Difference between revisions of "User:Sakura Kazu/Draft"

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== Availability == <!-- Source: Hippla Tsero post on the uni forum -->
 
== Availability == <!-- Source: Hippla Tsero post on the uni forum -->
There is a total of six (6) different types of Homefront Operations. Each type will have 4 different versions, depending on which empire space you are in. The only difference between the versions is the type of pirates you face in each site. The base mechanics are all the same.
+
There is a total of six (6) different types of Homefront Operations. Each type will have 4 different versions, depending on which empire space you are in (excepting the Abyssal Artifact Recovery, which is the same in all empires). The only difference between the versions is the type of pirates you face in each site. The base mechanics are all the same.
  
* Emergency Aid
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* [[Emergency Aid|Emergency Aid]]
 +
** <span title="Minmatar space">{{icon|minmatar2}}</span>[[Emergency Aid - Clan Holding|Clan Holding]]
 
** <span title="Gallente space">{{icon|gallente2}}</span>[[Emergency Aid - Automated Factory|Automated Factory]]  
 
** <span title="Gallente space">{{icon|gallente2}}</span>[[Emergency Aid - Automated Factory|Automated Factory]]  
** <span title="Minmatar space">{{icon|minmatar2}}</span>[[Emergency Aid - Clan Holding|Clan Holding]]
 
 
** <span title="Amarr space">{{icon|amarr2}}</span>[[Emergency Aid - Holy Mission|Holy Mission]]  
 
** <span title="Amarr space">{{icon|amarr2}}</span>[[Emergency Aid - Holy Mission|Holy Mission]]  
* Dread Assault
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** <span title="Caldari space">{{icon|caldari2}}</span>[[Emergency Aid - Convoy|Convoy]]
 +
 
 +
* [[Dread Assault|Dread Assault]]
 
** <span title="Minmatar space">{{icon|minmatar2}}</span>[[Dread Assault - Cartel Racket|Cartel Racket]]  
 
** <span title="Minmatar space">{{icon|minmatar2}}</span>[[Dread Assault - Cartel Racket|Cartel Racket]]  
 
** <span title="Gallente space">{{icon|gallente2}}</span>[[Dread Assault - Primacy Base|Primacy Base]]  
 
** <span title="Gallente space">{{icon|gallente2}}</span>[[Dread Assault - Primacy Base|Primacy Base]]  
* Raid
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** <span title="Amarr space">{{icon|amarr2}}</span>[[Dread Assault - Blood Raider Temple|Blood Raider Temple]]
 +
** <span title="Caldari space">{{icon|caldari2}}</span>[[Dread Assault - Occupied Industry|Occupied Industry]]
 +
 
 +
* [[Raid|Raid]]
 
** <span title="Minmatar space">{{icon|minmatar2}}</span>[[Raid - Deserters Hideout|Deserters Hideout]]  
 
** <span title="Minmatar space">{{icon|minmatar2}}</span>[[Raid - Deserters Hideout|Deserters Hideout]]  
 
** <span title="Gallente space">{{icon|gallente2}}</span>[[Raid - Narcotics Lab|Narcotics Lab]]  
 
** <span title="Gallente space">{{icon|gallente2}}</span>[[Raid - Narcotics Lab|Narcotics Lab]]  
* Suspicious Data <!-- Data or Signal? -->
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** <span title="Amarr space">{{icon|amarr2}}</span>[[Raid - Hall of Sacrifice|Hall of Sacrifice]]
 +
** <span title="Caldari space">{{icon|caldari2}}</span>[[Raid - Black Market|Black Market]]
 +
 
 +
* [[Suspicious Signal|Suspicious Signal]]
 
** <span title="Minmatar space">{{icon|minmatar2}}</span>[[Suspicious Signal - Stop the Sabotage|Stop the Sabotage]]  
 
** <span title="Minmatar space">{{icon|minmatar2}}</span>[[Suspicious Signal - Stop the Sabotage|Stop the Sabotage]]  
 
** <span title="Gallente space">{{icon|gallente2}}</span>[[Suspicious Signal - Stop the Siphon|Stop the Siphon]]  
 
** <span title="Gallente space">{{icon|gallente2}}</span>[[Suspicious Signal - Stop the Siphon|Stop the Siphon]]  
* Metaliminal Meteoroid
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** <span title="Amarr space">{{icon|amarr2}}</span>[[Suspicious Signal - Secure the Intel|Secure the Intel]]
 +
** <span title="Caldari space">{{icon|caldari2}}</span>[[Suspicious Signal - Block the Broadcast|Block the Broadcast]]
 +
 
 +
* [[Metaliminal Meteoroid|Metaliminal Meteoroid]]
 
** <span title="Minmatar space">{{icon|minmatar2}}</span>[[Metaliminal Meteoroid - Minmatar Mining|Minmatar Mining]]  
 
** <span title="Minmatar space">{{icon|minmatar2}}</span>[[Metaliminal Meteoroid - Minmatar Mining|Minmatar Mining]]  
 
** <span title="Gallente space">{{icon|gallente2}}</span>[[Metaliminal Meteoroid - Gallente Mining|Gallente Mining]]  
 
** <span title="Gallente space">{{icon|gallente2}}</span>[[Metaliminal Meteoroid - Gallente Mining|Gallente Mining]]  
* <span title="Gallente space">{{icon|gallente2}}</span><span title="Minmatar space">{{icon|minmatar2}}</span><span title="Amarr space">{{icon|amarr2}}</span><span title="Caldari space">{{icon|caldari2}}</span>[[Abyssal Artifact Recovery]]  <!-- This target probably needs to be split and changed into a disambiguation page. After that this linking removed. Or not, my opportunities window had no sub-name for this site type. -- Evon R'al 15 june 2023 -->
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** <span title="Amarr space">{{icon|amarr2}}</span>[[Metaliminal Meteoroid - Amarr Mining|Amarr Mining]]
 +
** <span title="Caldari space">{{icon|caldari2}}</span>[[Metaliminal Meteoroid - Caldari Mining|Caldari Mining]] 
 +
 
 +
* [[Abyssal Artifact Recovery]]  <!-- This target probably needs to be split and changed into a disambiguation page. After that this linking removed. Or not, my opportunities window had no sub-name for this site type. -- Evon R'al 15 june 2023 -->
  
 
== Site summary == <!-- Source: Hippla Tsero post on the uni forum -->
 
== Site summary == <!-- Source: Hippla Tsero post on the uni forum -->
 
=== Emergency Aid ===
 
=== Emergency Aid ===
Your aim is to keep a friendly target alive. You will have several rats on grid with you. Killing those rats simply results in new replacement rats to spawn.
+
Hostiles are attempting to destroy an allied target. Repair any damage and keep the enemy at bay long enough to secure the site. The hostile forces cannot be allowed to complete their objective.  
 
 
This means the Emergency Aid site can be run solely with Logistics ships. T1 Logistic cruisers like [[Osprey]]s or [[Scythe]] work well.
 
  
 
=== Dread Assault ===
 
=== Dread Assault ===
The aim of the Dread Assault is to cap up a friendly Dreadnaught on grid. Once again, killing enemy ships is futile, as they simply respawn.
+
An allied Dreadnought was dispatched to eliminate a target. Unfortunately, hostile forces are neutralizing its capacitor and preventing it from firing. Boost its charge, keep the enemy at bay, and the dread will take care of the rest.  
Enemy ships apply neuts, so it is recommended to bring T1 Logistic cruisers with three (3) remote cap transfers.
 
 
 
In our test (Hippla Tsero, 13-06-2023), 2 medium cap transfers on the friendly dread and 1 medium cap transfer on friendly T1 logi cruisers seemed to work just fine.
 
 
 
Once the Dread is capped up, the site is complete and all enemy ships will be destroyed by the Dread or warp off grid.
 
  
 
=== Raid ===
 
=== Raid ===
Your objective is to collect loot from a respawning hauler and bring it to a friendly transporter.
+
An enemy base has been found containing items your empire would like recovered. Tackle and destroy any hostile haulers that attempt to escape. Bring a hauler of your own to aid in retrieving the items from their smoldering wrecks.  
The first hauler will be on grid when you warp onto the site. Haulers will generally try to warp off and if they successfully warp away, you will have to wait for a new hauler spawn.
 
 
 
This means you will want to have at least one fast, long-point ship (e.g. [[Condor]]) with you and one hauler (the quicker the better) that can haul 3500{{m3}} from the dead hauler(s) to the transport ship. The remaining ships should be DPS + Logi.
 
  
 
=== Suspicious Data ===
 
=== Suspicious Data ===
The aim of this site is to kill a single ship. However, the ship only gets vulnerable once 3 data cans are hacked.
+
Your target is protected by an array of specialized emitters. While they're active, it is invulnerable. Hack the array to temporarily disable these defenses and give yourself a chance to take out the target.  
  
 
=== Metaliminal Meteoroid===
 
=== Metaliminal Meteoroid===
The objective is to mine all asteroids. As in all other sites, killing rats is pretty futile, as they simply respawn.
+
An asteroid comprised of ore valuable to the war effort has slipped into Empire space. Your goal is to mine it out before it plunges back to Abyssal Deadspace. Be careful; hostile forces in the area will attempt to disrupt and delay your efforts.  
We had good success with 3 ventures + 2 Logi cruisers.
 
In addition to the site's payout, the (event) ore can be sold to NPC buy orders at 5000 ISK/unit. The site contains around 20M ISK worth of ore.
 
  
 
=== Abyssal Artifact Recovery ===
 
=== Abyssal Artifact Recovery ===
The objective is to mine as many asteroids as possible and find valuable artifacts that can be sold to NPC buy orders.
+
Valuable artifacts buried within asteroids have emerged from Abyssal rifts. However, they aren't all that has made its way to the cluster. Break apart the asteroids and grab whatever you can before the dwellers of the Abyss overwhelm you.  
This site is probably the most challenging, as you will have increasingly more difficult waves spawn on you and it seems near impossible to "outlast" the increasing number of increasingly difficult rats.
 
 
 
You will be inside a Bubble (can't warp off) when entering the site. Once you feel like you are taking too much damage, it's time to burn out of the bubble and warp off.
 
 
 
Hence, 3 ventures with Logi support seem like a good solution to run this site.
 
  
 
== See also ==
 
== See also ==

Revision as of 18:15, 15 October 2023

This article is a stub. You can help the UniWiki by expanding it.

Each homefront operation requires a group of pilots covering specific roles from hacking to hauling. Be warned; unlike most other sites, homefront operations can be lost if your team fails to meet their set objective.

Goal

The goal of these sites is to bring new and experienced capsuleers together to do new activities, help to establish social connections and introduce fleet gameplay.

Sites are located in empire owned High Security systems, mostly focused around trade hubs or Career Agent systems.

The enemies, narrative, and specific goals of a site are dependent on which empire's space it is found within.

Some sites introduce hostiles hailing from new traitorous corporations, splintering away from their empire.

Availability

There is a total of six (6) different types of Homefront Operations. Each type will have 4 different versions, depending on which empire space you are in (excepting the Abyssal Artifact Recovery, which is the same in all empires). The only difference between the versions is the type of pirates you face in each site. The base mechanics are all the same.

Site summary

Emergency Aid

Hostiles are attempting to destroy an allied target. Repair any damage and keep the enemy at bay long enough to secure the site. The hostile forces cannot be allowed to complete their objective.

Dread Assault

An allied Dreadnought was dispatched to eliminate a target. Unfortunately, hostile forces are neutralizing its capacitor and preventing it from firing. Boost its charge, keep the enemy at bay, and the dread will take care of the rest.

Raid

An enemy base has been found containing items your empire would like recovered. Tackle and destroy any hostile haulers that attempt to escape. Bring a hauler of your own to aid in retrieving the items from their smoldering wrecks.

Suspicious Data

Your target is protected by an array of specialized emitters. While they're active, it is invulnerable. Hack the array to temporarily disable these defenses and give yourself a chance to take out the target.

Metaliminal Meteoroid

An asteroid comprised of ore valuable to the war effort has slipped into Empire space. Your goal is to mine it out before it plunges back to Abyssal Deadspace. Be careful; hostile forces in the area will attempt to disrupt and delay your efforts.

Abyssal Artifact Recovery

Valuable artifacts buried within asteroids have emerged from Abyssal rifts. However, they aren't all that has made its way to the cluster. Break apart the asteroids and grab whatever you can before the dwellers of the Abyss overwhelm you.

See also