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Orbital strikes: Difference between revisions

From EVE University Wiki
Salartarium (talk | contribs)
m typos and link
Chris Halsky (talk | contribs)
Removal of old fit
 
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The Coercer, in particular, is preferred because lasers deal more damage in orbital strikes. Additionally, laser ammo can be switched almost instantly should the need arise and pilots can have a quicker reaction time to deal with hostile ships warping to grid. Thus, a PvP fit Coercer is optimal, see the example fit below.
The Coercer, in particular, is preferred because lasers deal more damage in orbital strikes. Additionally, laser ammo can be switched almost instantly should the need arise and pilots can have a quicker reaction time to deal with hostile ships warping to grid. Thus, a PvP fit Coercer is optimal.


{{ShipFitting
| ship=Coercer
| shipTypeID=16236
| fitName=Orbital Support
| fitID=Orbital-Support
| low1name=400mm Steel Plates II
| low1typeID=20349
| low2name=Damage Control II
| low2typeID=2048
| low3name=Small Ancillary Armor Repairer, Nanite Repair Paste
| low3typeID=33076
| charge1name=Nanite Repair Paste x26
| charge1typeID=28668
| mid1name=1MN Y-S8 Compact Afterburner
| mid1typeID=6001
| mid2name=Fleeting Propulsion Inhibitor I
| mid2typeID=4027
| high1name=Gatling Pulse Laser II, Orbital Laser S
| high1typeID=3017
| charge2name=Orbital Laser S x1
| charge2typeID=32799
| high2name=Gatling Pulse Laser II, Orbital Laser S
| high2typeID=3017
| high3name=Gatling Pulse Laser II, Orbital Laser S
| high3typeID=3017
| high4name=Gatling Pulse Laser II, Orbital Laser S
| high4typeID=3017
| high5name=Gatling Pulse Laser II, Orbital Laser S
| high5typeID=3017
| high6name=Gatling Pulse Laser II, Orbital Laser S
| high6typeID=3017
| high7name=Gatling Pulse Laser II, Orbital Laser S
| high7typeID=3017
| high8name=Gatling Pulse Laser II, Orbital Laser S
| high8typeID=3017
| rig1name=Small Energy Collision Accelerator I
| rig1typeID=31454
| rig2name=Small Energy Locus Coordinator I
| rig2typeID=31478
| rig3name=Small Energy Locus Coordinator I
| rig3typeID=31478
| charge3name=Scorch S x8
| charge3typeID=12563
| charge4name=Conflagration S x8
| charge4typeID=12565
| charge5name=open
| skills=
| showSKILLS=N
| notes=Orbital ammo can be fitted on T1 guns</li><li>The metal level of the gun doesn't affect the damage output for orbital strikes</li><li>Damage bonuses do not affect the damage output for orbital strikes</li><li>Lasers deal more damage than any other orbital ammo type</li><li>The number of guns directly influence the amount of damage, thus guns should be grouped for maximum damage output
| showNOTES=Y
| difficulty=1
| warsop=A
| warsopReason=
| version=PARALLAX 1.0
| showTOC=Y
| shipDNA=16236:20349;1:2048;1:33076;1:28668;26:6001;1:4027;1:3017;8:32799;1:31454;1:31478;2:12563;8:12565;8::
| fleetup=
}}
==Performing Orbital Strikes==
==Performing Orbital Strikes==
[[File:Districtconnection.png|400px|thumb|right|Connecting to a planet's battle district]]
[[File:Districtconnection.png|400px|thumb|right|Connecting to a planet's battle district]]