Difference between revisions of "Emergency Aid: Clan Holding"

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m (Add See also section.)
m (Update {{HomefrontOperation}})
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{{HomefrontOperation
 
{{HomefrontOperation
 
| name              = Editing Emergency Aid - Clan Holding
 
| name              = Editing Emergency Aid - Clan Holding
| description      =  
+
| description      = A Clan Holding has refused to pay the Angel Cartel protection money, now the Cartel is trying to destroy the holding to send a message to others. We need you to keep that Clan Holding from being destroyed until reinforcements arrive.
| ship restrictions =  
+
| ship restrictions = * Cruiser
| objective        =  
+
* Destroyer
| time to complete  =  
+
* Frigate
| hostiles          =  
+
* Hauler
| friendlies        =  
+
| objective        = Keep the Clan Commons from being destroyed before the timer completes.
| fleet size        =
+
| time to complete  = 15 minutes
| roles            =  
+
| hostiles          = Angel Cartel
| module types      =  
+
| friendlies        = Clan Commons
 +
| fleet size        = 4-5 pilots
 +
| roles            = Logistics, Enforcers
 +
| module types      = Remote shield repair modules for logistics pilots
 
}}
 
}}
  

Revision as of 17:39, 15 June 2023

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Editing Emergency Aid - Clan Holding
A Clan Holding has refused to pay the Angel Cartel protection money, now the Cartel is trying to destroy the holding to send a message to others. We need you to keep that Clan Holding from being destroyed until reinforcements arrive.
Operational Intel
Objective Keep the Clan Commons from being destroyed before the timer completes.
Time to complete 15 minutes
Hostiles Angel Cartel
Friendlies Clan Commons
Fleet Recommendations
Fleet Size 4-5 pilots
Roles Logistics, Enforcers
Module Types Remote shield repair modules for logistics pilots
General information
Ship Restrictions
  • Cruiser
  • Destroyer
  • Frigate
  • Hauler
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin


See also