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UniWiki:Patch Notes/Havoc Expansion Notes: Difference between revisions

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Hello Spacefriends!
The following page will list patch notes for feature updates & changes in the Havoc Expansion -11:
00 UTC 14 November. We invite you to join the player discussion about the content of this release on theEVE Online Discordand theEVE Online Forums.
=== Expansion Notes 21.
* {{PatchNoteStatus|tbd|06 - EVE Online: Havoc ===}}
Aligning with PiratesDeathless HQ Station & ZarzakhPirate InsurgenciesPirate ActivitiesCorruption and SuppressionPirate Insurgent LP StoresPirate ShipsUpdated Pirate Titan Build CostsEDENCOMAlliance and Corporation Emblems- 2023 ShipsCorporation ProjectsCorporation Project Manager RoleDuplication of ProjectsProjects PayoutsAdditional Project TypesAIR NPE - Secrets of New EdenAIR OpportunitiesPhoton ImprovementsTypographySettings Menu


== Aligning with Pirates ==
== Aligning with Pirates ==
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* {{PatchNoteStatus|tbd|Corporate Outpost Raid: This site is very similar to existing FW gameplay capture sites. Pirate players can capture the outpost by remaining in the capture point when Mordu Legion NPCs protecting the site have been destroyed, while anti-pirates can do the same by destroying pirate NPCs.}}
* {{PatchNoteStatus|tbd|Corporate Outpost Raid: This site is very similar to existing FW gameplay capture sites. Pirate players can capture the outpost by remaining in the capture point when Mordu Legion NPCs protecting the site have been destroyed, while anti-pirates can do the same by destroying pirate NPCs.}}
* {{PatchNoteStatus|tbd|The Corporate Outpost Raid comes in a variety of sizes with different ship size restrictions. All Pirate/T2 ships of that size can enter them, similar to existing ADV FW complexes.}}
* {{PatchNoteStatus|tbd|The Corporate Outpost Raid comes in a variety of sizes with different ship size restrictions. All Pirate/T2 ships of that size can enter them, similar to existing ADV FW complexes.}}
* {{PatchNoteStatus|tbd|Mining Ambush:}}
* {{PatchNoteStatus|tbd|Mining Ambush: In this site, a friendly ORE Rorqual has been tackled by pirates. As a pirate, fight off the Mordu Mercenaries that arrive to protect it, and eventually, the Rorqual will give in and pay a handsome ransom to your pirate allies, and they will pass along the spoils in the form of LP and system corruption. If you prefer blood instead of LP, you can destroy the Rorqual for a bit of loot and system corruption. Anti-Pirate players can choose to help the Rorqual by destroying the pirate ransomer NPCs until the Rorqual will eventually be able to warp off and leave, providing a LP reward to the anti-pirates and additional suppression to the system. This is an open site where any ships can enter, although a fleet of well fit cruisers should be able to handle the site. The Mining Ambush has a shared payout of up to 10 pilots before the rewards are diminished.}}
 
* {{PatchNoteStatus|tbd|Pirate Laundering Centers & Counter-Insurgency Outposts: Once systems reach corruption and suppression thresholds, roaming NPCs which warp around the solar system will appear. Sometimes rare named NPCs will be present and those can be killed for valuable items which can be turned in at Pirate Laundering centers found in the FOB system for pirate factions, while Anti-Pirate players can destroy rare named pirate NPCs and hand in their items to Counter-Insurgency outposts located in their war HQ systems. War HQ systems for the respective militias are Mehatoor (Amarr), Onnamon (Caldari), Intaki (Gallente), Amo (Minmatar). Turning in these items will grant you reward crates.}}
In this site, a friendly ORE Rorqual has been tackled by pirates. As a pirate, fight off the Mordu Mercenaries that arrive to protect it, and eventually, the Rorqual will give in and pay a handsome ransom to your pirate allies, and they will pass along the spoils in the form of LP and system corruption. If you prefer blood instead of LP, you can destroy the Rorqual for a bit of loot and system corruption. Anti-Pirate players can choose to help the Rorqual by destroying the pirate ransomer NPCs until the Rorqual will eventually be able to warp off and leave, providing a LP reward to the anti-pirates and additional suppression to the system. This is an open site where any ships can enter, although a fleet of well fit cruisers should be able to handle the site. The Mining Ambush has a shared payout of up to 10 pilots before the rewards are diminished.
* {{PatchNoteStatus|tbd|Pirate Laundering Centers & Counter-Insurgency Outposts:}}
 
Once systems reach corruption and suppression thresholds, roaming NPCs which warp around the solar system will appear. Sometimes rare named NPCs will be present and those can be killed for valuable items which can be turned in at Pirate Laundering centers found in the FOB system for pirate factions, while Anti-Pirate players can destroy rare named pirate NPCs and hand in their items to Counter-Insurgency outposts located in their war HQ systems. War HQ systems for the respective militias are Mehatoor (Amarr), Onnamon (Caldari), Intaki (Gallente), Amo (Minmatar). Turning in these items will grant you reward crates.


== Corruption and Suppression ==
== Corruption and Suppression ==
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* {{PatchNoteStatus|tbd|Note that while insurgency content is currently the only way to raise or lower suppression, it's possible for any system in the game to have a corruption or suppression value, and many of the effects apply outside insurgencies.}}
* {{PatchNoteStatus|tbd|Note that while insurgency content is currently the only way to raise or lower suppression, it's possible for any system in the game to have a corruption or suppression value, and many of the effects apply outside insurgencies.}}
* {{PatchNoteStatus|tbd|In the future, we may add new features which can raise or decrease these values in a system.}}
* {{PatchNoteStatus|tbd|In the future, we may add new features which can raise or decrease these values in a system.}}
The effects listed here are the cumulative effects of the current stage and the stages before it.
The effects listed here are the cumulative effects of the current stage and the stages before it.


==== Corruption ====
==== Corruption ====


12345
* {{PatchNoteStatus|tbd|Add Corruption table.}}
 
==== Stage 1 ====
 
* {{PatchNoteStatus|tbd|Increased PVP loot drops for pirates7.}}
* {{PatchNoteStatus|tbd|5% total bonus.}}
* {{PatchNoteStatus|tbd|Faction Navy and Criminal Police NPCs stop spawning in high security systems.}}




==== Suppression ====
==== Suppression ====


12345
* {{PatchNoteStatus|tbd|Add Suppression table.}}
 
==== Stage 1 ====
 
* {{PatchNoteStatus|tbd|Increased bounties from NPCs5% total bonus.}}
* {{PatchNoteStatus|tbd|Increased security status gains from NPCs5% total bonus.}}




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==== Mekubal ====
==== Mekubal ====


TraitsFittingsAttributes
* {{PatchNoteStatus|tbd|Add Ship to Ship Database.}}
 
==== Gallente Destroyer ====
 
* {{PatchNoteStatus|tbd|7.}}
* {{PatchNoteStatus|tbd|5% bonus to Small Projectile Turret tracking speed}}
 
==== Minmatar Destroyer ====
 
* {{PatchNoteStatus|tbd|10 % Small Projectile Turret falloff}}
 
==== Role Bonus ====
 
* {{PatchNoteStatus|tbd|100% bonus to Small Projectile Turret damage}}
* {{PatchNoteStatus|tbd|25% bonus to Warp speed and Warp acceleration}}


==== Mamba ====
==== Mamba ====


TraitsFittingsAttributes
* {{PatchNoteStatus|tbd|Add Ship to Ship Database.}}
 
==== Caldari Destroyer ====
 
* {{PatchNoteStatus|tbd|4 % bonus to all shield resistances}}
 
==== Gallente Destroyer ====
 
* {{PatchNoteStatus|tbd|10 % bonus to kinetic and thermal missile damage}}
 
==== Role Bonus ====
 
* {{PatchNoteStatus|tbd|300% bonus to Light Combat Drone damage and hitpoints}}


==== Khizriel ====
==== Khizriel ====


TraitsFittingsAttributes
* {{PatchNoteStatus|tbd|Add Ship to Ship Database.}}
 
==== Gallente Battlecruiser ====
 
* {{PatchNoteStatus|tbd|10.}}
* {{PatchNoteStatus|tbd|0% bonus to Medium Projectile Turret Falloff}}
 
==== Minmatar Battlecruiser ====
 
* {{PatchNoteStatus|tbd|5.}}
* {{PatchNoteStatus|tbd|0 % Medium Projectile Turret damage}}
 
==== Role Bonus ====
 
* {{PatchNoteStatus|tbd|25.}}
* {{PatchNoteStatus|tbd|0 % bonus to Medium Projectile Turret rate of fire}}
* {{PatchNoteStatus|tbd|25.}}
* {{PatchNoteStatus|tbd|0%bonus to warp speed and warp acceleration}}
* {{PatchNoteStatus|tbd|25.}}
* {{PatchNoteStatus|tbd|0 % bonus to Medium Projectile Turret optimal and falloff}}
* {{PatchNoteStatus|tbd|Can use one Command Burst module}}
* {{PatchNoteStatus|tbd|50.}}
* {{PatchNoteStatus|tbd|0 % bonus to Command Burst area of effect range}}


==== Alligator ====
==== Alligator ====


TraitsFittingsAttributes
* {{PatchNoteStatus|tbd|Add Ship to Ship Database.}}
 
==== Caldari Battlecruiser ====
 
* {{PatchNoteStatus|tbd|4.}}
* {{PatchNoteStatus|tbd|0% bonus to all shield resistances}}
 
==== Gallente Battlecruiser ====
 
* {{PatchNoteStatus|tbd|10% bonus to Kinetic and Thermal Heavy Missile and Heavy Assault Missile damage}}
 
==== Role Bonus ====
 
* {{PatchNoteStatus|tbd|500.}}
* {{PatchNoteStatus|tbd|0 % bonus to Medium Combat Drone damage}}
* {{PatchNoteStatus|tbd|250.}}
* {{PatchNoteStatus|tbd|0 % bonus to Medium Combat Drone hitpoints}}
* {{PatchNoteStatus|tbd|12.}}
* {{PatchNoteStatus|tbd|5 % bonus to Drone microwarp velocity}}
* {{PatchNoteStatus|tbd|Can use one Command Burst module}}
* {{PatchNoteStatus|tbd|50.}}
* {{PatchNoteStatus|tbd|0 % bonus to Command Burst area of effect range}}


==== Azariel ====
==== Azariel ====


TraitsFittingsAttributes
* {{PatchNoteStatus|tbd|Add Ship to Ship Database.}}
 
==== Gallente Titan ====
 
* {{PatchNoteStatus|tbd|6+ bonus to ship warp core strength}}
* {{PatchNoteStatus|tbd|10% bonus to Projectile Turret falloff}}
* {{PatchNoteStatus|tbd|5% bonus to Capital Projectile Turret tracking speed}}
 
==== Minmatar Titan ====
 
* {{PatchNoteStatus|tbd|6+ bonus to ship warp core strength}}
* {{PatchNoteStatus|tbd|200% bonus to Capital Projectile Turret Damage}}
* {{PatchNoteStatus|tbd|5% bonus to Capital Projectile Turret rate of fire}}
 
==== Role Bonus ====
 
* {{PatchNoteStatus|tbd|Can fit a Doomsday module}}
* {{PatchNoteStatus|tbd|Can fit a Phenomena Generator module}}
* {{PatchNoteStatus|tbd|Can fit a Jump Portal Generator Module}}
* {{PatchNoteStatus|tbd|Can fit a Clone Vat Bay module}}
* {{PatchNoteStatus|tbd|Can use three Command Burst modules}}
* {{PatchNoteStatus|tbd|200.}}
* {{PatchNoteStatus|tbd|0% bonus to Command Burst area of effect range}}
* {{PatchNoteStatus|tbd|80.}}
* {{PatchNoteStatus|tbd|0% bonus to Sensor Dampener resistance}}
* {{PatchNoteStatus|tbd|80.}}
* {{PatchNoteStatus|tbd|0% bonus to Weapon Disruption resistance}}
* {{PatchNoteStatus|tbd|80.}}
* {{PatchNoteStatus|tbd|0% bonus to Stasis effect resistance}}
* {{PatchNoteStatus|tbd|80.}}
* {{PatchNoteStatus|tbd|0% increase to Remote Electronic Assistance impedance}}
* {{PatchNoteStatus|tbd|300.}}
* {{PatchNoteStatus|tbd|0% bonus to Armor Plates and Shield Extenders}}
* {{PatchNoteStatus|tbd|5.}}
* {{PatchNoteStatus|tbd|0x penalty to Entosis Link duration}}
* {{PatchNoteStatus|tbd|25% bonus to warp speed and warp acceleration}}


== Updated Pirate Titan Build Costs ==
== Updated Pirate Titan Build Costs ==
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* {{PatchNoteStatus|tbd|Below you can find the updated build costs for the Vanquisher, Komodo and Molok.}}
* {{PatchNoteStatus|tbd|Below you can find the updated build costs for the Vanquisher, Komodo and Molok.}}
The Vehement, Vendetta, Caiman, Loggerhead, Chemosh and Dagon will have their build costs looked at after Havoc.
* {{PatchNoteStatus|tbd|VanquisherKomodoMolok}}
==== Input Material ====
==== Vanquisher OLD ====
==== Vanquisher NEW ====
Capital Propulsion Engine1,20080Capital [Weapon] Hardpoint4,500 Turret400 TurretCapital Sensor Cluster945200Capital Armor Plates3,400300Capital Capacitor Battery1,200400Capital Power Generator1,800300Capital Shield Emitter1,500150Capital Jump Drive1,200300Capital Computer System600100Capital Construction Parts1,800200Capital Jump Bridge Array3,000500Capital Clone Vat Bay1,500500Capital Doomsday Weapon Mount4,700500Capital Ship Maintenance Bay2,200500Capital Corporate Hangar Bay945500Faction 1 Neurolink Conduits64 S-R64 S-RFaction 2 Neurolink Conduits64 G-O64 G-OFaction 1 FTL Interlink Communicators250 Magnetometric125 MagnetometricFaction 2 FTL Interlink Communicators250 Ladar125 LadarAuto-Integrity Preservation Seal1,6001,600Life Support Backup Unit800800Capital Core Temperature Regulator2020Enhanced Neurolink Protection Cell11Extra100 - Serpentis Modified Capital Microprocessor


== EDENCOM ==
== EDENCOM ==
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* {{PatchNoteStatus|tbd|Alligator}}
* {{PatchNoteStatus|tbd|Alligator}}
* {{PatchNoteStatus|tbd|Azariel}}
* {{PatchNoteStatus|tbd|Azariel}}
Emblems are available for purchase at Loyalty Point Stores within all Paragon Stations.
Emblems are available for purchase at Loyalty Point Stores within all Paragon Stations.


Line 317: Line 180:
== Corporation Project Manager Role ==
== Corporation Project Manager Role ==


A new role, the "Project Manager," is being made available. Through this role, Corporation Leadership can empower its members in the creation of Corporation Projects. This project creation was previously only available to CEOs and directors.
A new role, the "Project Manager", is being made available. Through this role, Corporation Leadership can empower its members in the creation of Corporation Projects. This project creation was previously only available to CEOs and directors.


Members with the Project Manager role can create, close, and delete projects. To be able to create project with payouts, they need to have access to one of the corporation wallets as well.
Members with the Project Manager role can create, close, and delete projects. To be able to create project with payouts, they need to have access to one of the corporation wallets as well.
Line 345: Line 208:


Support:
Support:
 
* {{PatchNoteStatus|tbd|Add Support projects.}}
Scan SignaturesRemote RepairManufactureCorporations can create this project to provide an ISK incentive for their members to scan signatures.
 
Available parameters:
* {{PatchNoteStatus|tbd|Signature Type: Any, Combat Site, Data Site, Relic Site, Gas Site, Wormhole.}}
* {{PatchNoteStatus|tbd|Solar System - the solar system in which the signatures should be scanned.}}
* {{PatchNoteStatus|tbd|ISK reward per 100% scan of a signature.}}


Combat:
Combat:
 
* {{PatchNoteStatus|tbd|Add Support projects.}}
FW ComplexesDestroy Capsuleer ShipThis project type allows the corporation participating in Factional Warfare to guide its members towards the objectives of the war and reward them for their effort.
 
Available parameters:
* {{PatchNoteStatus|tbd|Complex Type - the size of the complexes to be captured/ defended.}}
* {{PatchNoteStatus|tbd|Solar System - the solar system in which the complexes need to be captured/ defended.}}
* {{PatchNoteStatus|tbd|Faction to capture for/ defending Faction - the faction you want to support.}}
* {{PatchNoteStatus|tbd|ISK reward per participation in capturing/ defending a complex.}}
 
 


== AIR NPE - Secrets of New Eden ==
== AIR NPE - Secrets of New Eden ==
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* {{PatchNoteStatus|tbd|The AIR NPE.}}
* {{PatchNoteStatus|tbd|The AIR NPE.}}
* {{PatchNoteStatus|tbd|The New Eden Store tutorial, which is unlocked after accruing 750 Career Points in the AIR Career Program.}}
* {{PatchNoteStatus|tbd|The New Eden Store tutorial, which is unlocked after accruing 750 Career Points in the AIR Career Program.}}
All content types now have their own feature page showing available/offered/active opportunities of that type.
All content types now have their own feature page showing available/offered/active opportunities of that type.


Line 407: Line 256:
* {{PatchNoteStatus|tbd|Agent Mission conversation windows.}}
* {{PatchNoteStatus|tbd|Agent Mission conversation windows.}}
* {{PatchNoteStatus|tbd|The Agency pages for Factional Warfare sites, Ice Belts, and Ore Anomalies.}}
* {{PatchNoteStatus|tbd|The Agency pages for Factional Warfare sites, Ice Belts, and Ore Anomalies.}}
Air Opportunities features a robust filtering and tracking functionality for available content types. Based on feedback received through playtesting with capsuleers over EVE Fanfest, filtering is now supported on a per content type level.
Air Opportunities features a robust filtering and tracking functionality for available content types. Based on feedback received through playtesting with capsuleers over EVE Fanfest, filtering is now supported on a per content type level.