Difference between revisions of "Template:Damage to resist/doc"

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m (Update dependencies. Add faction options from {{CMBSiteInfo}} to avoid breaking existing content.)
(Added homefront factions)
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| Angel Cartel ||-|| Angel, Angels
 
| Angel Cartel ||-|| Angel, Angels
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| Ashes of Turnur ||-|| Ashes
 
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| Blood Raider Covenant ||-|| Blood Raider, Blood Raiders
 
| Blood Raider Covenant ||-|| Blood Raider, Blood Raiders
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| CONCORD
 
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| Disciples of Purity ||-|| Disciples
 
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| EDENCOM
 
| EDENCOM
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| Gallente Federation ||-|| Gallente
 
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| Guristas pirates ||-|| Guristas
 
| Guristas pirates ||-|| Guristas
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| Serpentis
 
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| Sleepers
 
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| The Syndicate ||-|| Syndicate
 
| The Syndicate ||-|| Syndicate
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| Triglavians
 
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| United Champions of Freedom ||-|| UCF
 
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Revision as of 07:07, 11 September 2024

Description
Damage to resist returns the default damage type, in graphical form, used by a given faction.
Dependencies
Uses
{{Damagetype}}
Used by:
{{Missiondetails}}
{{CMBSiteInfo}}
Syntax
{{Damage to resist|<Faction>}}
Parameters
Faction
Name of the faction, one of the following, case insensitive.
Full name Valid alternative(s)
Amarr Empire - Amarr
Ammatar
Angel Cartel - Angel, Angels
Ashes of Turnur - Ashes
Blood Raider Covenant - Blood Raider, Blood Raiders
Caldari State - Caldari
CONCORD
Disciples of Purity - Disciples
EDENCOM
Equilibrium of Mankind - EoM
Gallente Federation - Gallente
Gallente Primacy
Guristas pirates - Guristas
Khanid Kingdom - Khanid
Mercenaries - Mercenary
Minmatar Republic - Minmatar
Mordu's Legion - Mordu, Mordu's
Rogue Drones
Sansha's Nation - Sansha, Sansha's
Serpentis
Sleepers
The Syndicate - Syndicate
Thukker Tribe
Triglavians
United Champions of Freedom - UCF
Sample output
{{Damage to resist|Angel}} gives...
Explosive damage ExKinetic damage Kin
{{Damage to resist|Barbarians}} gives...
Damage to resist not defined for Barbarians
See also
NPC damage types
{{Damage to deal}}