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{{Update|Need a clear identification of the types. Have bolded the structure name in each type's info which I believe identifies the type.}} | |||
{{CMBSiteInfo | |||
| name= Serpentis Sanctum | |||
| type= Anomaly | |||
| rating= Class ? | |||
| location= Serpentis null sec | |||
| ship limit= | |||
| faction= Serpentis | |||
| damage= | |||
| resist= | |||
| signature strength= | |||
}} '''Forsaken Serpentis Sanctum''' is a [[Combat sites#Combat anomalies|combat anomaly]] found in Serpentis infested null security regions. | |||
== Site == | |||
Consists of one ungated pocket. | |||
3 | {{NPCTableHead|Reinforcement Second Last Wave}} | ||
{{NPCTableRow|Elite Frigate|6|Coreli Protector Guardian Scout/Initiate/Agent}} | |||
{{NPCTableRow|Elite Destroyer|3|Corelior Gunner}} | |||
{{NPCTableRow|Cruiser|5|Corelum Chief Protector/Defender/Sentinel}} | |||
{{NPCTableRow|Battleship|5|Core Admiral/Lord/Fleet Admiral}} | |||
|} | |||
{{NPCTableHead|Reinforcement Final Wave}} | |||
{{NPCTableRow|Elite Frigate|2|Coreli Guardian Defender/Protector}} | |||
{{NPCTableRow|Elite Destroyer|2|Corelior Artillery/Gunner}} | |||
{{NPCTableRow|Battlecruiser|3|Corelatis Group Captain}} | |||
2 | {{NPCTableRow|Cruiser|3|Corelum Guardian Chief Sentinel}} | ||
{{NPCTableRow|Battleship|3|Core Lord/Fleet Admiral}} | |||
{{NPCTableRow|Battleship|?|Shadow Serpentis}} | |||
2 | {{NPCTableRow|Dreadnought|?|Serpentis Dreadnought}} | ||
|} | |||
Revision as of 03:08, 1 July 2024
This page should be updated due to game changes.
Reason: Need a clear identification of the types. Have bolded the structure name in each type's info which I believe identifies the type.
Reason: Need a clear identification of the types. Have bolded the structure name in each type's info which I believe identifies the type.
| Serpentis Sanctum | |
|---|---|
| Type | Combat Anomaly |
| Rating | Class ? |
| Found in | Serpentis null sec |
| Faction | Serpentis |
| Best damage to deal |
|
| Damage to resist |
|
Forsaken Serpentis Sanctum is a combat anomaly found in Serpentis infested null security regions.
Site
Consists of one ungated pocket.
Reinforcement Second Last Wave
Reinforcement Final Wave