More actions
m heavy warp scramblers apply 6, 8, or 10 points apiece |
m →Warp core stabilizer usage: correct typo |
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| Line 34: | Line 34: | ||
= Warp core stabilizer usage = | = Warp core stabilizer usage = | ||
Point | Point disruption and field disruption affect ships attempting to enter warp in the same way. The module must be active while the ship is actually attempting to enter warp. If a ship is being warp disrupted when the warp command is given, the ship will align to the target instead and another warp command must be given with the module active. | ||
The simplest way to use a warp core stabilizer or interdiction nullifier is to make sure that the duration of the stab is longer than the ships align time. Activate module then click warp. | The simplest way to use a warp core stabilizer or interdiction nullifier is to make sure that the duration of the stab is longer than the ships align time. Activate module then click warp. | ||