More actions
Chris Halsky (talk | contribs) No edit summary |
Chris Halsky (talk | contribs) |
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The Caracals should pre-overheat their Microwarpdrives and upon landing, immediately burn towards point A (see image). Along the way, they lock up the Nereus Mule that spawns there and overheat their Warp Disruptor. Immediately upon entering range, the Caracals should attempt to point the Nereus Mule to prevent it from warping off, and start applying damage. Failing to catch the first Nereus Mule is not a problem, it only increases site completion time by a good 1-2 minutes. When the first Mule has been disposed or the Caracals are within 20 km of it, they can stop overheating their modules to prevent too much heat damage. Once the Nereus Mule has died or warped off, a new one will spawn shortly after. Again, the Caracals should immediately lock up, point (no overheat), and kill this Nereus. Rinse and repeat until three Nereus Mules have been killed. | The Caracals should pre-overheat their Microwarpdrives and upon landing, immediately burn towards point A (see image). Along the way, they lock up the Nereus Mule that spawns there and overheat their Warp Disruptor. Immediately upon entering range, the Caracals should attempt to point the Nereus Mule to prevent it from warping off, and start applying damage. Failing to catch the first Nereus Mule is not a problem, it only increases site completion time by a good 1-2 minutes. When the first Mule has been disposed or the Caracals are within 20 km of it, they can stop overheating their modules to prevent too much heat damage. Once the Nereus Mule has died or warped off, a new one will spawn shortly after. Again, the Caracals should immediately lock up, point (no overheat), and kill this Nereus. Rinse and repeat until three Nereus Mules have been killed. | ||
==== | ==== Badger's task ==== | ||
Immediately upon landing, the Badger hauler should begin to move in the direction of the Caracals with Microwarpdrive turned on (point A, see image). As your hauler should be capacitor stable, it is okay and even somewhat mandatory to leave the Microwarpdrive running for the whole site's duration. With every Nereus Mule that is killed, the Badger should approach its wreck (make sure your Overview filter shows wrecks) and loot the contents. Once three Nereus Mules have been killed and the Badger has picked up three packages, the Badger should move to the Impound Obelisk at the edge of the site with Microwarpdrive turned on (point B, see image). There, the Badger deposits the packages into the Obelisk and the site is completed. Payout is given to all fleet members, and the remaining enemies warp off. | Immediately upon landing, the Badger hauler should begin to move in the direction of the Caracals with Microwarpdrive turned on (point A, see image). As your hauler should be capacitor stable, it is okay and even somewhat mandatory to leave the Microwarpdrive running for the whole site's duration. With every Nereus Mule that is killed, the Badger should approach its wreck (make sure your Overview filter shows wrecks) and loot the contents. Once three Nereus Mules have been killed and the Badger has picked up three packages, the Badger should move to the Impound Obelisk at the edge of the site with Microwarpdrive turned on (point B, see image). There, the Badger deposits the packages into the Obelisk and the site is completed. Payout is given to all fleet members, and the remaining enemies warp off. | ||