission. | ||