Difference between revisions of "User:Piscine Martin Yu/Draft"
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+ | Added in the Havoc update, Insurgencies add a third faction to both the Gallente-Caldari and Minmatar-Amarr Faction Warfare zones by including the Guristas Pirates and Angel Cartel as active participants. | ||
+ | |||
+ | =Insurgent Factions= | ||
+ | {| class="wikitable" style="float:right; margin-left: 10px;" | ||
+ | |+ Pirate Faction Warfare Corporations | ||
+ | ! Faction !! FW Corporation !! At War With | ||
+ | |- | ||
+ | | Guristas Pirates || Commando Guri || Gallente Federation, Caldari State | ||
+ | |- | ||
+ | | Angel Cartel || Malakim Zealots || Minmatar Republic, Amarr Empire | ||
+ | |} | ||
+ | |||
+ | Both the Guristas Pirates and Angel Cartel are participants in Faction Warfare alongside the 4 Empires of New Eden. Like the Empire factions, both pirate factions have an NPC Faction Warfare corporation that players can pledge themselves to. The Guristas fight under '''Commando Guri''' and is at war with the Gallente Federation and the Caldari State. The Angel Cartel fights under '''Malakim Zealots''' and is at war with the Minmatar Republic and the Amarr Empire. | ||
+ | |||
+ | ===Joining an Insurgent Faction=== | ||
+ | Players may pledge themselves to a Faction Warfare pirate faction by going to any station controlled by said faction in addition to '''The Fulcrum''' in the [[Zarzakh]] system. | ||
+ | Guristas Pirate stations can be found in the region of Venal. | ||
+ | Angel Cartel stations can be found in the region of Curse. | ||
+ | |||
+ | =Insurgency Mechanics= | ||
+ | Insurgencies are centered around a pirate FOB that spawns near a frontline system in the Faction Warfare zone. | ||
+ | |||
+ | =Insurgency Sites= | ||
+ | Insurgencies generate '''Insurgency Sites''' that influence a system's Corruption or Suppression. These sites are equivalent to the '''Advanced'' sites of Faction Warfare and allow appropriately sized Pirate and T2 hulls to participate. | ||
+ | |||
+ | =External Links= | ||
+ | * [https://www.eveonline.com/news/view/havoc-expansion-notes] | ||
+ | * | ||
+ | |||
{{FactionWarfareNav}} | {{FactionWarfareNav}} |
Revision as of 16:06, 1 July 2024
Added in the Havoc update, Insurgencies add a third faction to both the Gallente-Caldari and Minmatar-Amarr Faction Warfare zones by including the Guristas Pirates and Angel Cartel as active participants.
Insurgent Factions
Faction | FW Corporation | At War With |
---|---|---|
Guristas Pirates | Commando Guri | Gallente Federation, Caldari State |
Angel Cartel | Malakim Zealots | Minmatar Republic, Amarr Empire |
Both the Guristas Pirates and Angel Cartel are participants in Faction Warfare alongside the 4 Empires of New Eden. Like the Empire factions, both pirate factions have an NPC Faction Warfare corporation that players can pledge themselves to. The Guristas fight under Commando Guri and is at war with the Gallente Federation and the Caldari State. The Angel Cartel fights under Malakim Zealots and is at war with the Minmatar Republic and the Amarr Empire.
Joining an Insurgent Faction
Players may pledge themselves to a Faction Warfare pirate faction by going to any station controlled by said faction in addition to The Fulcrum in the Zarzakh system. Guristas Pirate stations can be found in the region of Venal. Angel Cartel stations can be found in the region of Curse.
Insurgency Mechanics
Insurgencies are centered around a pirate FOB that spawns near a frontline system in the Faction Warfare zone.
Insurgency Sites
Insurgencies generate Insurgency Sites' that influence a system's Corruption or Suppression. These sites are equivalent to the Advanced sites of Faction Warfare and allow appropriately sized Pirate and T2 hulls to participate.
External Links
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