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== Mission details ==<!-- General introduction without going into a walkthrough style. Something that applies to all regional missions of there are regional differences | == Mission details ==<!-- General introduction without going into a walkthrough style. Something that applies to all regional missions of there are regional differences | ||
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Mining | [[File:Metaliminal Meteoroid- Caldari Mining.jpg|left|thumb|Metaliminal Meteoroid: Caldari Mining]] | ||
The objective is to mine the central large asteroid, which contains one of five types of mutanite ore. This asteroid holds 3,500 units (14,000 m³) of ore, which can be sold to NPC buyers in the region for an additional 17.5 million ISK toward the group payout. | |||
Standard procedure is for the logistics ship to take the acceleration gate first and draw enemy fire, followed by the mining venture. Once inside, everyone orbits the large asteroid at close range and begins mining. A Tech I hauler can also serve as a sixth fleet member, waiting outside the site to collect the mined ore once the operation is complete. | |||
{{Note|Using EP-S Gaussian Scoped Mining Laser in the Mining ships will preserve the full 3500 m³ ore. (Avoiding mining residue)}} | |||
Be advised that enemy ships will aggressively target and destroy any drones deployed during the engagement, making drone usage a risky choice for capsuleers who rely heavily on them for damage or utility.<gallery> | |||
File:T2 Mining Module - Residue.png|T2 Mining Module - Residue Modifier | |||
</gallery> | |||
== Fleet size & composition ==<!-- clearly stating 5 or 3 man optimal fleet size + roles & Ship classes applicable. Not Including any detailed ships or fits --> | == Fleet size & composition ==<!-- clearly stating 5 or 3 man optimal fleet size + roles & Ship classes applicable. Not Including any detailed ships or fits --> | ||
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* Tech 1 haulers, including [[Squall]] | * Tech 1 haulers, including [[Squall]] | ||
* [[Venture|Ventures]] | * [[Venture|Ventures]] | ||
* Noctis | |||
=== Mission parameters === | === Mission parameters === | ||
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=== Hostiles === | === Hostiles === | ||
A fleet consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the ''[[Infiltrating, Evader, Spinner or Insurgent]]'' prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present. | A fleet of ±15 NPC's consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the ''[[Infiltrating, Evader, Spinner or Insurgent]]'' prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present. | ||
{| class="wikitable" | {| class="wikitable" | ||
! colspan="3" |[[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]][[Homefront operation#Dread Assault|Metaliminal Meteoroid: Minmatar Mining]] | ! colspan="3" |[[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]][[Homefront operation#Dread Assault|Metaliminal Meteoroid: Minmatar Mining]] | ||