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Chris Halsky (talk | contribs) Quote update |
Update stats for Version 22.02 Release 2024-11-26.1 |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
<!----------------------------------------------------------- | |||
* SHIP ATTRIBUTES SECTION (last update : 2024-11-26) | |||
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* on editing the attributes, please make sure that you don't | |||
* leave/mistype any tags required. please follow the same | |||
* format below and edit only the values (after the = sign). | |||
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| shipid=12015 | |||
| shipimg=Muninn.jpg | |||
| shipname=Muninn | |||
| class=Heavy Assault Cruiser | |||
| grouping=Heavy Assault Cruisers | |||
| hulltype=Rupture Class | |||
| faction=Minmatar Republic | |||
| variations= {{Ship|Rupture}}, {{Ship|Broadsword}} | |||
| tech=2 | |||
| powergrid= 1,000 MW | |||
| cpu= 405 tf | |||
| capacitor=1,300 GJ | |||
| highs=5 | |||
| turrets= 1 | |||
| launchers= 5 | |||
| mediums=4 | |||
| lows=6 | |||
| mass=11,000,000 kg | |||
| volume=96,000 m³ | |||
| cargohold=515 m³ | |||
| dronebay=25 m³ | |||
| bandwidth=25 Mbit/sec | |||
| quote= We remember the fire, let us show you how it burns. | |||
| quote_attribution= Kamí Día | |||
| info= Commissioned by the Republic Fleet to create a powerful assault vessel for the strengthening of the Matari tribes as well as a commercial platform for the Heavy Missiles and other weapons produced by the Fleet, Boundless Creation came up with the Muninn. Heavily armored, laden with missile hardpoints and sporting the latest in warhead optimization technology, this is the very definition of heavy assault. | |||
Developer: Boundless Creation | Developer: Boundless Creation | ||
Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as is humanly possible. The Muninn is far from being an exception. | Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as is humanly possible. The Muninn is far from being an exception. | ||
| bonuses= '''Heavy Assault Cruisers bonuses (per skill level):'''<br> | |||
5% bonus to Heavy Missile and Heavy Assault Missile explosion velocity<br> | 5% bonus to Heavy Missile and Heavy Assault Missile explosion velocity<br> | ||
5% bonus to Light Missile, Heavy Missile and Heavy Assault Missile launcher rate of fire<br> | 5% bonus to Light Missile, Heavy Missile and Heavy Assault Missile launcher rate of fire<br> | ||
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3% bonus to all shield and armor resistances<br> | 3% bonus to all shield and armor resistances<br> | ||
'''Role Bonus:'''<br> | '''Role Bonus:'''<br> | ||
50% reduction in Microwarpdrive signature radius penalty<br> | |||
• Can fit Assault Damage Controls | • Can fit Assault Damage Controls | ||
| structurehp=1,400 HP | |||
| armorhp= 2,300 HP | |||
| armorem=90 | |||
| armortherm=67.5 | |||
| armorkin=25 | |||
| armorexp=10 | |||
| shieldhp=1,580 HP | |||
| shieldem=75 | |||
| shieldtherm=60 | |||
| shieldkin=40 | |||
| shieldexp=50 | |||
| maxvelocity=235 m/sec | |||
| inertia=0.571 | |||
| warpspeed=4.5 AU/s | |||
| warptime=8.71 s | |||
| targetrange= 55 km | |||
| maxlockedtargets=6 | |||
| sigradius=125 m | |||
| scanres=294 mm | |||
| sensortype=LADAR | |||
| sensorvalue=21 points | |||
| reqskills= * {{RequiredSkill|Minmatar Cruiser|V}} | |||
** {{RequiredSkill|Spaceship Command|II}} | ** {{RequiredSkill|Spaceship Command|II}} | ||
** {{RequiredSkill|Minmatar Destroyer|III}} | ** {{RequiredSkill|Minmatar Destroyer|III}} | ||
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** {{RequiredSkill|Capacitor Management|IV}} | ** {{RequiredSkill|Capacitor Management|IV}} | ||
*** {{RequiredSkill|Power Grid Management|III}} | *** {{RequiredSkill|Power Grid Management|III}} | ||
| totaltraintime= 63d 9h 37m 40s | |||
| externallinks= | |||
| highlights1= | |||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | ||
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== Patch History == | == Patch History == | ||
{{expansion past | {{expansion past | ||
|'''2022-11-08''' Version 20.10 [https://www.eveonline.com/news/view/patch-notes-version-20-10#ships Patch notes] [https://www.eveonline.com/news/view/uprising-expansion-now-live News: Uprising Expansion] | |'''2024-11-26''' Version 22.02 Release 2024-11-26.1 [https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes] | ||
* 50% reduction in Microwarpdrive signature radius penalty Role Bonus added back | |||
'''2022-11-08''' Version 20.10 [https://www.eveonline.com/news/view/patch-notes-version-20-10#ships Patch notes] [https://www.eveonline.com/news/view/uprising-expansion-now-live News: Uprising Expansion] | |||
* Heavy Assault Cruiser rebalance | * Heavy Assault Cruiser rebalance | ||
*# Reduce heavy HAC dominance in fleet combat which has persisted since their 2017 balance pass. | *# Reduce heavy HAC dominance in fleet combat which has persisted since their 2017 balance pass. | ||
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*# Maintain HAC identity as a high-damage / heavy tank ship option. | *# Maintain HAC identity as a high-damage / heavy tank ship option. | ||
'''19.01 Release - | '''19.01 Release - 2021-02-23''' - ''"Bastions of War" update'' ([https://www.eveonline.com/article/qo7pm1/patch-notes-version-19-01 Patch Notes]) | ||
* MWD bloom bonus removed from heavy assault cruisers. | * MWD bloom bonus removed from heavy assault cruisers. | ||