Difference between revisions of "User:Arin Mara/Sandbox/Draft"
(Added in-game text) |
(Put the Exploration card with the rest) |
||
Line 2: | Line 2: | ||
<div class="o-flex-grid__item"> | <div class="o-flex-grid__item"> | ||
<div class="o-flex-grid__inner c-cblock c-cblock--gold"> | <div class="o-flex-grid__inner c-cblock c-cblock--gold"> | ||
− | == | + | == [[Combat_sites#Anomalies|Combat Anomalies]] == |
− | |||
− | |||
− | |||
− | |||
− | |||
Capsuleers will receive CONCORD bounties for any enemies destroyed inside. They may also loot any storage caches they encounter. | Capsuleers will receive CONCORD bounties for any enemies destroyed inside. They may also loot any storage caches they encounter. | ||
More challenging combat sites are found in lower-security regions of space. | More challenging combat sites are found in lower-security regions of space. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
---- | ---- | ||
− | + | == [[Combat_sites#Cosmic_Signatures|Cosmic Signatures]] == | |
− | |||
− | + | These faint signals can be pinpointed by deploying an array of [[Probe scanning|Core Scanner Probes]]. | |
− | |||
− | |||
− | |||
− | + | Once a signature is scanned down and its precise location determined, capsuleers can warp to its location and discover its contents. | |
− | |||
− | |||
---- | ---- | ||
− | + | == [[Combat_sites#Expeditions|Escalations]] == | |
− | |||
+ | These special events have a chance to trigger while inside an existing [[Combat sites|Combat Site]]. When triggered, a new time-limited Escalation site will appear. | ||
− | + | Completing one Escalation may sometimes trigger additional sites, leading pilots deeper into an extremely challenging and lucrative chain of events. | |
---- | ---- | ||
+ | == [[Project Discovery]] == | ||
− | + | A rotating series of mini-game challenges that support real-life scientific research. The newest iteration teaches capsuleers how to analyze flow cytometry data to aid in the fight against the novel coronavirus and similar viral threats. All who participate stand to earn unique rewards. | |
− | ... | ||
---- | ---- | ||
+ | == [[Triglavian Collective|Triglavian Space]] == | ||
− | + | Triglavian space consists of the [[Pochven]] region, controlled by the Triglavian Collective and further subdivided into three constellations, each controlled by a Clade. | |
− | |||
− | |||
---- | ---- | ||
+ | == [[Encounter Surveillance System]] == | ||
− | + | ESS banks collect bounties accrued in a solar system. Find them and claim the money before other capsuleers to rake in high amounts of ISK. | |
− | |||
</div> | </div> | ||
</div> | </div> | ||
Line 193: | Line 165: | ||
<div class="o-flex-grid__item"> | <div class="o-flex-grid__item"> | ||
<div class="o-flex-grid__inner c-cblock c-cblock--gold"> | <div class="o-flex-grid__inner c-cblock c-cblock--gold"> | ||
− | == | + | == [[Combat_sites#Anomalies|Combat Anomalies]] == |
+ | |||
+ | Capsuleers will receive CONCORD bounties for any enemies destroyed inside. They may also loot any storage caches they encounter. | ||
+ | |||
+ | More challenging combat sites are found in lower-security regions of space. | ||
+ | |||
+ | ---- | ||
+ | == [[Combat_sites#Cosmic_Signatures|Cosmic Signatures]] == | ||
+ | These faint signals can be pinpointed by deploying an array of [[Probe scanning|Core Scanner Probes]]. | ||
+ | Once a signature is scanned down and its precise location determined, capsuleers can warp to its location and discover its contents. | ||
− | + | ---- | |
− | + | == [[Combat_sites#Expeditions|Escalations]] == | |
− | |||
− | |||
− | |||
− | |||
+ | These special events have a chance to trigger while inside an existing [[Combat sites|Combat Site]]. When triggered, a new time-limited Escalation site will appear. | ||
− | + | Completing one Escalation may sometimes trigger additional sites, leading pilots deeper into an extremely challenging and lucrative chain of events. | |
---- | ---- | ||
+ | == [[Project Discovery]] == | ||
− | + | A rotating series of mini-game challenges that support real-life scientific research. The newest iteration teaches capsuleers how to analyze flow cytometry data to aid in the fight against the novel coronavirus and similar viral threats. All who participate stand to earn unique rewards. | |
− | ... | ||
---- | ---- | ||
+ | == [[Triglavian Collective|Triglavian Space]] == | ||
− | + | Triglavian space consists of the [[Pochven]] region, controlled by the Triglavian Collective and further subdivided into three constellations, each controlled by a Clade. | |
− | |||
− | |||
---- | ---- | ||
+ | == [[Encounter Surveillance System]] == | ||
− | + | ESS banks collect bounties accrued in a solar system. Find them and claim the money before other capsuleers to rake in high amounts of ISK. | |
− | |||
</div> | </div> | ||
</div> | </div> |
Revision as of 17:51, 1 August 2023
Combat Anomalies
Capsuleers will receive CONCORD bounties for any enemies destroyed inside. They may also loot any storage caches they encounter.
More challenging combat sites are found in lower-security regions of space.
Cosmic Signatures
These faint signals can be pinpointed by deploying an array of Core Scanner Probes.
Once a signature is scanned down and its precise location determined, capsuleers can warp to its location and discover its contents.
Escalations
These special events have a chance to trigger while inside an existing Combat Site. When triggered, a new time-limited Escalation site will appear.
Completing one Escalation may sometimes trigger additional sites, leading pilots deeper into an extremely challenging and lucrative chain of events.
Project Discovery
A rotating series of mini-game challenges that support real-life scientific research. The newest iteration teaches capsuleers how to analyze flow cytometry data to aid in the fight against the novel coronavirus and similar viral threats. All who participate stand to earn unique rewards.
Triglavian Space
Triglavian space consists of the Pochven region, controlled by the Triglavian Collective and further subdivided into three constellations, each controlled by a Clade.
Encounter Surveillance System
ESS banks collect bounties accrued in a solar system. Find them and claim the money before other capsuleers to rake in high amounts of ISK.
Source:
- https://support.eveonline.com/hc/en-us/categories/200527101-Gameplay-Features
- https://www.eveonline.com/eve-academy/careers
- in-game copy-paste
Designs:
- horizontal line
- centered image
- row of image-above-link-beneath; with small icons that's possible to do with two rows
- image to the right of text
- bullet lists; one column + image; two column; three columns
- 4,457 articles
- 17,506 pages
- 57 active editors
- 224,389 edits
Welcome, new players!
Links for New Players
Getting started
Apply to a coorporation
text
X
text
Career Agents
Brush up on basic piloting skills, learn safety tips and get startup capital to carve out a self-sustaining income.
Enforcer |
Explorer |
Industrialist |
Soldier of Fortune |
Missions
Security missions are given to combat-oriented pilots eager to test their mettle in an assortment of tactical situations.
Distribution missions are offered by clients needing a particular cargo transported from one station in the galaxy to another.
Mining missions involve traveling to an asteroid belt and gathering ore for a customer. Watch out for belt pirates!
Storyline missions are challenging and time-sensitive assignments offered for every 16 missions you complete in service of a particular faction.
Epic Arcs
Completing these extended mission campaigns is both lucrative and will give a large boost to your Faction Standings.
Blood-Stained Stars |
Angel Sound |
Smash and Grab | |
Right to Rule |
Penumbra |
Syndication |
Wildfire |
EverMarks
Exchange the requested items with agents to earn progress towards unlocking personalization options.
maybe pile Research missions are about working with an agent to assist in their scientific undertakings in a station.
Locator agents can discretely locate another capsuleer in addition to giving missions.
Combat Anomalies
Capsuleers will receive CONCORD bounties for any enemies destroyed inside. They may also loot any storage caches they encounter.
More challenging combat sites are found in lower-security regions of space.
Cosmic Signatures
These faint signals can be pinpointed by deploying an array of Core Scanner Probes.
Once a signature is scanned down and its precise location determined, capsuleers can warp to its location and discover its contents.
Escalations
These special events have a chance to trigger while inside an existing Combat Site. When triggered, a new time-limited Escalation site will appear.
Completing one Escalation may sometimes trigger additional sites, leading pilots deeper into an extremely challenging and lucrative chain of events.
Project Discovery
A rotating series of mini-game challenges that support real-life scientific research. The newest iteration teaches capsuleers how to analyze flow cytometry data to aid in the fight against the novel coronavirus and similar viral threats. All who participate stand to earn unique rewards.
Triglavian Space
Triglavian space consists of the Pochven region, controlled by the Triglavian Collective and further subdivided into three constellations, each controlled by a Clade.
Encounter Surveillance System
ESS banks collect bounties accrued in a solar system. Find them and claim the money before other capsuleers to rake in high amounts of ISK.
Ore Mining
Asteroid Belts can be found in all systems, and can be mined by any ship equipped with a mining laser.
Asteroid ore can then be transported back to station and either sold directly on the open market or reprocessed at the station's facilities into more useful materials.
Gas Cloud Harvesting
Find, scan down and collect gas from interstellar clouds, for use in combat booster and advanced technology production.
Moon Mining
Survey, construct a refinery and install a moon drill. Rip large chunks out of the nearby moon then lift them up to fracture them into smaller asteroids that can be mined.
Ice Harvesting
Ice Belts are found in fewer systems than ore belts.
Once mined, ice can be reprocessed into byproducts including fuel (for structures or capital ships) and other advanced technologies.
Planetary Industry
Build a colony. Expand it with with specialized structures that extract and refine resources into more advanced materials and byproducts.
Resources from the planetary surface can then be launched into orbit directly from the Command Center, or (for a tax) safely transferred to the nearby orbiting Planetary Customs Office.
Note: Where does the rest of Industry go?
Skills
Using the The UniWiki is a public resource provided by EVE University to provide information about EVE Online. All the content is available under a Creative Commons license, which means you are free to share and adapt it. We just ask that you give appropriate credit to the UniWiki.
The UniWiki is created and maintained by volunteers, both within and outside EVE University. If you find something which is not up to date, please flag it for review so it can be updated.
You can navigate the UniWiki by:
- Using the search bar in the top right
- Browsing our Categories
- Following links within other pages
- Using the Random Page link
Everyone is welcome to contribute to the UniWiki! To begin editing, you simply need to log in with EVE SSO in the top right corner. You can learn about editing the UniWiki on our Editing Guide, or view a long list of ways editors of all skill levels can contribute on our To-Do list.
text
Game mechanics
text